Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
6.0.17
Argonaut, Cachalot, Dolphin, Narwhal submarines to the USA.
All filter in the order of battle. Useful if you want to have a look at all your units or simply turn the auto supplies for all units in a single click instead of having to go through each category every time.
Pravda class submarine graphics.
Veterans recruiting time is now twice as long as before (if you have the recruiting units takes time option ON).
Sea planes can now refuel at any ship that can launch sea planes.
AT units will now support friendlies like AA, meaning any tile around even if they are technically not in range (Just like AA).
Destroyers and carriers speed values (-1 for destroyers and +1 for carriers).
Rebalance of the rocket launcher units, made them more powerful.
Additions
MiG 1 to USSR.Argonaut, Cachalot, Dolphin, Narwhal submarines to the USA.
All filter in the order of battle. Useful if you want to have a look at all your units or simply turn the auto supplies for all units in a single click instead of having to go through each category every time.
Changes
LaGG 3 graphics.Pravda class submarine graphics.
Veterans recruiting time is now twice as long as before (if you have the recruiting units takes time option ON).
Sea planes can now refuel at any ship that can launch sea planes.
AT units will now support friendlies like AA, meaning any tile around even if they are technically not in range (Just like AA).
Destroyers and carriers speed values (-1 for destroyers and +1 for carriers).
Rebalance of the rocket launcher units, made them more powerful.
Fixes
Getting off a train in an empty enemy city would not capture it.[ 2021-11-05 17:23:45 CET ] [Original Post]
Minimum Setup
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
Recommended Setup
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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