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PAYDAY 2: Update 204 & Dragon Pack

Hello Heisters!


The crew is back stateside and they are gearing up for a fight with the Golden Dagger Triad in San Francisco. They also got their hands on some new outfits for the occasion. Also to keep the odds in their favor, our heisters have tinkered and tweaked their weapons to give everyone in the crew a role on the battlefield. Visit the Steam store to pick up the Dragon Pack DLC.

Dragon Heist


Working on behalf of Jiu Feng, the gang make their way towards an innocent-looking tea house in San Francisco's Chinatown. Where more than tea is sold to those who know the right people. However, as we all know the PAYDAY gang does not bother with invitations. Crash the party with an RPG as your entry ticket or sneak into the store through the shadows cast by the lanterns. The choice is yours. [previewyoutube=LDCfoGbhidg;full][/previewyoutube]

Tea Shop Tailor Set


As part of this DLC, we are also including a full set of cosmetics with 2 suits, 4 masks, and 4 gloves, so you are sure to find your look. Don a sleek look with the Wushu or embrace the dragon with the Triad Casual. You could also wear the free Dragon Bomber suit if you want a more modern look. Put on the Laughing Dragon or Shouting Dragon masks to mirror your prowess with a rifle. Wear the Mahakala mask to demonstrate your rage in combat. The Serenity mask will show your calm nerves as the bullets fly. Finish the look with one of the Dragon Claw gloves or maybe the modern look of the Burnout Champ is more your style. Dont forget to kit out your gun with the free Crimson Goldflower weapon color.
Triad Casual Red, Shouting Dragon, Red Dragon Claws, and Crimson Goldflower. Visit the Dragon Pack Website see previews of the heist and all the content in the update.

Damage Range Multipliers


We want to thank all of you that took part in the recent open beta and left feedback on the feature. We reviewed the feedback and suggestions we received from you and have done both small tweaks and big changes as a result. We are now feeling confident in the system and have moved it over to the live game, and we will continue looking for feedback and tweaking this and other aspects of the game in the future.


We are happy to bring yet another language to our game. Today we are making Korean available as a language option. You can activate it in the Language tab of the games properties in steam. We thank our Korean translators, Raptor07, mmphturret, Yamumil, and Shik, for their effort in making this happen. Its thanks to them that we can invite all our Korean heisters into the game and offer a localized experience of our game. Its a lot of text to translate the entire game if you find a typo or a text that runs too long. You can find our localization forum on steam where our translators jump in from now and then. https://steamcommunity.com/app/218620/discussions/20/ OVERKILL_Tobias OVERKILL - a Starbreeze Studio.

