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- Change : Rank 1: base HP, Rank 2: +10 HP, Rank 3: +20 HP, Rank 4: +30HP, Rank 5: +40 HP, above 100XP: Getting a hero and +50HP. - Change : Updated operation Barbarossa North scenario. - Change : Updated Leningrad 41 scenario. - Change : Money isnt carried over from one scenario to the next anymore in campaign (balance purposes). - Change : To get a hero you now need 100 XP. - Change : Damage penalty fighting from a river (-5). - Change : Damage penalty fighting from a bridge (-5). - Change : Supplies will now use engineers as a bridge if they can. - Fix : AI was able to shoot your units even though they were supposed to be in his FOW. So sorry about that one ! - Fix : Engineers doing way too much damage to entrenched units. - Fix : Selling captured equipment didnt refresh the core units UI. - Fix : You could equip the Junkers 88 with bombs. - Fix : Coastal batteries not shooting back when attacked. - Fix : AI leaving its better VP to capture another VP that is actually worse. - Fix : Bonuses from generals window were glitching on different aspect ratio. - Fix : Upgrading a unit to a core unit didnt refresh the UI with your amount of core units. - Fix : You could make RADARs surrender. - Fix : AI units leaving trenches to engage the enemy. - Fix : ZIS-2 stats. - Fix : You could choose to play Minsk41 after player Barbarossa North. - Fix : You could move onto enemy units planes in the fog of war during rain. - Fix : Too many supplies coming from the villages (should have been 30% and it was 70%). - Fix : AI could always get resupplied and the supply line would be going around your units because of an error in my code, sorry ! - Fix : AI wouldnt resupply in fuel its units before it was already too late (they ran out of fuel).
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