Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
 - Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
 - A rank and experience system for the units, and the player
 - Any country you want to play
 - A unit editor (Create or modify any unit you want)
 - A tile editor (create or modify any tile you want)
 - A country editor (Create any country you want)
 - A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
 - A fully functional steam workshop to upload your work to, and download other's
 - An entire Europe map
 - An entire Pacific map
 - An entire Eastern front map
 - A campaign for major countries, with a core-unit system (Keeping units between scenarios)
 - A supply line mechanics (Optional)
 - Blowing up or repairing bridges mechanics
 - Diving / going to surface, and spotting mechanics with submarines
 - Retreat, surrender, capture mechanics
 - A morale mechanics (Optional)
 - A season mechanics + weather mechanics (Optional)
 - No time limit to complete scenarios if you don't want to
 - Daily, or almost updates
 - A complete guide on Steam + official tutorials on youtube
 - A cool developper :))
 
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- Added : P-61 Black Widow, Vultee P-66 Vanguard to USA.
- Added : OT-26 to USSR.
- Added : Panzer I breda (AT version), UNL-35, Trubia Naval to Spain. 
- Change : Changed the StuG III A to StuG III B which was way more produced.
- Change : Bomber dont need to have ammo anymore to retaliate. Even with 0 ammo they will retaliate. It was pretty unfair since bombs and ammunition for MGs arent related.
- Change : Carriers are now more expensive.
- Change : Researching new ships will take twice the normal amount of turns. Ships should not as easy to research as a tank, right ?
- Change : StuG III Finnish graphics.
- Change : P-39 Airacobra graphics.
- Change : Decreased air to air damage of the I-16 polikarpov.
- Change : TKS didnt have AT stats .. face palm.
- Change : Slightly increased performance of the pathfinding algorithm.
- Fix : Coastal defence ship didnt have any NATO symbol.
- Fix : AI playing panel wouldnt go away after it played.
- Fix : Australian Matilda stats.
Minimum Setup
- OS: Im not sure
 - Processor: i3 or higherMemory: 1500 MB RAM
 - Memory: 1500 MB RAM
 - Graphics: 512Mb
 - Storage: 1700 MB available space
 
Recommended Setup
- OS: Im not sure
 - Processor: i3 or higher
 - Graphics: 512Mb
 
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