Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
 - Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
 - A rank and experience system for the units, and the player
 - Any country you want to play
 - A unit editor (Create or modify any unit you want)
 - A tile editor (create or modify any tile you want)
 - A country editor (Create any country you want)
 - A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
 - A fully functional steam workshop to upload your work to, and download other's
 - An entire Europe map
 - An entire Pacific map
 - An entire Eastern front map
 - A campaign for major countries, with a core-unit system (Keeping units between scenarios)
 - A supply line mechanics (Optional)
 - Blowing up or repairing bridges mechanics
 - Diving / going to surface, and spotting mechanics with submarines
 - Retreat, surrender, capture mechanics
 - A morale mechanics (Optional)
 - A season mechanics + weather mechanics (Optional)
 - No time limit to complete scenarios if you don't want to
 - Daily, or almost updates
 - A complete guide on Steam + official tutorials on youtube
 - A cool developper :))
 
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
                        7.3.8
                        
                        
ADDED:
-  New dedicated unit counter for bombers (to better identify them at a glance): Counter Bomber. 
Modders will need to update their mod to include the missing graphics. - Clicking on a notification for a unit researched will now open the right category in the research panel.
 -  Level of the unit in the reserve.
 
CHANGED:
- Germany's counters color. In case the new color is not something you like, I have made an official mod which will replace the new counters with the old ones: Old German Counters
 - Belgium counters color (slight change in shade of yellow used).
 - Turkish counters color (New Beige color).
 - Hungary slight counters color (slight change in shade of green used).
 - Romania slight counters color (slight change in shade of yellow used).
 - France counters color (less bright/pale blue).
 - USA counters color (slight change in shade of green).
 - Japan counters color (Less orange, more yellow/orange/brown).
 - Manchukuo counters color (slight change in shade of yellow).
 - Finland counters color (closer to white, but still light grey).
 - Type of the unit taken into account for dealing damage when the target is in a landing craft will no longer be 'hard' in 100% of the cases (except if attacked by ships) but will be the proper one used on land battle too.
 - Tanks fighting on ice will take double damage (frozen sea / river / water tiles).
 - Units on fortifications tiles will now get entrenchment too.
 - Potential movement tiles on winter tiles (black shaded, should be more visible).
 - Bunkers can no longer be built in enemy territory (not sure if it should be counted as a bug).
 - Upkeep for planes (all) 3% -> 5%. Extra +0.5% for each loadout type.
 - Upkeep for artillery 1% -> 3%.
 - Rebalanced Khalkin Gol scenario (Campaign, Allies).
 - Rebalanced Operation Weserunbung (Campaign, Axis).
 - Increased ships purchase rate for naval powers (GB, USA, etc).
 - Croatia will now be properly created upon capitulation of Yugoslavia in 1941 on Europe 1939.
 - With Historical Focus ON, Germany will now buy 2 times more submarines.
 - Higher purchase rate of ships for naval major powers.
 -  Updated the cost and turn production time for all coastal batteries (cheaper).
 
FIXED:
- You could not deploy a pontoon bridge on a bridge tile (destroyed).
 - French commanders units had the wrong flag (modern France flag).
 - Big big data leak. Notifications for AI players were NEVER cleared. Just noticed this on turn 242 of my game, 11900 notifications stacked, never deleted from the game file.
 -  Upgrading a unit and having sent into the reserve, if there were two units on that tile, one of them would be come disabled/hidden forever.
 
[ 2024-04-19 09:17:06 CET ] [Original Post]
                    Minimum Setup
- OS: Im not sure
 - Processor: i3 or higherMemory: 1500 MB RAM
 - Memory: 1500 MB RAM
 - Graphics: 512Mb
 - Storage: 1700 MB available space
 
Recommended Setup
- OS: Im not sure
 - Processor: i3 or higher
 - Graphics: 512Mb
 
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