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7.3.8

ADDED:


  • New dedicated unit counter for bombers (to better identify them at a glance): Counter Bomber. Modders will need to update their mod to include the missing graphics.
  • Clicking on a notification for a unit researched will now open the right category in the research panel.
  • Level of the unit in the reserve.

CHANGED:


  • Germany's counters color. In case the new color is not something you like, I have made an official mod which will replace the new counters with the old ones: Old German Counters
  • Belgium counters color (slight change in shade of yellow used).
  • Turkish counters color (New Beige color).
  • Hungary slight counters color (slight change in shade of green used).
  • Romania slight counters color (slight change in shade of yellow used).
  • France counters color (less bright/pale blue).
  • USA counters color (slight change in shade of green).
  • Japan counters color (Less orange, more yellow/orange/brown).
  • Manchukuo counters color (slight change in shade of yellow).
  • Finland counters color (closer to white, but still light grey).
  • Type of the unit taken into account for dealing damage when the target is in a landing craft will no longer be 'hard' in 100% of the cases (except if attacked by ships) but will be the proper one used on land battle too.
  • Tanks fighting on ice will take double damage (frozen sea / river / water tiles).
  • Units on fortifications tiles will now get entrenchment too.
  • Potential movement tiles on winter tiles (black shaded, should be more visible).
  • Bunkers can no longer be built in enemy territory (not sure if it should be counted as a bug).
  • Upkeep for planes (all) 3% -> 5%. Extra +0.5% for each loadout type.
  • Upkeep for artillery 1% -> 3%.
  • Rebalanced Khalkin Gol scenario (Campaign, Allies).
  • Rebalanced Operation Weserunbung (Campaign, Axis).
  • Increased ships purchase rate for naval powers (GB, USA, etc).
  • Croatia will now be properly created upon capitulation of Yugoslavia in 1941 on Europe 1939.
  • With Historical Focus ON, Germany will now buy 2 times more submarines.
  • Higher purchase rate of ships for naval major powers.
  • Updated the cost and turn production time for all coastal batteries (cheaper).

FIXED:


  • You could not deploy a pontoon bridge on a bridge tile (destroyed).
  • French commanders units had the wrong flag (modern France flag).
  • Big big data leak. Notifications for AI players were NEVER cleared. Just noticed this on turn 242 of my game, 11900 notifications stacked, never deleted from the game file.
  • Upgrading a unit and having sent into the reserve, if there were two units on that tile, one of them would be come disabled/hidden forever.


[ 2024-04-19 09:17:06 CET ] [ Original post ]



Operation Citadel
Valentin Lievre
  • Developer

  • Valentin Lievre
  • Publisher

  • 2020-03-05
  • Release

  • Strategy Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 427  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (473 reviews)


  • Review Score

  • https://store.steampowered.com/app/1240630 
  • Steam Store



  • Operation Citadel Depot : Linux [1.65 G]

  • Public Linux depots

  • Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

    Join us on Discord -> https://discord.gg/tavRA6W

    Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
    Working alone on it with my brother who's responsible for the art.

    This game features :
    • Over 700 units
    • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
    • A rank and experience system for the units, and the player
    • Any country you want to play
    • A unit editor (Create or modify any unit you want)
    • A tile editor (create or modify any tile you want)
    • A country editor (Create any country you want)
    • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
    • A fully functional steam workshop to upload your work to, and download other's
    • An entire Europe map
    • An entire Pacific map
    • An entire Eastern front map
    • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
    • A supply line mechanics (Optional)
    • Blowing up or repairing bridges mechanics
    • Diving / going to surface, and spotting mechanics with submarines
    • Retreat, surrender, capture mechanics
    • A morale mechanics (Optional)
    • A season mechanics + weather mechanics (Optional)
    • No time limit to complete scenarios if you don't want to
    • Daily, or almost updates
    • A complete guide on Steam + official tutorials on youtube
    • A cool developper :))

    Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
    If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

    The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

    If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

    And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
    MINIMAL SETUP
    • OS: Im not sure
    • Processor: i3 or higherMemory: 1500 MB RAM
    • Memory: 1500 MB RAM
    • Graphics: 512Mb
    • Storage: 1700 MB available space
    RECOMMENDED SETUP
    • OS: Im not sure
    • Processor: i3 or higher
    • Graphics: 512Mb
    GAMEBILLET

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