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7.7.0

This is part 1 of the naval update, part 2 will come out later this month. I would have waited to release it all in a single update, but some fixes were kinda urgent to release and could not wait 1 or 2 more weeks. Part 2 is simply going to be a graphical update, so it can wait a bit longer :) This update features a COMPLETE rebalance, from scratch, of all naval units in the game. It would not have been possible without the HUGE help of @Chrys (that you may know through his work, such as his Napoleonic Wars mod, or American Revolution, WW1, and more). He basically is responsible for 80% of the work that this rebalance demanded.

ADDED


  • 12 new ships to Italy.
  • 13 new ships to the UK.
  • 8 new ships to Japan.
  • 6 new ships to Germany.
  • 14 new ships to the USA.
  • 9 new ships to France.
  • 2 new ships to the USSR.
  • 1 new ship to Canada.
  • 2 new ships to Fascist Spain.
  • 1 new ship to Republican Spain.
  • 5 new ships to Sweden.
  • 1 new ship to Yugoslavia.
  • 1 new ship to Norway.
  • 7 new ships to Turkey.
  • Max purchase for units is now shown in the store.
  • Units having a sonar or a radar are now shown as small icons in the store.
  • Possibility to change the configuration of a player mid-game (impacts ironman automatically). Human --> AI and AI --> Human. Cannot be done during a PBEM or real time multiplayer game. Only singleplayer.
  • Bridges are now shown when you press the 'show all buildings' button.
  • Carriers now have an anchor icon in the store.

CHANGED


  • Multiplayer version is now 7.7.0.
  • All of the game's ships stats.
  • Ships cost calculation formula.
  • Added +2 movement points to all planes.
  • Supply ships now have 50 HP (vs 100).
  • Convoys, Supply Ships, units in landing crafts can no longer capture victory points at sea (trade routes etc). AI behaviour has been updated accordingly.
  • All prototypes now have a max fielded limit of 1.
  • Reduced the cost of prototypes a little (to balance the fact that now they are limited to 1 fielded at a time).
  • Reduced AI paratroopers purchase rate + more strict control when Historical Focus is ON.
  • Weather, ZoC, Upkeep, Historical Focus must now all be ON to enable ironman mode.
  • Editing a unit's name in the units editor will now trigger a refresh of its graphical representation.
  • Several nations got a counter graphics update.
  • Many current ships got renamed / a change of class.
  • Landing crafts graphics have been updated.
  • Reorganized the order in which stats are shown in the units editor.
  • Improved AI units deployment routine. Should handle multi fronts better.
  • Updated Russian localization.
  • Rebalanced Europe 1939 standalone scenario.

FIXED


  • Germany not going at war with USSR.
  • Zooming in/out with the keyboard shortcut was way too fast.
  • Campaign scenario Philippines North would set the wrong side when playing as the Allies.
  • Players in lobby amount was wrong (it included people currently playing a MP game too).
  • AI not moving some of its units in some cases (defensive ones).
  • Issue when trying to join a faction in your native language.
  • A nation not joining the proper faction when being declared war upon when the player declaring war has the same ideology.
  • Terrain modifier value on the UI would not be shown when a unit was selected.
  • Units having the 'radar' or 'supply depot' property would never retaliate.

REMOVED


  • 1 Japanese ship.
  • Turkish placeholder navy.
  • 2 British ships
  • 2 Soviet ships.
  • 1 Spanish (Repubican) ship.
  • 1 Portuguese ship.
All removed ships have been removed because they either didn't serve during WW2, or were wrongly added.


[ 2024-08-06 16:51:56 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 428
🎹🖱️Keyboard + Mouse
Very Positive (484 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6138 ]

4.22$ (15%)
33.96$ (15%)
6.00$ (60%)
1.62$ (80%)
15.10$ (40%)
1.26$ (92%)
5.21$ (13%)
4.79$ (76%)
3.79$ (81%)
1.62$ (80%)
9.95$ (17%)
3.75$ (85%)
21.19$ (58%)
4.07$ (18%)
9.74$ (35%)
4.24$ (15%)
10.00$ (60%)
3.35$ (16%)
7.68$ (69%)
12.27$ (18%)
3.57$ (88%)
10.00$ (50%)
8.47$ (15%)
50.96$ (15%)
12.38$ (17%)
12.84$ (79%)
1.00$ (90%)
41.96$ (16%)
33.96$ (15%)
3.06$ (83%)
GAMERSGATE

[ 3458 ]

1.69$ (89%)
3.0$ (70%)
8.28$ (45%)
10.0$ (75%)
24.0$ (60%)
3.19$ (79%)
10.0$ (75%)
1.13$ (77%)
9.99$ (50%)
13.99$ (30%)
1.25$ (75%)
4.0$ (80%)
15.74$ (37%)
0.9$ (77%)
3.75$ (75%)
2.0$ (90%)
9.99$ (50%)
2.5$ (75%)
4.28$ (71%)
13.59$ (32%)
1.72$ (89%)
5.0$ (75%)
2.0$ (75%)
9.9$ (67%)
3.75$ (85%)
0.94$ (81%)
1.73$ (75%)
6.25$ (75%)
7.5$ (81%)
0.84$ (58%)

FANATICAL BUNDLES

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4 days, 2 hours, 47 minutes


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HUMBLE BUNDLES

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