Leaving EA on the 31 st of August. Get them game now before I change its price to 14.99usd !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
Join us on Discord -> https://discord.gg/tavRA6W
Hi I'm Valentin, young French developer of 21 years old. I started this game in December 2019 from scratch after playing my first wargame for a couple of hours.
Working alone on it with my brother who's responsible for the art.
This game features :
- Over 700 units
- Customizable units (Rockets, bombs, drop tank, torpedo, trucks, half tracks, horses etc)
- A rank and experience system for the units, and the player
- Any country you want to play
- A unit editor (Create or modify any unit you want)
- A tile editor (create or modify any tile you want)
- A country editor (Create any country you want)
- A map editor allowing you to recreate any battle of your choice (up to 300 x 300 hexes and above if your PC can handle it)
- A fully functional steam workshop to upload your work to, and download other's
- An entire Europe map
- An entire Pacific map
- An entire Eastern front map
- A campaign for major countries, with a core-unit system (Keeping units between scenarios)
- A supply line mechanics (Optional)
- Blowing up or repairing bridges mechanics
- Diving / going to surface, and spotting mechanics with submarines
- Retreat, surrender, capture mechanics
- A morale mechanics (Optional)
- A season mechanics + weather mechanics (Optional)
- No time limit to complete scenarios if you don't want to
- Daily, or almost updates
- A complete guide on Steam + official tutorials on youtube
- A cool developper :))
If you have a better idea, I would be happy to hear it, send me an email or drop by our discord !
The game should run just fine on pretty much anything. If not, you'll get a refund, but let me know so I actualize the requirements !
If you have any suggestion, critic to make, send an email or leave a message on the discord, or open a topic in the forum. You will ALWAYS be answered to.
And last but not least, if you like the game and want to support me, leave a positive / constructive review here on Steam, share the game with your friends, knock yourself out !
8.1.2
Last update of the year :)\n\nHappy new year in advance to everyone!\n\n
ADDED
\n- \n
- Confirmation window when you are about to pick a policy from one category where you already have an active policy (to warn you about the fact that only one policy can be active per category).\n
- New setting: auto skip previous turn summary window (under Misc category).\n
- Possibility to leave an online PBEM game without any penalty when 48h has passed since the last player played its turn.\n
- Joining the last slot in an open online PBEM game will now automatically take you to the \'continue\' menu saving you a click.\n
- (SteamDeck) Virtual keyboard will now properly appear/disappear when handling inputfields.\n
- (SteamDeck) Proper zooming with L1/R1.\n
- (Mobile) new mod quality setting (low, medium, high) to allow user with little RAM to still run mods.\n
- (Mobile) import mod button in the mods menu to circumvent Google\'s restrictions on storage access.\n
FIXED
\n- \n
- Online chat public channels had issues, as a result you would see almost no one online or everyone would be split in small sub groups.\n
- Online PBEM games where you were playing more than one nation in a row would send the data to the server after every turn you played instead of letting you play through all nations at once.\n
- In online PBEM games where you were playing more than one nation in a row would set you as the active player even when it was someone else\'s turn.\n
- An email would be sent every time a player occupied a new seat in an online PBEM game even though he had already joined once.\nthe game session (when choosing to play more than 1 nation for example).\n
- An email would be sent every time a player left an online PBEM game even though he had not emptied all its seats.\n
- Coastal artillery and land mine properties never resetting when upgrading/downgrading units.\n
- Southampton was a city inland in the Sea Lion South scenario.\n
[ 2025-12-30 22:31:06 CET ] [Original Post]
Minimum Setup
- OS: Im not sure
- Processor: i3 or higherMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: 512Mb
- Storage: 1700 MB available space
Recommended Setup
- OS: Im not sure
- Processor: i3 or higher
- Graphics: 512Mb
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