





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Oh well ... I messed up a bit today ! Sorry ! Quickly fixed everything though. Here's the change log for the past few patches : - Added : Extra waiting time for AI when bombing a city so it doesnt skip it too quickly. - Change : Operation Silver Fox changes. - Change : Amount of supplies coming to your unit is now higher (there was a x2 modifier for the terrain, switched that to x1). - Fix : Message notification would be shown when there was absolutely no message at all. - Fix : Battle of Okinawa ending suddenly. - Fix : Supplies could come from a bridge, if it was set as a VP. LOL. - Fix : Panzer II A had too low hard damage. - Fix : AI bombers didnt bomb tiles. - Fix : You couldnt load a save from within a scenario it had to be done from the main menu. - Fix : V1s and V2s had the wrong tooltip for telling you where to deploy them. - Fix : Soviet AT infantry had too much soft damage. - Fix : AI freeze. - Fix : AI in harbour in a landing craft would not turn into a unit if there were enemies around. - Fix : Paratroopers would stay in the city and be garrisoned just like tanks before them with the AI, meaning it was not using valuable assets.
[ 6079 ]
[ 2063 ]
[ 4245 ]