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PAYDAY 2: Update 240 Changelog
[ 2023-09-13 12:49:43 CET ] [ Original post ]
PAYDAY 2: Update 240 Changelog
Update Size: 114MB
Heist optimizations & changes
- Optimized Hell's Island with portals
- Optimized Border Crossing Heist with portals
- Optimized Bulucs Mansion Heist with portals
- Optimized San Martin Heist with portals
- Optimized White House with portals
- Fixed a bug on Hell's Island where team AI could get stuck out of bounds
- Fixed a bug where "Buy all assets" in mission briefing no longer lets you buy all assets if you do not have enough cash
- Fixed an issue on Diamond Heist where a guard would get stuck in a certain position
Gameplay changes
- Special enemies are now being tagged to register as special enemies. This means
- Mini dozer, medic dozer, and headless dozer now counts as dozer spawns.
- Medic dozer also counts as a medic spawn
- Marshal shields counts in the spawn shield cap
- Marshal shields and marksmen now counts as special enemies for skills & achievements
- Fixed a bug with the enemy accuracy being too accurate at times
- Fixed some weapon preset modifications intended for the minigun dozer applying to dozer instead of minigun dozer
- Adjusted the fire mode tables for enemy AI to function more towards it's intended functionality
UI
- Adjusted so that weapon skins of same quality & bonus now stacks.
- Adjusted so that "equipped to weapon" icon can be seen in weapon skin of the steam inventory menu.
- Doubled the amounts of skill loadouts along with new requirements for some of the new ones.
- Doubled the amount of mask & weapon inventory slots
- Doubled the amounts of profile loadouts
- Client players can now access sidejobs in lobbies
- Added a new function to allow players to scroll through the history of chat messages in lobby menus and in-game heists using the arrow keys
- Added a search box functionality for
- Store- Masks
- Store- Weapons
- Outfits
- Gloves
- Near damage bonuses are now displayed in the optimal range stat with a "+"
- Updated the preplanning icon in the mission briefing for Branchbank & Firestarter Day 3 to use the proper Branchbank icon.
- Fixed a couple of bugs regarding UI-elements
- renaming weapon/skill no longer opens lobby chat when pressing t
- lobby chat no longer gains focus from mouse press on input or scrolling when renaming weapon/skill
- Fixed scroll bar visibility issues in hud chat
- Added a toggle setting to show ammo in reserves instead of total magazine & reserve ammo
Weapons & mods
- Fixed a bug with weapon reload stop not working when it's meant to be interrupted
- Allow weapon mods that add falloff to display it on a weapon in the inventory
- Optimal range stat in the inventory will now be able to display how mods have an effect on it
- Fixed a crash with updating weapon charms
- Fixed a crash when updating the bullet belt on SG Versteckt 51D LMG
- Fixed a crash when syncing under-barrel switch
- Added weapon stats boosts normally only obtainable through skins to be purchasable for continental coins.
- Total Ammo (+4) for the IZHMA 12G Shotgun.
- Damage (+1) for the MA-17 Flamethrower.
- Stability (+8) for the Deagle Pistol, AMR-16 Rifle, Eagle Heavy Rifle and Tempest-21 Rifle.
Gamemode
- Special events will now be re-enabled on specific time & dates
Achievements & Side jobs
- Daily side job "Target Practice: Sentry Practice" now counts kills from suppressed sentry gun
- Daily side job "Bulldozer" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Daily side job "Build a raft of shields" now counts kills of marshal shield
- Daily side job "A Trip Down Memory Lane" now counts No Mercy as a classic heist
- Event side job "Dozers killed" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Event side job "Special Enemies Killed" now counts kills of all types of specials (adding minigun and medic bulldozer, marshal shield, and sniper)
- Achievement "Close Shave" now counts kills of marshal shield and sniper
- Achievement "Precision Aiming" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Achievement "Bang for the Buck" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Achievement "Are You Kidding Me" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)
- Achievement "The Man With the Golden Gun" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Achievement "Surprise Motherfucker" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Achievement "Knockout!" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)
- Achievement "Knock, Knock" now counts kills of marshal shield
- Achievement "Police Brutality" now counts kills of marshal shield
- Achievement "Fool Me Once, Shame on..." now counts kills of marshal shield
- Achievement "UMP for Me, UMP for You" now counts kills of all types of Russian specials (adding minigun and medic bulldozer, marshal shield, and sniper)
- Achievement "A Trip Down Memory Lane" now counts No Mercy as a classic heist
- Achievement "Maximum Penetration" now counts kills of marshal shield
- Achievement "Hedgehog" now counts kills of all types of bulldozers (adding medic, minigun, and special bulldozer)
- Safehouse trophy "Medic" now counts kills of medic bulldozer
- Safehouse trophy "Dozer" now counts kills of all types of specials (adding minigun and medic bulldozer, marshal shield, and sniper)
- Safehouse trophy "Big Daddy" now counts kills of all types of bulldozers (adding medic, minigun and special bulldozer)
Others
- Fixed an issue where some platform players had a loud sound at the start of the intro video
- Updated the translator plauqe in the safehouse
- Fixed a crash in civilian damage if the unit was missing some features
- Fixed a crash when civilians are damaged by fire
- Fixed an issue where recently played with on Steam didn't work properly
- Fixed a crash when joining a game
- Fixed a crash when players enter a vehicle
- Fixed an issue where unaquiring the melee weapon now unequips it instead.
