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7.7.13

ADDED


  • Garrisons to Iceland.
  • Light infantry 43 to Spain (fascist).

CHANGED


  • Bumped multiplayer version compatibility.
  • Improved balance of Europe '39.
  • Improved balance of Europe '44.
  • US infantry graphics.
  • Garrison NATO symbol.
  • Reworked entirely the unit indice system, it is now logical and working. What's the change? Well before, every time you bought a new unit, it would bump the number to +1, but if you lost your 45th light inf unit, its indice would be lost forever, and you would only go up, ending up with 1000th + infantry etc. Now, the numbers are reused/recycled and you will no longer see crazy numbers unless there really are 1000+ fielded units of a same kind.
  • Related to the above change, now, gunboats are in their own category, militia too, as well as SPG AA, SPG AT, and SPG Arty.
  • Annexing tiles which have no production value now cost 50% more. It used to cost 500 to annex an airfield for example, it will now cost 750.
  • Annexing tiles which have a production value will now also be more expensive, by an additional 10 turns more for it to become profitable (old = 40, now = 50).
  • Prototype units now are only 30% more expensive than what they would normally be (their very limited max fielded number is really limiting them already).
  • Whole bunch of units turned into prototypes (SU-26, AT-1, T-44, Neubaufahrzeug...).

FIXED


  • Units pathfinding issue when clicking on a tile to move to.
  • AI submarines not diving when moving a second time.
  • AI freeze with mods when upgrading/downgrading garrisons.
  • Italy (AI) would transfer all the captured British VPs to Germany instead of keeping them for themselves.
  • Placing your mouse over visible mines (land/naval) would not display any information about it.
  • 'Don't run before turn X' optional trigger not shown properly in the map editor.
  • AI not buying as many units as it should have / could have when playing with upkeep.
  • AI marines purchase ratio was too high.
  • AI AT infantry purchase ratio was too high.
  • Some soviet units production date were off.
  • Some countries were missing their Train transport graphics (Mongolia, Iraq, Iran, Saudi Arabia, Luxembourg, Iceland, Manchukuo, Philippines, Switzerland...).
  • Changing a unit's level through the map editor would not update the unit's XP.
  • Soviet Union (AI) not redeploying its army when Op. Barbarossa begins.
  • UK AI will now properly invade Iceland in 1940.
  • Germany trying to naval invade the UK on Europe scenarios (when historical focus is ON).
  • Some units were in the wrong category/wrongly categorized (SU-26, AT-1, SU-76i...).
  • AI not moving to certain enemy victory points when it should have.
  • Decimals could not be imported properly from .csv files in the units editor.


[ 2024-09-19 14:29:34 CET ] [ Original post ]

Operation Citadel
Valentin Lievre Developer
Valentin Lievre Publisher
2020-03-05 Release
Game News Posts: 432
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (506 reviews)
Public Linux Depots:
  • Operation Citadel Depot : Linux [1.65 G]
Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !

Join us on Discord -> https://discord.gg/tavRA6W

Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.

This game features :
  • Over 700 units
  • Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
  • A rank and experience system for the units, and the player
  • Any country you want to play
  • A unit editor (Create or modify any unit you want)
  • A tile editor (create or modify any tile you want)
  • A country editor (Create any country you want)
  • A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
  • A fully functional steam workshop to upload your work to, and download other's
  • An entire Europe map
  • An entire Pacific map
  • An entire Eastern front map
  • A campaign for major countries, with a core-unit system (Keeping units between scenarios)
  • A supply line mechanics (Optional)
  • Blowing up or repairing bridges mechanics
  • Diving / going to surface, and spotting mechanics with submarines
  • Retreat, surrender, capture mechanics
  • A morale mechanics (Optional)
  • A season mechanics + weather mechanics (Optional)
  • No time limit to complete scenarios if you don't want to
  • Daily, or almost updates
  • A complete guide on Steam + official tutorials on youtube
  • A cool developper :))

Operation Citadel isn't just about the eastern front, and even less just about one battle. To be honest, all good names were taken and I could not think of one.
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !

The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !

If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.

And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !

MINIMAL SETUP
  • OS: Im not sure
  • Processor: i3 or higherMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: 512Mb
  • Storage: 1700 MB available space
RECOMMENDED SETUP
  • OS: Im not sure
  • Processor: i3 or higher
  • Graphics: 512Mb
GAMEBILLET

[ 6078 ]

4.12$ (17%)
2.54$ (15%)
8.25$ (17%)
6.22$ (11%)
26.09$ (13%)
8.49$ (15%)
35.59$ (11%)
24.87$ (17%)
29.69$ (15%)
5.21$ (13%)
12.44$ (17%)
14.22$ (53%)
8.49$ (15%)
8.59$ (14%)
18.47$ (16%)
4.34$ (13%)
8.47$ (15%)
32.97$ (18%)
12.38$ (17%)
8.39$ (16%)
22.24$ (11%)
14.44$ (15%)
20.49$ (18%)
4.95$ (17%)
42.24$ (16%)
8.89$ (11%)
15.71$ (74%)
6.61$ (17%)
17.79$ (11%)
12.71$ (15%)
GAMERSGATE

[ 1209 ]

9.37$ (63%)
1.0$ (80%)
10.0$ (75%)
1.31$ (91%)
1.35$ (91%)
25.0$ (50%)
7.5$ (70%)
4.25$ (83%)
1.5$ (50%)
3.75$ (62%)
2.03$ (77%)
4.5$ (77%)
4.5$ (85%)
34.99$ (50%)
7.5$ (75%)
6.0$ (80%)
17.99$ (28%)
2.0$ (80%)
7.49$ (63%)
0.75$ (75%)
0.5$ (90%)
1.28$ (74%)
11.24$ (63%)
12.0$ (60%)
4.05$ (73%)
1.0$ (90%)
8.91$ (70%)
9.37$ (63%)
16.82$ (44%)
0.58$ (92%)

FANATICAL BUNDLES

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356414 days, 7 hours, 1 minutes


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