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PAYDAY 2: Update 235 Changelog

Update 235 Changelog Update size: 109.1MB General

  • Fixed clients executing multiple elements for damage zones or fall damage disabling, causing them sometimes to take damage permanently (or not block fall damage) after entering them sometimes or when they get disabled while the player is inside. Made so the code makes them run locally and to not depend on latency has been further reworked and now it accounts for zones that might not work on clients, letting them run by the server first as usual.
  • Changed how ammo pickup multipliers from weapon mods apply in the pickup calculation. They now affect the base pickup. This makes them work more as you'd expect and prevent issues when pickup bonuses are involved.
  • Fixed an oversight from last update causing weapons with no ammo pickup to still grab ammo pickups, despite granting nothing.
  • Added missing levels to the One More Down, No More To Go Achievement.
  • Fixed an issue of where Tag Team Perk deck was using wrong values in its description
Heist Fixes
  • Hostile Takeover - Fixed an issue that could hinder player movement in the area outside the Document Storage room.
  • Hostile Takeover - Adjusted Locke's VO priority when the player uses the PA system to lure scientists out of the laboratory.
  • Hostile Takeover - Fixed an issue that would not count any loot secured past 20 bags.
  • Tweaked XP values on various heists rewarding no XP for additional bags.
    • Breakfast In Tijuana: Changed bag exp values from 0 to 1000 per bag
    • Bank Heists (All 4 variations): Changed bag exp values from 0 to 500 per bag
    • Firestarter day 3: Changed bag exp values from 0 to 500 per bag
    • Election Day, day 2: Changed bag exp values from 0 to 500 per bag
    • Election Day, day 3: Changed bag exp values from 0 to 1000 per bag
    • Golden Grin Casino: Changed bag exp values from 0 to 500 per bag (including mandatory loot from 250 to 500 as well)
UI
  • Updated the Payday Kart 64 Achievement Icon to accurately reflect the time needed.
Weapons
  • Fixed an issue on the Kang Arms X1 Sniper Rifle that caused the character to grab the weapon as if there was a grip attached, after using the Inspire skill.
  • Fixed an issue of where the magnifier second sight remained zoomed in after throwing a grenade or using melee
  • Speedpull magazines now also apply the following penalties:
    • 1 concealment
    • 8 stability
    • 4 accuracy
  • The total ammo and ammo pickup on the RUS-12 Angry Tiger revolver and the Breaker 12G shotgun have been adjusted: ! RUS-12
    • Total ammo: from 15 to 40
    • Ammo pickup: from 0.25-0.75 to 0.2-0.6 It should now feel more similar to how the 5/7 feels to a Deagle, but with other revolvers. ! Breaker 12G
    • Total ammo: from 21 to 28
    • Ammo pickup: 0.21-0.735 to 0.28-0.98
  • Adjusted ammo pickup multipliers from weapon mods accordingly. Added pickup multipliers to grenade launcher ammo types, in the same way. Details for what the pickups would result into without any bonuses (min-max): ! DMR kits
    • CAR-4 Rifle: 1.125-2.475
    • AK Rifle: 1.125-2.475
    • AMR-16 Rifle: 1.08-2.43
    • AK.762 Rifle: 1.08-2.43
    • KS12 Urban: 1.08-2.43
    • Gewehr 3 Rifle: 1.19988-2.69973 ! Assault kits and similar (more ammo, less damage):
    • Gewehr 3, Assault Kit: 4.49955-8.09919
    • Akron HC, Aureate Exclusive Set: 5.6-11.4 ! Other
    • Broomstick, Precision Barrel: 0.495-1.7325
  • Grenade launcher ammo pickups have been adjusted. Thanks to the recent ammo pickup changes, values lower than 0.5 can result in ammo due to stacking, allowing more flexibility with design. As such, we're making these weapons that have extreme ease of use and no skill investment, require a bit more decision making on the player for when to use them, as they can be spammed too much due to their current pickups. Most of them will require around 4-5 pickups (accounting for the Walk-In Closet perk deck bonus), but underbarrels require double the amount. Here are the changes in detail to the base pickups:
    • Basilisk 3V: 0.25-0.3
    • Piglet: 0.25-0.3
    • GL40: 0.15-0.2
    • China Puff: 0.15-0.2
    • Arbiter: 0.15-0.2
    • Compact 40mm: 0.15-0.2
    • Little Friend Underbarrel: 0.075-0.1
    • KETCHNOV Byk-1 Underbarrel: 0.075-0.1
  • Lastly, based on the ammo pickup changes for grenade launchers overall, their ammo types receive multipliers for their base pickups mentioned above. Mentioning each specific change would make this list significantly longer so only the multipliers are mentioned. Default is 1x for reference:
    • Sting: 1.2x
    • X1-a Tactical ZAPper: 0.8x
    • Incendiary: 0.6x
    • Viper: 0.4x"
Marshal tweaks
  • Fixed an issue with the U.S Marshal Shield where the range of the concussion stun AOE, from hitting a light as it's charging up, was using the range of the flash instead. Buffed the stun range to compensate, now matching a player concussion grenade.
  • Fixed an issue that would allow clients to kill the U.S Marshal Shield unit instantly, after breaking their shield, and an issue that would also cause no outline to appear, for the client, to indicate invulnerability.
  • The U.S Marshal Sharpshooter will now be called out when killed, like a Sniper. They do not count as such units though
Audio
  • Fixed an issue that prevented unique voicelines being played by Team AI. Team AI can now play unique voicelines upon killing enemies, like players. i.e. Bodhi as an AI temamate killing a Taser with a headshot with the Platypus 70 equipped will let him play his unique line.
  • Added support for specific death callouts on units.
Updates may be incompatible with the mods you may have installed. Even seemingly unrelated mods may cause unexpected issues. If you are experiencing any issues with the game; try removing any mods you may have installed and try again. If you are having issues with an unmodded game you can try to verify the integrity of the game files. In the steam library; right click on PAYDAY 2. Select ""Properties"" from the menu. Under the tab ""LOCAL FILES"" select ""VERIFY INTEGRITY OF GAME FILES..."". The process may take some time to finish. Keep those helmets flying! OVERKILL_Tobias


