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Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Operation Citadel
Valentin LievreDeveloper
Valentin LievrePublisher
2020-03-05Release
🎹🖱️ Keyboard + Mouse
Overwhelmingly Positive (593 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
7.5.3

ADDED

  • Edition time stat for maps. It will simply count how long it took to create a map in the editor. Just a useful stat I guess since it has no real use. But at least you will know how long it took you to make this or that map.
  • Delete unit brush in map editor. 1 = tile painting. 2 = water freeze. 3 = season change. 4 = unit removal.

CHANGED

  • Increased painting accuracy when using the draw feature in game (x2 accuracy).
  • Using same keybind for 'Next unit' and 'Sleep' will now execute in the reverse order (first sleep, then next unit, instead of the other way around as it was before).
  • Several new campaign scenarios have been updated to be playable with manpower and upkeep settings.
  • Changing the way backups are made when resizing maps in the editor. Instead of creating a copy and working on a copy, the game will now generate a backup file (file name + backup) and the currently open scenario will remain the active / base one. All you have to do is delete the backup file if you don't need it anymore.
  • VPs to be held are now properly saved and restored when resizing a map in the editor.
  • Ships are now allowed to move across harbour tiles (if they are not at war with the owner).

FIXED

  • Mod would fail to upload to steam workshop if it was missing a thumbnail (in case you deleted it).
  • Strategic bombers could bomb convoy route tiles.
  • Adding one tile up when editing a map would add a minimum of 2 tiles. Same for adding one tile to the right. Same for removing 1 tile.

[ 2024-06-17 20:41:08 CET ] [Original Post]

Minimum Setup

  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space

Recommended Setup

  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6407 ]

16.57$ (17%)
8.78$ (12%)
8.27$ (17%)
12.42$ (17%)
15.11$ (24%)
28.69$ (18%)
49.77$ (17%)
5.87$ (16%)
16.79$ (16%)
17.75$ (11%)
53.35$ (11%)
39.95$ (11%)
8.27$ (17%)
24.87$ (17%)
8.27$ (17%)
16.57$ (17%)
12.42$ (17%)
5.03$ (16%)
24.99$ (58%)
16.57$ (17%)
16.97$ (15%)
12.42$ (17%)
17.75$ (11%)
8.39$ (16%)
12.42$ (17%)
20.72$ (17%)
12.42$ (17%)
8.19$ (18%)
16.57$ (17%)
33.17$ (17%)
GAMERSGATE

[ 1893 ]

0.43$ (91%)
2.25$ (89%)
10.2$ (74%)
0.9$ (91%)
9.9$ (67%)
5.25$ (65%)
2.76$ (86%)
8.49$ (58%)
25.0$ (50%)
0.43$ (91%)
15.17$ (49%)
8.91$ (70%)
1.28$ (91%)
5.09$ (49%)
0.68$ (91%)
2.7$ (91%)
2.0$ (90%)
30.0$ (50%)
5.4$ (64%)
1.15$ (87%)
12.0$ (70%)
5.95$ (83%)
4.14$ (86%)
9.2$ (77%)
0.85$ (91%)
6.8$ (83%)
8.0$ (60%)
16.0$ (60%)
1.91$ (87%)
4.6$ (77%)
MacGamestore

[ 4309 ]

1.49$ (85%)
1.19$ (88%)
2.98$ (85%)
1.99$ (90%)
1.19$ (94%)
13.99$ (7%)
9.49$ (5%)
53.99$ (10%)
1.99$ (90%)
2.98$ (85%)
27.49$ (8%)
2.98$ (80%)
1.19$ (88%)
1.28$ (87%)
1.99$ (80%)
4.09$ (91%)
2.24$ (85%)
37.89$ (5%)
2.39$ (85%)
0.99$ (80%)
5.99$ (80%)
1.49$ (94%)
1.19$ (88%)
2.49$ (88%)
1.19$ (76%)
1.09$ (95%)
15.99$ (20%)
2.24$ (85%)
1.79$ (91%)
15.89$ (21%)

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