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7.7.12

ADDED


  • New setting: No AA support fire during air on air engagements.
  • Auto-saving when playing offline PBEM, whenever the 'next human player playing' menu appears, the game will perform a save with the player's country name + turn count, example: Hungary_5. This will save you to have to do it manually. All you have to do is send the file to your friend(s) now. It will also automatically open the directory for you once the save is ready.

CHANGED


  • Multiplayer compatibility version bumped to match latest game version.
  • Defending (being attacked) on a frozen river now will grant the attacker double damage against the defender.
  • AI will now properly upgrade/downgrade to other units for garrisons if your mod is not in the same time period as the base game.
  • Sped up going back to main menu from game speed a little (about 5% speed increase, haha).
  • Units in the reserve now have to pay 50% of their upkeep instead of 30% (a 20% increase, basically).
  • Increased upkeep for heavy infantry, commandos, panzergrenadiers, shock infantry, paratroopers, marines, NKVD.
  • Autosave naming format (clearer).
  • Some diplomacy shenanigans when let's say Belgium is being declared war on by France which was in the same team, while also at war with Germany, now Belgium will join its own faction instead of joining the Axis.
  • Light infantry manpower cost is a bit cheaper now (13,000 vs 15,000).
  • Garrison manpower cost a tad more expensive now (2,500 vs 2,000).
  • Rebalanced USSR comeback in Europe scenarios.

FIXED


  • You had to pay to join a faction when being Neutral.
  • Turn production value on the UI for upgrading/downgrading a unit was wrong.
  • AI manpower hole when disbanding unused units (losing manpower, never getting it back for disbanding units in its reserve).
  • Hungary 1944 standalone scenario was not marked as 'official scenario', therefore you could not unlock any achievement or leaderboard there.
  • Allies were at war with the USSR in Europe '41 and above.
  • USA giving back land to france in africa after performing Op. Torch in 1942 on Europe '39.
  • Partisans spawning directly on victory points which just got captured. I have introduced a minimum countdown of 5 turns before partisans start spawning at a newly captured victory point.


[ 2024-09-16 13:00:34 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 428
🎹🖱️Keyboard + Mouse
Very Positive (484 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6138 ]

16.88$ (16%)
4.00$ (80%)
1.75$ (88%)
12.00$ (70%)
4.12$ (17%)
31.49$ (30%)
6.60$ (17%)
50.37$ (16%)
6.20$ (82%)
14.00$ (60%)
24.78$ (17%)
50.57$ (16%)
0.80$ (90%)
16.79$ (16%)
1.63$ (18%)
16.99$ (15%)
14.27$ (16%)
16.99$ (15%)
1.26$ (87%)
24.89$ (17%)
9.19$ (8%)
12.74$ (15%)
11.82$ (41%)
5.73$ (77%)
33.57$ (16%)
1.64$ (18%)
5.73$ (18%)
12.06$ (60%)
8.69$ (13%)
4.80$ (76%)
GAMERSGATE

[ 3458 ]

3.75$ (62%)
1.62$ (91%)
0.88$ (91%)
1.0$ (80%)
12.0$ (60%)
21.99$ (45%)
4.5$ (77%)
1.5$ (85%)
0.86$ (57%)
13.2$ (67%)
7.5$ (70%)
9.74$ (35%)
20.0$ (50%)
3.92$ (74%)
1.06$ (82%)
29.99$ (25%)
7.5$ (50%)
5.1$ (66%)
7.2$ (64%)
1.5$ (85%)
11.99$ (40%)
5.0$ (75%)
7.5$ (75%)
0.94$ (81%)
2.76$ (79%)
1.25$ (75%)
15.0$ (70%)
9.99$ (50%)
2.93$ (77%)
18.89$ (37%)

FANATICAL BUNDLES

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