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6.2.1
[ 2021-12-30 06:44:56 CET ] [ Original post ]
Added
- New event ! Spawning unit when losing a VP.
- More events (mostly capitulation) in quick games. I tagged the event as Historical focus only, so if you want to have those events fired in your game, you need to turn ON the option Historical focus in the settings :)
- Karel Doorman as a dutch naval hero.
- Conrad Helfrich as a dutch naval hero.
- Amet-khan Sultan as a soviet air hero.
- Lev Shestakov as a soviet air hero.
- Alexander Pokryshkin as a soviet air hero.
- Kirill Yevstigneyev as a soviet air hero.
- Izidor Kovrik as a Slovak air hero.
- Franco Bordoni as an Italian air hero.
- Mario Visintini as an Italian air hero.
- Lauri Pekuri as a Finnish air hero.
- Pierre Le Gloan as a French air hero.
- Edmond Marin la Mesle as a French air hero.
Changes
- Mobelwagen had an armour of 65 which was too high.
- Increased the quality of naval counters on mobile.
- Gave a bit more sense to the stats of new heroes (Fighters having more chance to get air damage and MP bonus than bombers for example, more chance for visibility bonus for AT units etc. Just so that the stats of the heroes are more appropriate to the units type and not entirely random and end up useless).
Fixes
- Using events, spawning a unit later than turn 1 would give the spawned unit 0 HP.
- You could deploy any unit right after the country you won the war against capitulated. Like all the infrastructure were instant ready.
- On mobile, highlight ring would not show up on the map when you clicked on an important notification.
- 2 broken air heroes for the soviets.
- Seems you couldnt buy any more units in the store in the map editor.
[ 2021-12-30 06:44:56 CET ] [ Original post ]
Operation Citadel
Valentin Lievre
Developer
Valentin Lievre
Publisher
2020-03-05
Release
Game News Posts:
432
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(506 reviews)
Public Linux Depots:
- Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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