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Boss Rush update heads into beta

Hey everyone, The Boss Rush update has moved into its beta phase. We haven't been able to sort out the issue with Linux and Mac so the beta is only accessible on Windows, sorry about that! For an overview of the update check out the alpha post. Here are the changes for the beta: Balancing:

  • Modified Queen is now impervious to damage during her slicing interphases.
  • Modified Scarecrow no longer spawns Spikers.
  • Modified Conjunctivius now has 15% less health and does not deactivate platforms periodically anymore.
  • The Servants are more aggressive in Boss Rush. Euterpe has been slowed down.
  • Glyphs of Peril and Magic Bow are now Tactics only.
  • Taunt now has a cooldown.
  • Taunt legendary affix - Troll: now taunts everything in range instead of just one target.
  • Glyphs of Peril legendary affix: Overshield on crit: grants 4% max health as overshield (blue health) for 15 seconds, stackable.
  • The 3 new items must now be unlocked for cells at the Collector.
  • Disabled the Giant Killer, Wish and spoiler weapon in Boss Rush.
  • Wish no longer works on weapons that have been recently equipped or are in the backpack.
  • Added a triple treasure at the start of the Boss Rush.
  • Rebalanced Boss Rush shops' prices and content.
  • Cells no longer drop from bosses in the Boss Rush, except the final one. The final boss doesn't drop gold anymore.
Graphics & UI:
  • A few modified bosses recolors were changed.
  • Added all missing dialogues for Mentor Knight.
  • Polished intro cutscene of Modified Concierge.
Music & SFX/VFX:
  • Boss rush transitions now have background music.
  • Added SFX for Mentor Knight, Glyphs of Peril and the Beheaded Fan.
  • Changed VFX of Glyphs of Peril.
Bug Fixes
  • Arrow and Grenade affixes now properly scale with item damage multipliers
  • Malaise no longer increase in transition areas
  • Fixed a few items not displaying their synergy with stun in their descriptions
  • Fixed not being able to reset equipped Perks before starting a Boss Rush run
  • Fixed Servants fight music
  • Fixed Wish turning an already legendary weapon into the same weapon and getting consumed
  • Fixed two-handed weapons not having the same quality on both hands
  • Fixed talisman rerolling in Boss Rush every time stats are upgraded

How to access the beta:


NOTE: Playing the beta will lock your chosen save slot to update 31. You won't be able to go back to update 30 with this save slot during the entire duration of the beta. However, your progress in the beta will be automatically merged into the main game when we release update 31 officially. If you want to try out the beta and don't know how, first BACKUP YOUR SAVE FILE, then follow these instructions:
  • Go to your Steam game library.
  • Right click on Dead Cells and click "properties".
  • Select the tab "Betas".
  • In the first dropdown box select "Beta".
  • Click close and wait for the upload to finish downloading.
  • Start playing.
You can leave any feedback here or on our official Discord - there are two channels called update31-beta-discussion and update31-beta-feedback, or leave a comment here. We also have a bug report form for issues and bugs. Cheers, Matt, EE & MT


[ 2022-09-27 09:49:41 CET ] [ Original post ]

Dead Cells
Motion Twin Developer
Motion Twin Publisher
2018-08-06 Release
GameBillet: 20.65 €
Game News Posts: 92
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (139225 reviews)
Public Linux Depots:
  • Dead Cells Linux Depot [766.14 M]
  • Dpt: Dead Cells For Press Linux [1.1 G]
Available DLCs:
  • Dead Cells: Rise of the Giant
  • Dead Cells: The Bad Seed

Roguelite? Metroidvania? Roguevania!

You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).

Features:


  • RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
  • 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
  • Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
  • Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...

Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.

At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.

Dead Cells left Early Access on August 7th 2018 and comes with:


  • 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
  • 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
  • 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
  • 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
  • 1 epic responsive, fluid and fun to play combat system.
  • 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
  • Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
  • A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.


MINIMAL SETUP
  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
  • Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
RECOMMENDED SETUP
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
  • Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
GAMEBILLET

[ 6045 ]

8.29$ (17%)
58.44$ (17%)
4.50$ (70%)
12.74$ (15%)
4.21$ (16%)
50.96$ (15%)
49.87$ (17%)
22.24$ (11%)
13.34$ (11%)
12.74$ (15%)
9.10$ (54%)
12.89$ (14%)
26.34$ (12%)
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16.97$ (15%)
31.89$ (20%)
12.59$ (16%)
16.59$ (17%)
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4.12$ (17%)
16.79$ (16%)
6.95$ (13%)
33.19$ (17%)
17.17$ (14%)
16.59$ (17%)
26.69$ (11%)
8.29$ (17%)
4.44$ (11%)
4.24$ (15%)
GAMERSGATE

[ 687 ]

1.31$ (91%)
7.7$ (78%)
0.37$ (63%)
11.99$ (20%)
0.9$ (92%)
0.94$ (81%)
9.99$ (50%)
0.87$ (91%)
10.49$ (30%)
17.99$ (10%)
2.81$ (81%)
1.5$ (81%)
14.39$ (28%)
3.6$ (80%)
1.7$ (91%)
0.56$ (81%)
4.0$ (80%)
0.49$ (75%)
0.56$ (81%)
3.75$ (85%)
0.56$ (81%)
1.0$ (80%)
21.99$ (45%)
0.74$ (91%)
11.99$ (20%)
4.5$ (75%)
5.0$ (80%)
0.56$ (81%)
5.0$ (50%)
24.49$ (30%)

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