7.2.0
[ 2023-10-22 13:36:55 CET ] [ Original post ]
TO MODDERS: This update changes the way tiles modifier work. You will need to update your mods and properly re set all of your tile terrain modifiers (From negative to positive, and value as well, a x3 should work).
ADDITIONS:
- New awesome wallpaper made by my brother! Well done!
- New country: Communist China. With all its units.
- New scenarios: Pacific 1937. Pacific 1942. Pacific 1945.
- New Japanese units: Imperial Guards, Type 2 Ho-I, Type 98 20mm AA.
- M1 Gun 40 mm AA to New Zealand.
- Light infantry 43 to British Raj.
- More artillery to Republic of China.
- Heavy infantry and Engineers for Thailand.
- Marines to United Kingdom.
- Password visibility button when doing things in multiplayer menu (streaming friendly).
- Chat language channels/rooms. Default room is ENGLISH, please speak in english there. If you want to speak in your native language, please use its dedicated channel.
CHANGES:
- Changed back German engineers to their previous graphics.
- Completely upgraded Pacific 1941 scenario.
- Japanese Marines graphics.
- Thailand light infantry graphics.
- Type 1 Ho-Ni I, Type 94 37 mm, Type 4 Chi-To, Type 1 Chi-He, Type 97 Chi-Ha, Type 97 Chi-Ha Kai graphics.
- French Char FCM 2C graphics.
- US Rangers, heavy infantry, Marines graphics.
- Capped commandos to 3 units deployed at the same time max.
- Capped Panzergrenadier to 10 units deployed at the same time max.
- NKVD capped to 10 units deployed at the same time max.
- Soviet Shock infantry capped to 10 units deployed at the same time max.
- Capped Marines to 10 units deployed at the same time max.
- Capped paratroopers to 10 units deployed at the same time max.
- Max purchase limit UI is now dynamically refreshed as you add / remove units from your basket and shows the actual limit of units once reached (10/10).
- Marines now have a 15% damage bonus when landing.
- SU-122 was a regular tank when it should have been an SPG.
- Tactical bombers now take into account entrenchment penalty.
- Now showing what track is currently being played in the music tracks.
- Reduced battleships vs land units damage by 10%.
- German campaign scenario Leningrad 41 balance.
- German campaign scenario Minsk 41 balance.
FIXES:
- Soviet Union turning Neutral because of an event on Europe 1939 while a human player was at war with it.
- One Soviet Air Commander could be bought in lend lease.
- Portuguese translation issues.
- Adding new player in map editor issue sometimes.
- One AI freeze fix with air policies when playing in < 1900.
- Price issues when upgrading units.
- Coast generation issues.
- AI difficulty income modifier not changing if ironman mode was OFF.
- Accidentally added one extra month of winter/snow.
- No buildings appearing in store when the amount of days per turn was set to 0.
- Upgrading a unit from the reserve which had a production time would get overwritten by a new turn production which could be way shorter that its initial production time. Now, it will be added on top of the initial redeployment time.
- Strategic bombers could bomb naval reinforcement tiles.
- Minimized destruction policy not reflected on the UI.
- Economy policies not reflected on the Tile Info UI element.
- In the map editor, setting a unit entrenchment to be 0 on scenario start would not display the proper value.
- Various AI issues.
- Scorched earth would take place on sea tiles.
- Difficulty did not influence income modifier in campaign when going from one campaign scenario to another.
- Changing the season of a map in the map editor would make jungle tiles turn black.
- White border issue.
- Clicking on 'next' or 'prev' track in the tracks window would not properly play the next or prev track based on current track being played.
- Coastal batteries did not remove entrenchment when attacking land units.
- German naval hero had a name issue (incorrect characters).
- Empty tooltips in Random Scenario Generator menu.
- Units blinking event when set to be skipped.
REMOVED:
- Flat -5 damage penalty to tanks. Not needed anymore due to the changes with how the terrain modifier works now.
Operation Citadel
Valentin Lievre
Valentin Lievre
2020-03-05
Strategy Singleplayer Multiplayer EA
Game News Posts 427
🎹🖱️Keyboard + Mouse
Very Positive
(473 reviews)
https://store.steampowered.com/app/1240630 
Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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