- Fixed an issue with melee weapons using idle animation of guns
[ 2023-09-13 12:49:43 CET ] [ Original post ]
PAYDAY 2
OVERKILL - a Starbreeze Studio.
Developer
Starbreeze Publishing AB
Publisher
2013-08-13
Release
Game News Posts:
201
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(432683 reviews)
Public Linux Depots:
- Base (Linux) [66.05 G]
- PAYDAY 2: Tijuana Music Pack (2076560) Depot [501.02 M]
Available DLCs:
- PAYDAY 2: The Official Soundtrack
- PAYDAY 2: Gage Sniper Pack
- PAYDAY 2: Gage Mod Courier
- PAYDAY 2: Armored Transport
- PAYDAY 2: Gage Weapon Pack #01
- PAYDAY 2: A Merry Payday Christmas Soundtrack
- PAYDAY 2: The Shadow Raid Heist
- PAYDAY 2: Charlie Santa Heist
- PAYDAY 2: The Diamond Store Heist
- PAYDAY 2: Free Content #2
- PAYDAY 2: Gage Weapon Pack #02
- PAYDAY 2: Death Wish Update
- PAYDAY 2: The Election Day Heist
- PAYDAY 2: The Big Bank Heist
- PAYDAY 2: Gage Shotgun Pack
- PAYDAY 2: Gage Assault Pack
- PAYDAY 2: Hotline Miami
- PAYDAY 2: Gage Historical Pack
- PAYDAY 2: The Diamond Heist
- PAYDAY 2: Clover Character Pack
- PAYDAY 2: The Bomb Heists
- PAYDAY 2: Dragan Character Pack
- PAYDAY 2: The OVERKILL Pack
- PAYDAY 2: The Butcher's Western Pack
- PAYDAY 2: The Butcher's AK/CAR Mod Pack
- PAYDAY 2: The Butcher's BBQ Pack
- PAYDAY 2: The Alesso Heist
- PAYDAY 2: The B-Sides Soundtrack
- PAYDAY 2: The Golden Grin Casino Heist
- PAYDAY 2: Sokol Character Pack
- PAYDAY 2: Yakuza Character Pack
- PAYDAY 2: Gage Ninja Pack
- PAYDAY 2: Gage Chivalry Pack
- PAYDAY 2: The Point Break Heists
- PAYDAY 2: The Goat Simulator Heist
- PAYDAY 2: The Wolf Pack
- PAYDAY 2: Biker Character Pack
- PAYDAY 2: Sydney Character Pack
Looking for the San Martín Bundle? Click here!
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?
Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.
PAYDAY 2 is an action-packed, four-player co-op shooter that once again lets gamers don the masks of the original PAYDAY crew - Dallas, Hoxton, Wolf and Chains - as they descend on Washington DC for an epic crime spree.
The CRIMENET network offers a huge range of dynamic contracts, and players are free to choose anything from small-time convenience store hits or kidnappings, to big league cyber-crime or emptying out major bank vaults for that epic PAYDAY. While in DC, why not participate in the local community, and run a few political errands?
Up to four friends co-operate on the hits, and as the crew progresses the jobs become bigger, better and more rewarding. Along with earning more money and becoming a legendary criminal comes a character customization and crafting system that lets crews build and customize their own guns and gear.
Key Features
- Rob Banks, Get Paid – Players must choose their crew carefully, because when the job goes down they will need the right mix of skills on their side.
- CRIMENET – The dynamic contract database lets gamers pick and choose from available jobs by connecting with local contacts such as Vlad the Ukrainian, shady politician "The Elephant", and South American drug trafficker Hector, all with their own agenda and best interests in mind.
- PAYDAY Gunplay and Mechanics on a New Level – Firing weapons and zip tying civilians never felt so good.
- Dynamic Scenarios – No heist ever plays out the same way twice. Every single scenario has random geometry or even rare events.
- Choose Your Skills – As players progress they can invest in any of five special Skill Trees: Mastermind, Enforcer, Ghost, Technician and Fugitive. Each features a deep customization tree of associated skills and equipment to master, and they can be mixed and matched to create the ultimate heister.
- More Masks than Ever – PAYDAY 2 features a completely new mask system, giving players the ability to craft their own unique mask with a pattern and color of their choice, resulting in millions of different combinations.
- Weapons and Modifications – A brand new arsenal for the serious heister, covering everything from sniper and assault rifles to compact PDWs and SMGs. Once you've settled for a favorite, you can modify it with optics, suppressors, fore grips, reticles, barrels, frames, stocks and more, all of which will affect the performance of your weapon. There are also purely aesthetic enhancements - why not go for the drug lord look with polished walnut grips for your nine?
- Play It Your Way – Each job allows for multiple approaches, such as slow and stealthy ambushes or running in guns blazing. Hit the target any way you want, each approach will provide a different experience.
- A Long History of Additional Content – More than 70 updates since release, including new heists, characters, weapons and other gameplay features like driving cars and forklifts.
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