▶
7.2.2
[ 2023-11-13 17:22:22 CET ] [ Original post ]
New change-log :) Got tired of appending to the old one haha
ADDED
- Added missing default keybind for opening/closing the Order of Battle (L is the new default keybind).
CHANGED
- Attempt to nerf the overpowered fighters: Rockets option and Bombs option no longer give an extra ammo to base ammo. This means, fighters dont get 6 ammo anymore, they stay at 4 as they start with.
- Bombs on fighters now reduce their air damage by 25%, this is to represent their loss in agility and effectiveness in air vs air combat.
- Rockets dont give any more bonus to air combat (they previously had a +5 air damage bonus).
- Bombs option now costs 50 instead of 60.
- Torpedo option now costs 50 instead of 60.
- Bombs and Torpedo options impact on plane action range now works as a percentage (25%) of their base action range instead of being a flat 15 tiles penalty.
- Keyboard camera layout has been changed for French (ZQSD vs WASD).
- Sd. Kfz. 232 graphics.
- Panzer III Ausf. A graphics.
- ML-20 152 mm graphics.
- ZiS-3 graphics.
- StuG III F graphics.
- Wurfrahmen 40 graphics.
- T-28 soviet tank graphics.
- BA-10 graphics.
- BT-2 graphics.
FIXED
- Soviet Union and any other Communist country had wrong hero icon on counters.
- Fixed issue in PBEM games where if AI was set to play first, upon first human playing the turn would end and game would be sent the server.
- Siracusa (city) typo.
- Torino (city) typo.
- Small scroll issue in multiplayer host menu.
REMOVED
- Strategic redeployment for the AI because it was not working as intended (not in all cases, really hard to get it working like a human player would, almost impossible to cover all cases and situations or map layouts to make an actual good use of it). It would endlessly send back its unit to the reserve then re sell them and in the end never deployed them, it just crippled its army.
[ 2023-11-13 17:22:22 CET ] [ Original post ]
Operation Citadel
Valentin Lievre
Developer
Valentin Lievre
Publisher
2020-03-05
Release
Game News Posts:
428
🎹🖱️Keyboard + Mouse
Very Positive
(484 reviews)
Public Linux Depots:
- Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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