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Well, here we are, after a week or so of "inactivity", I am back, with stuff to show you !
Why was I gone for so long ? Well, first, I wasn't gone, I was behind my computer working my ass off to pull all of this out ! :D
For so long people asked me "I can't identify the enemies from the units I captured, can you do something about that ?"
Well, answer was simple, yes I could, but I also knew what this meant. Re exporting the entirety of the game's units from photoshop on separate layers. Manually. Almost 1700.
So I took a week """off""", to do this. Yes, it took me a week to make this possible, every day work. No, it isn't complicated nor complex. IT WAS FREAKING TEDIOUS \0/
I felt like I was working at the factory.
BUT, I am SO happy I can announce you this now, I made it ! And ALL captured units will have the proper background, because now, in Hex of Steel, units and their backgrounds are SEPARATED. This means that this will make modder's life way easier, since you won't need my sprites anymore :)
Anyway, I'm always talking to much, so here is today's change log :
Additions
[ 6079 ]
[ 2063 ]
[ 4245 ]