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Our next Dead Cells update "Boss Rush" is now in alpha testing - try it out!
There are more goodies to unlock as you progress through the stages, if you can! New stuff will unlock depending on the length (3 bosses or 5 bosses), the mode (Normal bosses or Modified bosses), the difficulty (0+BC, 3+BC or 5BC) and your ability to flawless the entire run or not. Yep, the 5 boss 5BC Flawless is going to be a bit hard to get!
Weapon - Glyph of Peril (Tactics/Survival): A ranged attack with 7 attacks in its combo. The more health that you're missing, the longer the pause between each attack in the combo. So don't get hit! Critical hits will start after the third hit of the combo. Skill - Taunt: Taunt an enemy, making it relentessly pursue you for 20 seconds. In doing so, it drops its guard, so it takes 75% more damage from melee attacks during its pursuit. I'll let you discover exactly what taunts the Beheaded uses, but I don't think you'll be disappointed... Mutation - Wish: The next weapon you pick up is legendary. Once chosen it cannot be removed (like the YOLO mutation). Skins: There are 6 new skins to discover, with various barbarian/boss themes. Customisable statue: You've got a fan! They're making a grand statue of you as tribute, and as you progress through the Boss Rush, you'll be able to add shiny new elements to it. Such humility!
We're also adding more legendary affixes to flesh out our last update. These are:
Back up your save first. The alpha shouldn't affect your saves but better to be safe than sorry. If the worst happens then theres a save restore hack detailed here: https://steamcommunity.com/games/588650/announcements/detail/1696100248017690442) Then follow these instructions to access the alpha:
[ 2022-09-19 15:43:26 CET ] [ Original post ]
Hello,
We're back with another alpha for our next slab of content - the Boss Rush Update!
How does it work?
There is a new area, accessible through the basement door in Prisoner's Quarters where you access the Training Room and the Tailor - one you've gone through the basement door just follow the corridor until you come to the third door with the red boss head next to it.
Through this door, you'll find another 4 doors, leading to 4 different stages where you will fight:
- 3 bosses back-to-back
- 3 bosses back-to-back with modifiers
- 5 bosses back-to-back
- 5 bosses back-to-back with modifiers
New unlockables
There are more goodies to unlock as you progress through the stages, if you can! New stuff will unlock depending on the length (3 bosses or 5 bosses), the mode (Normal bosses or Modified bosses), the difficulty (0+BC, 3+BC or 5BC) and your ability to flawless the entire run or not. Yep, the 5 boss 5BC Flawless is going to be a bit hard to get!
Weapon - Glyph of Peril (Tactics/Survival): A ranged attack with 7 attacks in its combo. The more health that you're missing, the longer the pause between each attack in the combo. So don't get hit! Critical hits will start after the third hit of the combo. Skill - Taunt: Taunt an enemy, making it relentessly pursue you for 20 seconds. In doing so, it drops its guard, so it takes 75% more damage from melee attacks during its pursuit. I'll let you discover exactly what taunts the Beheaded uses, but I don't think you'll be disappointed... Mutation - Wish: The next weapon you pick up is legendary. Once chosen it cannot be removed (like the YOLO mutation). Skins: There are 6 new skins to discover, with various barbarian/boss themes. Customisable statue: You've got a fan! They're making a grand statue of you as tribute, and as you progress through the Boss Rush, you'll be able to add shiny new elements to it. Such humility!
New/updates legendary affixes
We're also adding more legendary affixes to flesh out our last update. These are:
- Spartan Sandals: Super Bump - bumps stuff even further
- Oil Sword: Oil on Kill (again, quite self explanatory: spreads oil on the ground on kill)
- Flint: Instant Charge - all attacks are fully charged without needing to hold the button
- Katana: Deflect Bullets - all uncharged attacks deflect bullet (but not grenades)
- Killing Deck: Random Effect - every card applies a random debuff on targets (any kind of DoT, crowd controls, etc. with a few exceptions that wouldn't make sense like item-specific effects)
- Money Shooter: Pay to Win - refund the shot's cost if it kills a target + innate super pierce. Can trigger multiple times if a shot kills several enemies.
- Knockback Shield: Super Bump
- Wave of Denial: Super Bump
- Pollo Power: Miracle of Life - eggs hatch into chicks that attack nearby enemies
How to access the alpha:
Back up your save first. The alpha shouldn't affect your saves but better to be safe than sorry. If the worst happens then theres a save restore hack detailed here: https://steamcommunity.com/games/588650/announcements/detail/1696100248017690442) Then follow these instructions to access the alpha:
- Go to your Steam game library.
- Right click on Dead Cells and click "properties".
- Select the tab "Betas".
- In the first dropdown box select "Alpha - Not for the faint hearted".
- Click close and wait for the upload to finish downloading.
- Start playing.
- Long load time after the Queen. It'll be fixed in the next patch.
- Glyph of Peril weapon lacks polish.
- The exit text when you win a run should not be "Do you want to abandon the run?", obviously.
- The alpha is only available on Windows, not Mac or Linux - we have a problem which should be fixed for beta.
[ 2022-09-19 15:43:26 CET ] [ Original post ]
Dead Cells
Motion Twin
Developer
Motion Twin
Publisher
2018-08-06
Release
GameBillet:
20.65 €
Game News Posts:
91
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(137387 reviews)
Public Linux Depots:
- Dead Cells Linux Depot [766.14 M]
- Dpt: Dead Cells For Press Linux [1.1 G]
Available DLCs:
- Dead Cells: Rise of the Giant
- Dead Cells: The Bad Seed
Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).Features:
- RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...
Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.
Dead Cells left Early Access on August 7th 2018 and comes with:
- 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
- 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
- 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
- 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
- 1 epic responsive, fluid and fun to play combat system.
- 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
- Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
- A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
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