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7.2.1
[ 2023-11-02 18:29:59 CET ] [ Original post ]
ADDED
- New Continue button in solo games where you can continue playing even after the scenario ended.
CHANGED
- Scorched Earth Policy will now also cancel any income reward for capturing a VP.
- Auto Resupply of units will now be split into 2: Repair, and ammo/fuel. Repair will take place right when you end your turn, ammo and fuel will be both at the end of your turn, and beginning of new one. Should be way handier now! When your turn starts, you are sure all of your units got ammo and fuel!
- Units details will now be displayed even when the game is paused, same for the range of ranged units.
- Various improvements to Europe 1939 scenario (Added creation of Vichy France upon France capitulation). Proper war declarations, proper support from Canada and US, proper Winter War etc. Plenty of good stuff, updated events, increased historical accuracy if the option is turned ON in your settings.
- AI will not longer have more bombers than fighters (meaning the ratio of bombers to fighters will never be higher than 1:1).
- Reduced AI's engineers purchase rate.
- Reduced AI's flamethrower tanks purchase rate.
- M-30 122 mm graphics changes.
- Char B1 bis graphics changes.
- Panzer III Ausf. A graphics changes.
- Panzer 38(t) E graphics changes.
- Panzer I Ausf. A graphics changes.
FIXED
- Potential movement tiles graphics during winter on frozen bodies of water would still use the summer graphics.
- Zone of Control setting never synced in multiplayer.
- Upgrading unit creating an error during multiplayer sync (real time).
- Cross-Platform multiplayer issues with iOS in real time multiplayer.
[ 2023-11-02 18:29:59 CET ] [ Original post ]
Operation Citadel
Valentin Lievre
Developer
Valentin Lievre
Publisher
2020-03-05
Release
Game News Posts:
428
🎹🖱️Keyboard + Mouse
Very Positive
(484 reviews)
Public Linux Depots:
- Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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