Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
 - Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
 - A rank and experience system for the units, and the player
 - Any country you want to play
 - A unit editor (Create or modify any unit you want)
 - A tile editor (create or modify any tile you want)
 - A country editor (Create any country you want)
 - A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
 - A fully functional steam workshop to upload your work to, and download other's
 - An entire Europe map
 - An entire Pacific map
 - An entire Eastern front map
 - A campaign for major countries, with a core-unit system (Keeping units between scenarios)
 - A supply line mechanics (Optional)
 - Blowing up or repairing bridges mechanics
 - Diving / going to surface, and spotting mechanics with submarines
 - Retreat, surrender, capture mechanics
 - A morale mechanics (Optional)
 - A season mechanics + weather mechanics (Optional)
 - No time limit to complete scenarios if you don't want to
 - Daily, or almost updates
 - A complete guide on Steam + official tutorials on youtube
 - A cool developper :))
 
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
                        5.6.10
                        
                        
Additions
- 4 new achievements. Play 10, 50 and 100 turns in multiplayer, and swapping two units positions.
 - Swap unit positions. Select your unit, move your mouse over the unit you wanna swap position with, hold left SHIFT down and click. Swapping counts as a move, so both units need to be able to move, need to have enough MP, and need to be able to walk on each other's tile. So an engineer that is on a river won't be able to swap with a tank nearby. Also, swapping works only around the unit, not 5 tiles away. You cannot swap with the AI or any unit that doesn't belong to you.
 -  Show countdown time for cities / tiles you just captured (how many turns before you can deploy anything there) once you click on a unit in your reserve to deploy it.
 
Changes
- Optimized clouds algorithm.
 - Made the weather impact morale more in depth. Experienced / veteran units will not suffer as much as recruits from bad morale.
 - Neutrals do not share their FOW anymore with other neutrals.
 - City names style. They now have a black thin outline.
 - Damage, ammo and fuel loss, XP gain or loss and Surrender and Retreat font and style has been changed.
 -  Updated manual. Added all keybindings. Corrected many things.
 
Fixes
- El Alamein Mosquitos graphics had the "?".
 - KV-1S graphics were wrong, such as the Panther Ausf. D.
 -  When toggling left right only rotation OR disabling NO rotation the units graphics would disappear.
 
[ 2021-07-10 15:27:21 CET ] [Original Post]
                    Minimum Setup
- OS: Im not sure
 - Processor: i3 or higherMemory: 1500 MB RAM
 - Memory: 1500 MB RAM
 - Graphics: 512Mb
 - Storage: 1700 MB available space
 
Recommended Setup
- OS: Im not sure
 - Processor: i3 or higher
 - Graphics: 512Mb
 
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