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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (635 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
6.7.2

Hello everyone :)

I just came home, and I am already pushing out an update!

Here's the changelog:

ADDED

  • Europe 44 scenario.
  • Light inf. 43 for Australia.
  • Light inf. 43 for New Zealand.
  • M3 Grant for Great Britain.
  • Type 3 ka chi for Japan (Amphibious).
  • Italian commander Giovanni Messe.

CHANGES

  • You can now deploy units while all units are hidden. No need to keep toggling ON and OFF.
  • Turkish light infantry graphics.
  • Improved Overlord 44 balance / realism.
  • Improved Europe 41 balance.
  • Improved Europe 42 balance.
  • Improved Europe 43 balance.
  • Mods loading code improvements.
  • [strike]Mods can now support any resolution for units / tiles. They will be upscaled automatically to the games standards. For example, base game units are 1024x1024, they roughly are 300kb, a 256x256 weighs about 70kb, which is more than 3 times less. This allows you to make lighter mods that should also increase loading speed. Visual difference is minimal. [/strike] CANCELLED. Converting graphics triggered an auto generation of mipmaps (What are mipmaps? ) and as a result all units or tiles or flags from mods looked blurry. Sorry. I have no workaround, I cannot delete them or not generate them, its some low level shit from the engine API.
  • Encirclement modifier now is a % instead of a fixed value. It used to be -5 to final damage from 2 units and above (per unit). It is now changed to -15% damage per unit from 2 units and above.
  • Finnish winter damage bonus also gets changed from +5 to +15%.
  • Hills do not add a fixed +5 to the damage, but a +15% damage.
  • Recon attack bonus is no longer a fixed 5 damage but a +15% damage.
  • Landing penalty is no longer a fixed -5 but a -15% damage.
  • Generals/Commanders do not give fixed damage buff anymore but a percentage. So, the value of their stats is now a percentage instead of a hard value. If a commander has 15 in soft damage, this translates as all units within range of this commander will receive a +15% damage bonus to soft damage. Using percentages is better for balance and for modding. adding a flat +15 to soft damage would completely break the balance and overpower artillery for example.
  • Many changes and improvements to the damage calculation system.
  • Updated the manual.

FIXES

  • Multiplayer not working when joining (PBEM or Real Time).
  • Random scenarios generation black screen.
  • Damage breakdown inconsistencies (total not adding up to final damage).
  • AI not properly buying ships.
  • AI not properly buying planes.
  • AI was landing on mountain tiles.
  • Flags mipmaps were too harsh and I decided to remove them entirely. Flags should now always be crispy even from a distance.
  • Mod's thumbnails will keep their aspect ratio when seen in game.
  • Doctrines/Policies panel not resizing automatically (could not pick lower ones).
  • Air commanders/generals were not buffing air units.

[ 2023-07-20 19:39:28 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6579 ]

16.79$ (16%)
35.98$ (10%)
2.96$ (80%)
40.26$ (19%)
9.98$ (60%)
2.62$ (87%)
3.94$ (90%)
8.36$ (83%)
8.18$ (73%)
1.24$ (79%)
4.16$ (79%)
24.87$ (17%)
13.43$ (10%)
3.05$ (85%)
2.79$ (72%)
1.24$ (79%)
20.99$ (16%)
9.98$ (67%)
2.98$ (80%)
1.00$ (90%)
8.39$ (16%)
6.19$ (75%)
8.26$ (59%)
2.41$ (88%)
4.11$ (92%)
8.38$ (72%)
12.56$ (75%)
9.33$ (38%)
6.60$ (83%)
4.95$ (17%)
GAMERSGATE

[ 4472 ]

0.85$ (91%)
0.64$ (91%)
0.85$ (91%)
5.0$ (75%)
0.51$ (83%)
0.43$ (91%)
2.25$ (85%)
2.55$ (91%)
8.5$ (66%)
9.66$ (68%)
2.5$ (75%)
2.5$ (75%)
1.8$ (90%)
1.91$ (87%)
1.75$ (75%)
7.5$ (75%)
0.94$ (81%)
2.55$ (87%)
2.0$ (80%)
3.19$ (87%)
0.85$ (91%)
3.06$ (74%)
0.56$ (81%)
0.94$ (81%)
7.5$ (75%)
2.55$ (74%)
1.28$ (91%)
10.0$ (75%)
9.37$ (63%)
4.59$ (74%)
MacGamestore

[ 5923 ]

1.04$ (85%)
1.49$ (85%)
4.49$ (85%)
1.99$ (90%)
1.99$ (85%)
2.99$ (85%)
6.59$ (74%)
2.98$ (90%)
16.99$ (76%)
6.99$ (80%)
1.49$ (90%)
2.79$ (60%)
13.99$ (22%)
9.49$ (5%)
0.99$ (90%)
2.24$ (85%)
1.39$ (91%)
1.99$ (80%)
1.99$ (80%)
17.49$ (50%)
1.19$ (88%)
17.99$ (40%)
4.49$ (89%)
6.24$ (75%)
9.49$ (5%)
3.99$ (90%)
4.99$ (50%)
1.99$ (87%)
1.29$ (91%)
1.99$ (80%)

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