▶
7.7.11
[ 2024-09-12 13:08:11 CET ] [ Original post ]
ADDED
- Rodion Malinovsky to USSR (commander).
- When playing a multiplayer match (of any kind), you will now be able to send invitations to other people for them to join your alliance (before, this would not be possible, the human player would need to leave his own faction, and pay to join the other one). But now, you can be invited by somebody else from that faction directly. The invitation(s) appear in the notifications stack, so look for it there.
CHANGED
- Multiplayer compatibility version --> 7.7.11.
- Europe 1943 scenario has been fully updated and reworked as part of the great Europe revamp process.
- Europe 1944 scenario has been fully updated and reworked as part of the great Europe revamp process.
- The setting 'production takes time' is now required for ironman mode to be ON..
- When historical focus is ON, AI minors and allied with Germany will transfer what they capture to Germany (basically, if Slovakia captures territory in the USSR, it will transfer it back to Germany).
- Attacking anti tank obstacles will no longer trigger supportive fire from nearby artillery.
- Finnish units in the store will now have the winter option turned ON by default (free for them).
- Few units graphics.
- Going to war will now provide a manpower (realistic) 'refill'. Only happens when changing from Neutral to actually at war. Your available manpower will be the max - fielded value, instead of staying the same as the turn before.
- To prevent any exploit, but also to solve another problem, faction changes are no longer free. You no longer can switch team 10 times in a turn for free. The fee will be calculated based on your turn income (base) and the amount of people you are at war with. The more people at war with you in your current faction, the more expensive it will be. Extra fee cost for going to neutral in the middle of a war.
- Total mobilization policy now has a new debuff of -1 HQ point per turn.
- When going back to neutrality through faction change in the diplomacy menu, the fee that has been established will now be equally shared through all members at war with the player. So, let's say Hungary wants to go back to Neutrality but is at war with UK + France + USA, the money that will be spent to get Neutrality will be split and sent to all 3 players that were at war with him.
FIXED
- AI would perform unit swapping with human controlled units.
- Partisans spawning right after a country capitulated.
- Wrong deployment tooltip rule for coastal batteries.
- Game was not unloading from RAM mods after they were removed or deactivated. Basically, you could load the same mod 10 times and it would be loaded as new every time and the old data would not be purged. Only a game restart fixed it.
- Custom upkeep value was not really properly applied to the AI bought units.
[ 2024-09-12 13:08:11 CET ] [ Original post ]
Operation Citadel
Valentin Lievre
Developer
Valentin Lievre
Publisher
2020-03-05
Release
Game News Posts:
428
🎹🖱️Keyboard + Mouse
Very Positive
(484 reviews)
Public Linux Depots:
- Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
MINIMAL SETUP
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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