Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
 - Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
 - A rank and experience system for the units, and the player
 - Any country you want to play
 - A unit editor (Create or modify any unit you want)
 - A tile editor (create or modify any tile you want)
 - A country editor (Create any country you want)
 - A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
 - A fully functional steam workshop to upload your work to, and download other's
 - An entire Europe map
 - An entire Pacific map
 - An entire Eastern front map
 - A campaign for major countries, with a core-unit system (Keeping units between scenarios)
 - A supply line mechanics (Optional)
 - Blowing up or repairing bridges mechanics
 - Diving / going to surface, and spotting mechanics with submarines
 - Retreat, surrender, capture mechanics
 - A morale mechanics (Optional)
 - A season mechanics + weather mechanics (Optional)
 - No time limit to complete scenarios if you don't want to
 - Daily, or almost updates
 - A complete guide on Steam + official tutorials on youtube
 - A cool developper :))
 
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- Added : 2 new booleans for the unit editor : is launch site and is missile. This is for modders.
- Change : Bombing a unit with strategic bombers will now make the unit lose 1 level of entrenchment.
- Change : Campaign of France scenario changes, important historical inaccuracies in the OOB.
- Change : Tactical bombers cannot take on fighters anymore, just as strategic bombers they will now only defend themselves against other fighters.
- Change : seFH18, 17 cm kanone 18, 21 cm Morser 17 graphics.
- Change : Winter will last until end of march / beginning of april.
- Change : Neutral controlled countries (humans) can now create the faction of their choice and therefore join the Axis / Allies. Just create a new faction and name it "Allies" or "Axis" and you'll be with the others. 
- Change : Reduced difficulty of Operation Sonnenblume when playing as the Allies.
- Fix : Panzer IV F1 and Panzer III H present on the campaign of france scenario.
- Fix : You could go to Operation Husky as the soviets in the soviet campaign after completing Kursk.
- Fix : Slovakia didn't have a train sprite.
- Fix : Aachen not belonging to Germany in the low countries campaign AND on the Europe 1939 quick game. 
- Fix : On europe 1941, Satu Mare and Baia Mare belonged to Romania instead of Hungary. 
- Fix : Deployment issues with V1s and V2s and naval planes.
- Fix : Not all tiles turning to winter version on some maps.
- Fix : AI bombers werent attacking both units AND the tile when bombing. Only the human player was attacking both unit and tile when bombing. Now both are.
- Fix : Suffixes were overwriting core units. Now, core units will not be automatically renamed anymore.
Minimum Setup
- OS: Im not sure
 - Processor: i3 or higherMemory: 1500 MB RAM
 - Memory: 1500 MB RAM
 - Graphics: 512Mb
 - Storage: 1700 MB available space
 
Recommended Setup
- OS: Im not sure
 - Processor: i3 or higher
 - Graphics: 512Mb
 
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