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7.7.0

This is part 1 of the naval update, part 2 will come out later this month. I would have waited to release it all in a single update, but some fixes were kinda urgent to release and could not wait 1 or 2 more weeks. Part 2 is simply going to be a graphical update, so it can wait a bit longer :) This update features a COMPLETE rebalance, from scratch, of all naval units in the game. It would not have been possible without the HUGE help of @Chrys (that you may know through his work, such as his Napoleonic Wars mod, or American Revolution, WW1, and more). He basically is responsible for 80% of the work that this rebalance demanded.

ADDED


  • 12 new ships to Italy.
  • 13 new ships to the UK.
  • 8 new ships to Japan.
  • 6 new ships to Germany.
  • 14 new ships to the USA.
  • 9 new ships to France.
  • 2 new ships to the USSR.
  • 1 new ship to Canada.
  • 2 new ships to Fascist Spain.
  • 1 new ship to Republican Spain.
  • 5 new ships to Sweden.
  • 1 new ship to Yugoslavia.
  • 1 new ship to Norway.
  • 7 new ships to Turkey.
  • Max purchase for units is now shown in the store.
  • Units having a sonar or a radar are now shown as small icons in the store.
  • Possibility to change the configuration of a player mid-game (impacts ironman automatically). Human --> AI and AI --> Human. Cannot be done during a PBEM or real time multiplayer game. Only singleplayer.
  • Bridges are now shown when you press the 'show all buildings' button.
  • Carriers now have an anchor icon in the store.

CHANGED


  • Multiplayer version is now 7.7.0.
  • All of the game's ships stats.
  • Ships cost calculation formula.
  • Added +2 movement points to all planes.
  • Supply ships now have 50 HP (vs 100).
  • Convoys, Supply Ships, units in landing crafts can no longer capture victory points at sea (trade routes etc). AI behaviour has been updated accordingly.
  • All prototypes now have a max fielded limit of 1.
  • Reduced the cost of prototypes a little (to balance the fact that now they are limited to 1 fielded at a time).
  • Reduced AI paratroopers purchase rate + more strict control when Historical Focus is ON.
  • Weather, ZoC, Upkeep, Historical Focus must now all be ON to enable ironman mode.
  • Editing a unit's name in the units editor will now trigger a refresh of its graphical representation.
  • Several nations got a counter graphics update.
  • Many current ships got renamed / a change of class.
  • Landing crafts graphics have been updated.
  • Reorganized the order in which stats are shown in the units editor.
  • Improved AI units deployment routine. Should handle multi fronts better.
  • Updated Russian localization.
  • Rebalanced Europe 1939 standalone scenario.

FIXED


  • Germany not going at war with USSR.
  • Zooming in/out with the keyboard shortcut was way too fast.
  • Campaign scenario Philippines North would set the wrong side when playing as the Allies.
  • Players in lobby amount was wrong (it included people currently playing a MP game too).
  • AI not moving some of its units in some cases (defensive ones).
  • Issue when trying to join a faction in your native language.
  • A nation not joining the proper faction when being declared war upon when the player declaring war has the same ideology.
  • Terrain modifier value on the UI would not be shown when a unit was selected.
  • Units having the 'radar' or 'supply depot' property would never retaliate.

REMOVED


  • 1 Japanese ship.
  • Turkish placeholder navy.
  • 2 British ships
  • 2 Soviet ships.
  • 1 Spanish (Repubican) ship.
  • 1 Portuguese ship.
All removed ships have been removed because they either didn't serve during WW2, or were wrongly added.


[ 2024-08-06 16:51:56 CET ] [ Original post ]



Operation Citadel
Valentin Lievre
  • Developer

  • Valentin Lievre
  • Publisher

  • 2020-03-05
  • Release

  • Strategy Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 427  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (473 reviews)


  • Review Score

  • https://store.steampowered.com/app/1240630 
  • Steam Store



  • Operation Citadel Depot : Linux [1.65 G]

  • Public Linux depots

  • Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

    Join us on Discord -> https://discord.gg/tavRA6W

    Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
    Working alone on it with my brother who's responsible for the art.

    This game features :
    • Over 700 units
    • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
    • A rank and experience system for the units, and the player
    • Any country you want to play
    • A unit editor (Create or modify any unit you want)
    • A tile editor (create or modify any tile you want)
    • A country editor (Create any country you want)
    • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
    • A fully functional steam workshop to upload your work to, and download other's
    • An entire Europe map
    • An entire Pacific map
    • An entire Eastern front map
    • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
    • A supply line mechanics (Optional)
    • Blowing up or repairing bridges mechanics
    • Diving / going to surface, and spotting mechanics with submarines
    • Retreat, surrender, capture mechanics
    • A morale mechanics (Optional)
    • A season mechanics + weather mechanics (Optional)
    • No time limit to complete scenarios if you don't want to
    • Daily, or almost updates
    • A complete guide on Steam + official tutorials on youtube
    • A cool developper :))

    Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
    If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

    The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

    If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

    And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
    MINIMAL SETUP
    • OS: Im not sure
    • Processor: i3 or higherMemory: 1500 MB RAM
    • Memory: 1500 MB RAM
    • Graphics: 512Mb
    • Storage: 1700 MB available space
    RECOMMENDED SETUP
    • OS: Im not sure
    • Processor: i3 or higher
    • Graphics: 512Mb
    GAMEBILLET

    [ 5951 ]

    1.93$ (81%)
    10.91$ (16%)
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    41.47$ (17%)
    2.27$ (85%)
    16.52$ (17%)
    16.99$ (15%)
    8.25$ (17%)
    4.92$ (80%)
    25.47$ (15%)
    3.06$ (85%)
    6.46$ (78%)
    1.88$ (92%)
    33.17$ (17%)
    20.49$ (18%)
    4.72$ (69%)
    16.57$ (17%)
    17.59$ (12%)
    7.19$ (40%)
    8.59$ (14%)
    5.00$ (50%)
    8.39$ (16%)
    2.00$ (90%)
    4.59$ (8%)
    GAMERSGATE

    [ 3198 ]

    3.0$ (92%)
    17.99$ (28%)
    6.25$ (75%)
    2.25$ (92%)
    7.5$ (85%)
    3.75$ (75%)
    4.5$ (85%)
    0.98$ (92%)
    9.19$ (74%)
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    4.95$ (67%)
    2.0$ (80%)
    3.9$ (70%)
    5.1$ (66%)
    2.2$ (78%)
    0.45$ (92%)
    3.0$ (90%)
    2.0$ (90%)
    4.53$ (59%)
    7.0$ (65%)
    40.49$ (10%)
    9.99$ (50%)
    1.28$ (91%)
    12.0$ (70%)
    1.13$ (89%)
    0.75$ (81%)
    2.5$ (75%)
    2.5$ (75%)
    2.44$ (81%)
    2.0$ (75%)

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