- Added : AT infantry 43 to China. - Added : Sd. Kfz. 7-1 20mm to Bulgaria, Slovakia and Romania. - Change : You can now turn ON historical focus in campaign scenarios too. - Change : Admiral class battlecruiser graphics. - Change : York heavy cruiser class graphics. - Change : Disabled rain on turn 1 (when starting a scenario). - Change : Renown class battlecruiser graphics. - Change : Slovakian light infantry graphics. - Change : Some stats of British ships. - Change : You can't set a mine, a bunker, a coastal artillery, a launch site, or a radar as a core unit anymore. - Change : The way the AI will be deploying its units. It won't be in bulk in one place but more all the way across the frontline. - Fix : AIs behaviours. - Fix : some UI menus for very wide screens. - Fix : I limited the number of fighters escorting a single bomber to 2. They could be up to 6 fighters around a single bomber, instead of doing useful stuff. You dont need more than 2 fighters around a bomber lets be honest. - Fix : I limited the number of fighters escorting the aircraft carriers to 3. Not useful to have 6 or 7 fighters around a single carrier.
[ 2021-06-11 13:07:49 CET ] [ Original post ]
- Operation Citadel Depot : Linux [1.65 G]
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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