Hi everyone,
After almost a year of keeping quiet, and we still can't believe that we get to say this, but our next DLC "Return to Castlevania" is coming in Q1 2023!
https://store.steampowered.com/app/2101430/Dead_Cells_Return_to_Castlevania/
Wishlist it now!
Yep, one of the biggest, if not THE biggest, inspirations behind Dead Cells is being reimagined in our fast-paced, frenetic gameplay with our most ambitious DLC to date.
Somehow we managed to convince KONAMI to let us recreate this truly iconic pillar of gaming, and we have loved every minute of crafting our very own love letter to the granddad of Dead Cells, bringing the Castlevania series back to its 2D action roots. We hope that we have done justice to the game that inspired a thousand more and it has been a ridiculous privilege to work on this project.
Anyway, that's enough fanboying, let's get on with the post!
First up is a brand new animated trailer to celebrate the DLC, courtesy of Bobby Pills:
[previewyoutube=Eu3zfCDbRoU;full][/previewyoutube]
What's in the DLC?
You'll strike out on an adventure through the spooky outskirts and candle-lit interior of Dracula's Castle in two new biomes, where you'll wield iconic weapons such as the Vampire Killer, Throwing Axe & Holy Water against classic enemies like mermen, bone throwers & haunted armors on your warpath to vanquish Dracula himself. Three epic boss fights await you throughout the haunted Castle, no prizes for guessing who one of them is!
The famous Richter Belmont and Alucard will be by your side in a new storyline, helping you to navigate the maze of Draculas Castle and providing you with strong weapons (sometimes willingly, sometimes not). However, where there is good there is evil, so watch out for powerful foes who will try everything in their power to stop you from reaching the throne room!
If it wasn't already obvious, we've taken great care in creating that unmistakable Castlevania atmosphere. You'll find secret rooms, beautiful paintings and of course, chicken legs in the walls. OK, the chicken legs were already in the walls but we won't tell anyone if you don't. Oh and we hope you like the moon because that sucker is everywhere!
Behind all of this, you can listen to a full in-game soundtrack of more than 60 Castlevania tunes, both original and reimagined. Full means full - we've got Vampire Killer, Bloody Tears, Divine Bloodlines, all the hits!
How much is it?
The DLC will be $9.99 or equivalent. Yes, this is an increase from our usual price of $4.99 for a DLC, but this reflects the fact that the scope of this DLC is quite a lot bigger than previous DLCs, as well as the inclusion of the Castlevania IP.
We'll be back with a lot more information as we get closer to the release date, but in the meantime I'm just going to leave another link to the DLC store page here in case you want to add it to your wishlist...
https://store.steampowered.com/app/2101430/Dead_Cells_Return_to_Castlevania/
Cheers,
Matt, EE & MT
[ 2022-12-09 00:38:00 CET ] [ Original post ]
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- Dead Cells Linux Depot [766.14 M]
- Dpt: Dead Cells For Press Linux [1.1 G]
- Dead Cells: Rise of the Giant
- Dead Cells: The Bad Seed
Roguelite? Metroidvania? Roguevania!
You grew up with the roguelikes, witnessed the rise of the roguelites and even the birth of the roguelite-lites? We'd now like to present for your consideration our RogueVania, the illegitimate child of a modern Roguelite (Rogue Legacy, Binding of Isaac, Enter the Gungeon, Spelunky, etc.) and an old-school MetroidVania (Castlevania: SotN and its ilk).Features:
- RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
- 2D Souls-lite Action: Tough but fair combat, more than fifty weapons and spells with unique gameplay, and of course, the emergency panic roll to get you out of trouble.
- Nonlinear progression: Sewers, Ossuary or Remparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style or just your mood.
- Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air...
Interconnected levels and progressive unlocking of access to the island provides you with a real incentive to explore your surroundings. Add in a degree of evolution for your character and permanent weapon upgrades and you can see where Dead Cells borrows from the long line of MetroidVanias that precede it.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly getting better, until what was an insurmountable obstacle becomes a walk in the park. Unforgiving combat wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run and unrivaled replayability.
Dead Cells left Early Access on August 7th 2018 and comes with:
- 13 Levels - Each one with its own atmosphere, foes and secrets to discover.
- 4 Bosses - Made by the most sadistic of the devs, raised on the salt of the testers.
- 90 or so weapons and skills - Spears, swords, bows, freeze blast, etc.
- 4 special powers, unlocking new areas and paths (metroidvania gear lock items).
- 1 epic responsive, fluid and fun to play combat system.
- 1 Daily Run Mode Complete with leaderboards for lording it over your mates.
- Hours of fun (depending on your skill, anything from 10 to 30 hours or more).
- A few rage-quits, Ok a lot of rage quits… But you’ll git gud… Eventually.
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
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