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Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).
Features:
- RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.

Dead Cells left Early Access on August 7th 2018 and comes with:
- 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
- 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
- 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
- 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
- 1 epic responsive, fluid and fun to play combat system.
- 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
- Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
- A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.

Practice Makes Perfect update moves to beta!
We've had several reports that the Spoiler Boss won't come down from the cage after killing the surrounding enemies, but we can't reproduce the error... So if anyone can give us detailed information about this (e.g. operating system, items, seed number, where you went before the fight etc), please send it to us with the form :)
Cheers,
Matt, EE & MT
[u]Community Highlights:[/u]
@iseikaino
@HumanIsPink1
u/heronvitorsb93
Hey,
Back with another quick post to let you all know that update 25 is now in beta phase!
Thanks for all the feedback from the alpha, we'd made some smaller changes already and have put the Spoiler Boss in the training room as many requested.
Here's the main changes for the beta:
[u]Important features[/u]
- Two Flawless Outfits : Gardener and Tick.
- Incentive for picking your least visited biomes now makes mobs drop more cells and gems.
- Changed colors of the frames of the World Map to improve readability.
- A lot of small bug fixes, including spoiler boss issues, translation issues, Training Room problems, and crashes.
We've had several reports that the Spoiler Boss won't come down from the cage after killing the surrounding enemies, but we can't reproduce the error... So if anyone can give us detailed information about this (e.g. operating system, items, seed number, where you went before the fight etc), please send it to us with the form :)
Cheers,
Matt, EE & MT
[u]Community Highlights:[/u]



[ 2021-08-11 12:45:17 CET ] [Original Post]
Minimum Setup
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
Recommended Setup
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
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