Update 204 Changelog


Update size: 734.7MB General
  • The intro video will no longer use a default volume setting and be adjusted to the SFX volume settings as set in the options menu.
  • Fixed an issue where the radio sound would get stuck in a loop if the player were answering a pager while the level goes loud.
  • Fixed an issue where a player getting downed while viewing a camera feed would not be revivable.
  • Fixed an issue where the Molten gloves would look blurry on higher settings.
  • Fixed an issue where the gloves locked by infamy were missing the proper icons in the crew management.
  • Fixed an issue where quickly switching between the infamy rewards for rank 65 and 68 would briefly display a suit.
  • Fixed an issue where a suit, obtained as an infamy reward, could remain rendered on the screen when selecting other rewards.
  • Fixed a graphical issue with certain characters when wearing the Balaclava mask.
  • Fixed a small graphical hole with The Boom Bap suit.
Heists
  • Fixed some graphical issues in the garage of the Breakfast in Tijuana heist.
  • Fixed an AI navigation issue in the courtyard of the Bulucs Mansion heist.
  • Fixed an issue where a large pillar poked through the floor in room 154 in Golden Grin Casino.
  • Fixed an issue where an invisible wall blocked bags from being thrown into a loot drop on the north side of the Shadow Raid heist.
Weapons
  • Fixed an issue where the Dragon's Breath rounds were allowed to be used in combination with the CE Muffler Barrel on the Mosconi 12G Tactical Shotgun.
  • Fixed a crash when joining a host who used the Mosconi 12G Tactical Shotgun equipped with the CE Muffler, while having the USE HQ WEAPONS setting was set to OFF.
Weapon Stats All points listed below are changes from the recent open beta for the damage range multipliers. Some values have been changed back to the values that were present in the live version. Some values are changed from what they were present in the live version.
    Shotguns
  • The increase in damage at close distances has been removed from all shotguns.
  • Flechette Special Ammo for Shotguns has increased near range multiplier from 1 to 3 and will add to the optimal range.
  • AP Slug Special Ammo for Shotguns has its far range multiplier increased from 1.15 to 10 and will increase the optimal range. Sniper Rifles
  • The decrease in damage at close distances has been removed from all snipers.
  • The damage bonus at far distances for low damage Sniper Rifles has decreased from 1.6 to 1.1.
  • The damage bonus at far distances for medium damage Sniper Rifles has decreased from 1.7 to 1.5.
  • The damage bonus at far distances for high damage Sniper Rifles has decreased from 2 to 1.8.
  • The damage bonus at far distances for very high damage Sniper Rifles has decreased from 1.5 to 1.3.
  • The fire rate change for semi-automatic Sniper Rifles has been changed back from 240 to 160. Submachine Guns
  • Signature SMG has its ammo pickup increased from 2-7 bullets to 6-11 bullets.
  • The optimal range for medium damage SMGs has been increased from 13-18m to 15-20m.
  • The damage multiplier past the optimal range for medium damage SMGs has been increased from 50% to 60%.
  • The optimal range for high damage SMGs has been increased from 14-19m to 20-25m.
  • The damage multiplier past the optimal range for high damage SMGs has been increased from 60% to 70%. Akimbo Submachine Guns
  • The falloff range past the optimal range for low damage Akimbo SMGs has been increased from 0m to 3m.
  • The optimal range for medium damage Akimbo SMGs has been increased by 3m.
  • The falloff range past the optimal range for medium damage Akimbo SMGs has been increased by 3m.
  • The damage multiplier past the optimal range for medium damage Akimbo SMGs has been increased from 50% to 60% of base damage.
  • The optimal range for high damage Akimbo SMGs has been increased by 4m.
  • The falloff range past the optimal range for high damage Akimbo SMGs has been increased by 7m.
  • The damage multiplier past the optimal range for high damage Akimbo SMGs has been increased from 50% to 60% of base damage. Light Machine Guns
  • The recoil patterns for LMG have been changed back to their normal values.
  • M60 has its ammo pickup changed from 4-14 to 6-7.
  • M60 has its ammo count decreased from 400 bullets to 300 bullets.
  • RPK and Brenner 21 have their ammo pickup changed from 3-10.5 to 6-7. Assault Rifles
  • Assault Rifles are not affected by the damage range multiplier system.
  • Gewehr 3, Eagle Heavy Rifle, and Valkyria have their ammo count per magazine increased from 20 to 30. Pistols
  • The Peacemaker Revolver has had its reload speed reduced from 7.8 seconds to 5.2 seconds.
  • The Deagle Pistol has had its total ammo increased from 50 bullets to 60 bullets.
  • The increase in damage at close distances has been removed from all Pistols and Akimbo Pistols.
  • The damage multiplier past the optimal range for high damage Pistols has been increased from 60% to 70% of base damage.
  • The damage multiplier past the optimal range for high damage Revolvers has been increased from 50% to 80% of base damage.
      Semi-Automatic Pistols
    • Low damage Semi-Automatic Pistols has its ammo pickup increased from 3-7 bullets to 6-7 bullets.
    • Low damage Semi-Automatic Pistols and its Akimbo counterpart has its damage increased from 37 to 53.
    • Medium damage Semi-Automatic Pistols has its ammo pickup increased from 2-4 bullets to 3-4 bullets.
    • Medium damage Semi-Automatic Pistols and its Akimbo counterpart has its damage increased from 65 to 80.
    • High and very high damage Semi-Automatic Pistols have their ammo pickup increased from 1-3 bullets to 2-3 bullets. Fully Automatic Pistols
    • Fully Automatic Pistols their damage bonus at close ranges removed.
    • Single and Akimbo Fully Automatic Pistol weapon archetypes have received separate damage range multipliers.
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again.


