- Added : Research option. Why is it such a big update ? Because this will totally change the way you play the game ! (I mean, a lot, right). First of, this wont be available for campaigns simply because it doesnt make sense since there is no turn limit and you could simply be farming technologies. So, back to research. When starting a scenario you will be granted with X number of research points. This number is based on the total number of units a country has in the database of units. This is so that it is scaled for everyone, and so that the more units you have in total, the more research points you will get. Because if Sweden was starting with 5 research points they would research everything quite quickly since they have very few units ! You currently cannot modify how many research points a country has. Minimum is 1. You will need to research all units (from the same category) from year 1939 to be able to start researching units from 1940, etc. Units are organized by category, just like in the store. Researching a unit takes time (several turns) and cannot be cancelled (for now, might add that later). Researching older units will add a penalty (researching tiger II in 1943 for example). I guess I said everything about it ? AI will also perform research on its own, and it is working in multiplayer ! Have fun with that ! (Mod compatible but only from 1939 up to 1945, I might add the possibility to have WWIII units to be researched). - Added : Flakpanzer Coelian, Panther II (Panther prototype) to Germany and Panzer II J. - Change : Since some people wanted to be able to buy prototypes during campaign scenarios, I made that possible. - Change : You can now coop in multiplayer. - Change : Arado 234 was in the wrong bomber category. - Change : Operation Husky changes, Germans actually had some tanks and armoured infantry in Sicily. - Change : Moved the import overlay button in the menu panel, when you press escape. - Change : UI changes. - Change : Battle of France 1940 changes. - Change : Sd.kfz 231 (6-rad), Panzer II A, Panzer I F, Panzer II Ausf. L, Panzer I Ausf. C, PaK 43, All panthers graphics. - Fix : Some small harbours had -10 damage modifier, the winter version. - Fix : When opening the store it would be empty of units (no filter was selected). Now, the default filter is infantry. - Fix : Many British planes had the wrong white part of their sprite. - Fix : Snow falling in the Burma campaign (Imphal44). - Fix : AI couldnt capture neutral VPs.
Operation Citadel
Valentin Lievre
Valentin Lievre
2020-03-05
Strategy Singleplayer Multiplayer EA
Game News Posts 427
🎹🖱️Keyboard + Mouse
Very Positive
(473 reviews)
https://store.steampowered.com/app/1240630 
Operation Citadel Depot : Linux [1.65 G]
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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