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🌈 $5 Tier: [Benedikt][David Martínez Martí]
I recently was (finally) able to afford a Steam Deck and I could properly test and update this game so it runs butter smooth on it. Mostly, it was changing some stuff around so the screen's resolution didn't clip off the edges of the game. Now I gotta talk with Valve and get it verified.
Very small update to the game based off feedback from a Steam player (thank you!):
I've gotten a few comments on Linux builds that Steam isn't recognizing the achievements. I have switched to a different Steamworks library and I believe they are working as expected now. Please reach out if you run into problems on any OS and I'm happy to help! :)
Kind of a minor update, but I put in a fix for some windowed mode users so the screen doesn't go BANANAS. I also made windowed mode a little bit bigger. I also included my name on the main menu from a really cool and interesting GDC talk I watched. Thanks for playing <3
Very smol update, a few people suggested it would be nice if it was easier to count tiles between places to plan your moves better. I've changed it so each road tile has one dash in it so it's easier to count :)
Was brought to my attention that the "Forty Stars" achievement wasn't triggering in Steam. Turns out I had a silly typo on the Steam achievement ID where I spelled it "Fourty". Should work now, and the next time you open the game, it should trigger the achievement. If not, just beat any level (even one you've already beaten) and it should refresh the achievements you've made. Thanks for your feedback! :)
I've gotten a bit of feedback from people over the past week. In the process of updating the game, I created a neat automated system to build and deploy the game automatically to Steam and itch as well! So that's definitely a win :)
Hello friends! A few post-launch updates that I wanted to share with you all! Thanks so much for your support with this game! I'm so pleased with the reception it's gotten over the past week. v2.2 updates:
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