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6.8.0

WARNING: This update comes with a multiplayer version update. You will only be able to play in multiplayer with other players that have updated to 6.8.0 and onward. Hello fellow wargamers! Something that I wanted to do for a long time was to change the way events worked. I don't know why I had implemented it as I did in the first place, but it clearly was not optimal and not versatile. With this update, events are more modular than ever! And they will work the way people would think they should work (onTrigger -> doAction(s)). Events now consists of a trigger, and a list of actions. You can have an unlimited amount of actions per event. So far there are only 3 triggers:

  • onDateReached
  • onTurnCount
  • onVPcaptured
An event can only have one trigger at a time. Actions available are the following:
  • Show message
  • Add money
  • Add HQ points
  • Change faction
  • Declare War
  • Make peace
  • Set VP ownership
  • Capitulation
  • Add unit to reserve
  • Spawn unit
More actions/triggers will/can be added later... Feel free to suggest some in the comments, I'll read through and eventually implement them if doable/relevant. If you made custom maps and are worried about what will happen with this update, fear not, I have made a automatic conversion tool that will automatically convert old events into new ones. All you have to do, is open your map in the map editor, and hit save! Events will be converted. Events from your current playthrough will also be converted upon loading of any save.

ADDED


  • New event system. Clearer and more modular!
  • New event actions (Add HQ points, set VP ownership...)

CHANGED


FIXED


  • Corsica and Sardinia should not have been under Italian control in Europe 1944.
  • AI buying garrisons that were not within the good timeframe.
  • Missiles (V1s, V2s... or modded ones) would have an encirclement penalty apply to them, which makes no sense.
  • One freeze instance in the store when trying to toggle ON then toggle OFF the veteran option.


[ 2023-07-24 10:41:45 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 428
🎹🖱️Keyboard + Mouse
Very Positive (484 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6138 ]

49.77$ (17%)
12.87$ (8%)
1.50$ (90%)
7.69$ (62%)
21.22$ (15%)
0.60$ (70%)
3.60$ (80%)
2.45$ (81%)
2.34$ (82%)
6.63$ (17%)
3.29$ (18%)
25.19$ (16%)
5.40$ (70%)
33.97$ (15%)
17.59$ (12%)
5.92$ (15%)
0.90$ (91%)
3.29$ (53%)
8.39$ (16%)
33.99$ (-70%)
4.29$ (14%)
12.00$ (60%)
2.10$ (58%)
12.38$ (17%)
14.99$ (70%)
5.94$ (80%)
11.03$ (8%)
1.00$ (90%)
3.00$ (80%)
1.25$ (75%)
GAMERSGATE

[ 3458 ]

13.99$ (30%)
8.1$ (82%)
6.25$ (75%)
12.5$ (75%)
0.58$ (92%)
18.28$ (48%)
1.2$ (85%)
1.19$ (40%)
0.43$ (91%)
8.0$ (60%)
5.25$ (74%)
9.35$ (22%)
6.25$ (75%)
4.65$ (53%)
4.0$ (60%)
3.4$ (57%)
1.28$ (74%)
0.66$ (92%)
0.45$ (85%)
25.0$ (50%)
4.4$ (82%)
8.28$ (45%)
9.9$ (67%)
2.04$ (74%)
2.5$ (50%)
3.3$ (78%)
2.0$ (80%)
0.95$ (90%)
5.0$ (50%)
1.5$ (90%)

FANATICAL BUNDLES

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