6.2.6
My brother worked on the environment and got some good looking grass! He started experimenting with trees as well :)
[ 2022-02-04 11:09:12 CET ] [ Original post ]
Added
- Part of what campaign the scenario is in multiplayer in single player campaigns scenarios. What I mean is you probably noticed that you could play campaign scenarios just like that, but there often were like a bunch of the same scenario like 2 or 3 sometime. This is because they were all part of different campaigns (Battle of Berlin for the US, battle of Berlin for the Germans etc) and even though they are the same scenario the balance is different for each country. Anyway, you couldnt know that because .. it wasnt indicated! Well now it is! Next to the scenario name the scenarios country will be written in order for you to have a better idea of what youre gonna be playing and how it should be played. If you see Kiev41 - Germany then it means this scenario is meant to be played as Germany.
Changes
- Reduced rain probability during summer by 2.
- Supply planes and supply ships will only resupply other units at a 50% rate per turn. This is to prevent themselves to run out of fuel and be stuck on the map.
- Updated the Battle of Kiev 41 scenario for both German and Soviet campaign.
- Updated Sea Lion South for the German campaign.
- Update Invasion of Yugoslavia for the German campaign.
- Adding * to the name of an airfield will make it impossible to deploy planes. Useful if youre creating maps and you want planes to be able to be refuel there but not allow the player to deploy anything.
Fixes
- Couldnt place trains or armoured trains either in the map editor or the game after the changes I made to the way railroads work.
- Engineers could attack units in landing crafts.
- You could still see how much damage a ground unit that couldnt attack units in landing crafts could do (when hovering with the mouse above the unit).
- Graphical bug where if your paratroopers were being moved from a train into an airfield and you embarked them in transport planes they would still look like a train, but a flying train!
My brother worked on the environment and got some good looking grass! He started experimenting with trees as well :)
Operation Citadel
Valentin Lievre
Valentin Lievre
2020-03-05
Strategy Singleplayer Multiplayer EA
Game News Posts 427
🎹🖱️Keyboard + Mouse
Very Positive
(473 reviews)
https://store.steampowered.com/app/1240630 
Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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