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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello everyone! I am making this news event to make sure everyone knows about the modifications I made to modding. I have already talked about it in the Discord server (Discord server invite), and also in the change log of version 6.4.0 (6.4.0 change log), but in case some of you are simply not on the server OR do not read change logs (it's ok I won't be mad), here's an event with more visibility :) -------------------------------------------------- First of, I have re made the tutorials for modding: You can find part 1 here : Part 1 : Creating a mod in HoS And part 2 here : Part 2 : Sharing your mod to the Workshop ------------------------------------------------- With 6.4.0 out, it has now became incredibly easier to make mods that add units / tiles / countries The big changes here are is the following: - Ability to edit mods on the fly directly from within the editors In any of the editors (country, unit, tile) you can now select a mod to edit, and remove/add stuff from it and save your changes directly from within the game. Whereas before you needed to handle files, copy them from the root folder of the game to the mod's folder back and forth every time you wanted to edit a mod. Now, everything is accessible from within the editors, as long as you activate the mod(s) through the mods panel :) Happy modding! PS: To the attention of modders, only one Custom Units.txt file is now allowed PER mod. If your mod uses more than one Custom Units.txt file, please get in touch with me so I can merge those files in a single one.
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