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5.6.8
[ 2021-07-08 13:22:33 CET ] [ Original post ]
Additions
- Curtiss Hawk H75A, FCM 36, Hotchkiss H39 to France.
- Engineers for Yugoslavia and Australia.
- New AI behaviour. If the AI has units near one of its victory points and if this victory point is empty (no unit garrisoned) and there are enemies around his VP he will send a unit there to defend it / garrison it.
Changes
- When selecting an Anti Air unit and when showing the potential targets, if on a tile there were 2 units and only one you could attack, this latter will be shown. QoL feature asked by a player :)
- Japan has been added to the list of countries allowed to declare war when being played by the AI when historical focus is ON (now the second country allowed to do so with Germany).
- When you have a unit selected, on the UI element at the bottom center where it shows the units stats, you will be able to click on the unit's type (the 2 icons on each side of the panel) and this will bring you / focus the camera on the selected unit (if you moved the camera around and lost it or just by accident).
- Submarines will not be able to attack ground units anymore.
- AI improvements.
- Reduced Militias HP by 2 (down to 50).
- Militia and volkssturm will not be used to spawn units as garrison anymore in the map editors.
- German AT infantry 43 graphics.
- 10 more hard damage to Volkssturm.
Fixes
- Dead planes could not be deleted from the map and re appear later on after loading a save for example (only with realistic planes option ON).
- Range for supportive fire indication was missing from the manual.
- Chalons-en-Champagne was actually named Chalons-en-Marne.
- El Asnam was named Orleansville.
- Hungary 1944 was missing on mobile.
[ 2021-07-08 13:22:33 CET ] [ Original post ]
Operation Citadel
Valentin Lievre
Developer
Valentin Lievre
Publisher
2020-03-05
Release
Game News Posts:
428
🎹🖱️Keyboard + Mouse
Very Positive
(484 reviews)
Public Linux Depots:
- Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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