[ 2023-03-22 13:52:27 CET ] [ Original post ]

PAYDAY 2
OVERKILL - a Starbreeze Studio. Developer
Starbreeze Publishing AB Publisher
2013-08-13 Release
Game News Posts: 201
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (432683 reviews)
Public Linux Depots:
  • Base (Linux) [66.05 G]
  • PAYDAY 2: Tijuana Music Pack (2076560) Depot [501.02 M]
Available DLCs:
  • PAYDAY 2: The Official Soundtrack
  • PAYDAY 2: Gage Sniper Pack
  • PAYDAY 2: Gage Mod Courier
  • PAYDAY 2: Armored Transport
  • PAYDAY 2: Gage Weapon Pack #01
  • PAYDAY 2: A Merry Payday Christmas Soundtrack
  • PAYDAY 2: The Shadow Raid Heist
  • PAYDAY 2: Charlie Santa Heist
  • PAYDAY 2: The Diamond Store Heist
  • PAYDAY 2: Free Content #2
  • PAYDAY 2: Gage Weapon Pack #02
  • PAYDAY 2: Death Wish Update
  • PAYDAY 2: The Election Day Heist
  • PAYDAY 2: The Big Bank Heist
  • PAYDAY 2: Gage Shotgun Pack
  • PAYDAY 2: Gage Assault Pack
  • PAYDAY 2: Hotline Miami
  • PAYDAY 2: Gage Historical Pack
  • PAYDAY 2: The Diamond Heist
  • PAYDAY 2: Clover Character Pack
  • PAYDAY 2: The Bomb Heists
  • PAYDAY 2: Dragan Character Pack
  • PAYDAY 2: The OVERKILL Pack
  • PAYDAY 2: The Butcher's Western Pack
  • PAYDAY 2: The Butcher's AK/CAR Mod Pack
  • PAYDAY 2: The Butcher's BBQ Pack
  • PAYDAY 2: The Alesso Heist
  • PAYDAY 2: The B-Sides Soundtrack
  • PAYDAY 2: The Golden Grin Casino Heist
  • PAYDAY 2: Sokol Character Pack
  • PAYDAY 2: Yakuza Character Pack
  • PAYDAY 2: Gage Ninja Pack
  • PAYDAY 2: Gage Chivalry Pack
  • PAYDAY 2: The Point Break Heists
  • PAYDAY 2: The Goat Simulator Heist
  • PAYDAY 2: The Wolf Pack
  • PAYDAY 2: Biker Character Pack
  • PAYDAY 2: Sydney Character Pack
Looking for the San Martín Bundle? Click here!

PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.

The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?

Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.

Key Features

  • Rob Banks, Get Paid – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.
  • CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.
  • PAYDAY Gunplay and Mechanics on a New Level – Firing weapons and zip tying civilians never felt so good.
  • Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.
  • Choose Your Skills – As players progress they can invest in any of five special Skill Trees: Mastermind, Enforcer, Ghost, Technician and Fugitive. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.
  • More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask with a pattern and color of their choice, resulting in millions of different combinations.
  • Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks and more, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?
  • Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes or running in guns blazing. Hit the target any way you want, each approach will provide a different experience.
  • A Long History of Additional Content – More than 70 updates since release, including new heists, characters, weapons and other gameplay features like driving cars and forklifts.

GAMEBILLET

[ 6105 ]

6.77$ (15%)
12.44$ (17%)
21.22$ (15%)
16.57$ (17%)
4.34$ (13%)
16.96$ (15%)
2.34$ (92%)
4.21$ (16%)
12.42$ (17%)
33.19$ (17%)
61.54$ (12%)
25.49$ (15%)
33.99$ (-127%)
8.47$ (15%)
12.71$ (15%)
8.39$ (30%)
17.79$ (11%)
4.12$ (17%)
16.59$ (17%)
16.59$ (17%)
4.29$ (14%)
13.79$ (8%)
16.79$ (16%)
33.17$ (17%)
20.69$ (17%)
16.59$ (17%)
17.79$ (11%)
16.79$ (16%)
8.27$ (79%)
21.24$ (-64%)
GAMERSGATE

[ 1087 ]

0.85$ (91%)
0.56$ (81%)
1.88$ (81%)
0.56$ (81%)
6.25$ (75%)
1.28$ (91%)
4.95$ (67%)
5.6$ (53%)
0.85$ (91%)
3.26$ (53%)
5.95$ (70%)
1.95$ (90%)
3.0$ (85%)
5.0$ (75%)
0.26$ (91%)
9.17$ (49%)
0.56$ (81%)
5.6$ (53%)
8.92$ (40%)
0.37$ (63%)
5.74$ (62%)
1.58$ (77%)
10.0$ (60%)
4.25$ (83%)
3.0$ (85%)
4.46$ (70%)
5.31$ (79%)
1.7$ (91%)
2.13$ (91%)
2.55$ (91%)

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