[ 2021-03-17 14:09:21 CET ] [ Original post ]

PAYDAY 2
OVERKILL - a Starbreeze Studio. Developer
Starbreeze Publishing AB Publisher
2013-08-13 Release
Game News Posts: 201
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (432683 reviews)
Public Linux Depots:
  • Base (Linux) [66.05 G]
  • PAYDAY 2: Tijuana Music Pack (2076560) Depot [501.02 M]
Available DLCs:
  • PAYDAY 2: The Official Soundtrack
  • PAYDAY 2: Gage Sniper Pack
  • PAYDAY 2: Gage Mod Courier
  • PAYDAY 2: Armored Transport
  • PAYDAY 2: Gage Weapon Pack #01
  • PAYDAY 2: A Merry Payday Christmas Soundtrack
  • PAYDAY 2: The Shadow Raid Heist
  • PAYDAY 2: Charlie Santa Heist
  • PAYDAY 2: The Diamond Store Heist
  • PAYDAY 2: Free Content #2
  • PAYDAY 2: Gage Weapon Pack #02
  • PAYDAY 2: Death Wish Update
  • PAYDAY 2: The Election Day Heist
  • PAYDAY 2: The Big Bank Heist
  • PAYDAY 2: Gage Shotgun Pack
  • PAYDAY 2: Gage Assault Pack
  • PAYDAY 2: Hotline Miami
  • PAYDAY 2: Gage Historical Pack
  • PAYDAY 2: The Diamond Heist
  • PAYDAY 2: Clover Character Pack
  • PAYDAY 2: The Bomb Heists
  • PAYDAY 2: Dragan Character Pack
  • PAYDAY 2: The OVERKILL Pack
  • PAYDAY 2: The Butcher's Western Pack
  • PAYDAY 2: The Butcher's AK/CAR Mod Pack
  • PAYDAY 2: The Butcher's BBQ Pack
  • PAYDAY 2: The Alesso Heist
  • PAYDAY 2: The B-Sides Soundtrack
  • PAYDAY 2: The Golden Grin Casino Heist
  • PAYDAY 2: Sokol Character Pack
  • PAYDAY 2: Yakuza Character Pack
  • PAYDAY 2: Gage Ninja Pack
  • PAYDAY 2: Gage Chivalry Pack
  • PAYDAY 2: The Point Break Heists
  • PAYDAY 2: The Goat Simulator Heist
  • PAYDAY 2: The Wolf Pack
  • PAYDAY 2: Biker Character Pack
  • PAYDAY 2: Sydney Character Pack
Looking for the San Martín Bundle? Click here!

PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.

The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.

Key Features

  • Rob Banks, Get Paid – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.
  • CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.
  • PAYDAY Gunplay and Mechanics on a New Level – Firing weapons and zip tying civilians never felt so good.
  • Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.
  • Choose Your Skills – As players progress they can invest in any of five special Skill Trees: Mastermind, Enforcer, Ghost, Technician and Fugitive. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.
  • More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask with a pattern and color of their choice, resulting in millions of different combinations.
  • Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks and more, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?
  • Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes or running in guns blazing. Hit the target any way you want, each approach will provide a different experience.
  • A Long History of Additional Content – More than 70 updates since release, including new heists, characters, weapons and other gameplay features like driving cars and forklifts.

GAMEBILLET

[ 6105 ]

33.97$ (15%)
1.49$ (93%)
11.95$ (70%)
29.39$ (16%)
15.47$ (14%)
45.47$ (17%)
6.54$ (67%)
16.57$ (17%)
13.04$ (13%)
5.77$ (17%)
4.19$ (16%)
8.29$ (17%)
16.39$ (18%)
10.00$ (60%)
4.44$ (11%)
8.25$ (17%)
8.27$ (17%)
17.79$ (11%)
45.98$ (34%)
10.07$ (16%)
10.23$ (59%)
26.39$ (12%)
41.49$ (17%)
13.14$ (12%)
12.71$ (15%)
25.19$ (16%)
7.55$ (16%)
41.31$ (17%)
4.24$ (15%)
12.59$ (16%)
GAMERSGATE

[ 1087 ]

0.9$ (92%)
3.4$ (91%)
7.5$ (50%)
2.3$ (87%)
6.38$ (57%)
8.28$ (45%)
1.28$ (91%)
5.1$ (83%)
3.83$ (74%)
2.55$ (83%)
3.61$ (79%)
8.5$ (83%)
0.53$ (95%)
0.43$ (91%)
3.28$ (84%)
3.25$ (75%)
8.92$ (40%)
3.83$ (62%)
1.02$ (91%)
0.6$ (91%)
3.0$ (70%)
16.99$ (32%)
1.7$ (91%)
1.5$ (85%)
2.48$ (77%)
1.28$ (91%)
0.56$ (81%)
1.28$ (91%)
7.5$ (70%)
5.2$ (71%)

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