Wildermyth
Worldwalker Games LLC Developer
Worldwalker Games LLC Publisher
2019-11-13 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(15555 reviews)
Public Linux Depots:- Wildermyth_linux [1.23 G]
1.1 Aremella ErrowlairIt's been a little while since launch and we want to first of all thank our community for the passion and support! It's been overwhelming at times, and we're really humbled and happy.
We've got some stuff for ya! We've got some design changes to retirement and years of peace. We've got some new theme skins! And we've got a good deal of usability improvements and bugfixes!
Going forward we'll have more content, features, and fixes, and we'll be aiming for a monthly cadence for patches for now.
1.1+344 Aremella Errowlair
Years of Peace are no longer based on performance
Retirement now grants 50% more XP
New Theme Skins Added!
Multiplayer: Added a Disconnect button to in-game menu for clients
Legacy Campaigns now act more like normal campaigns:
* Players can now recruit from towns
* Characters can have children that join the party
* Legacy heroes are no longer granted between chapters
Defenses built now grant farmers improved defense
Swift action now appears as a feather icon
Option, resource, and calamity menus are more easily accessible
Leftover Legacy Points can now be used to promote more heroes
Added coins to show when others are viewing the same comic as you
Coins indicate which player you're waiting on at the end of a comic
Players can now pay legacy points to reroll ability upgrades
Pressing escape now closes calamity window if none can be canceled
Towns can now contain up to 10 legacy heroes. (Up from 6)
Broadswipes+ now deals +2 damage instead of x2
Ignite can now only be used once per turn
Flashcone now deals damage equal to potency + spell damage
Reduced difficulty of Cavernquarry keystone
Adjusted Spawns for Enduring War first fight
Cvawn: When overland fires start, time stops
Adjusted Carved in Stone description
Action Point indicators now hover, show swift actions
Added interface option to turn on additional action point indicator
Added message after Tutorial is completed in Ulstryx
Cvawn can no longer be ensnared
Fix some crash bugs
Fix bug where armor value on tooltip wouldn't account for shred
Fix bug where Heroism prevented Wild Grasp from being Swift
Fix bug where kill counter wouldn't update immediately
Fix bug that caused sync error after mortal choice in some cases
Fix bug where retiring heroes can grant other retirees XP
Fix bug where Waterling Tiding would show wrong gender for waterling
Fix bug where Darts would cower after being killed
Fix bug where Engage could cause armor to go negative
Fix bug where Elmish Jealousy ability remained after mortal choice
Fix bug so Extinguish Fire job goes away if the tile is burnt
Fix bug where volley of arrows wouldn't show cooldown
Fix bug where Tier 0 Legacy heroes could be put into legacy again
Fix bug where Hitch a Ride event would appear more than once a game
Fix bug where saving in a Carved in Stone run could corrupt the save
Fix bug where monsters could use swift actions after moving twice
Fix bug where a placeholder recruit event would show
Fix bug where knockback wouldn't effect monsters on the same tile
Fix bug where Hammer item had no stats
Fix bug where Ecthis Chapter 3 picked a hero who already had wings
Fix bug where Mothwings could be granted twice
Fix bug where prepared shot and vine limbs didn't do anything
Fix bug where vigilance would still scale with potency
Fix bug where size of >1280x720 would cause window to be uncentered
Fix some typos
Fix some backend text bugs
[ 2021-08-17 20:59:19 CET ] [ Original post ] Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell your wildest stories. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.
Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.
Where does your myth lead? Come help us uncover it!

- Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
- Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
- All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.

An Imaginative Papercraft World
The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.
Extreme Character Depth
Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.

Choices That Matter
Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.
A New Approach to Death
Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.

Deep and Creative Tactical Combat
Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.
Endless Replayability
Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.

A Custom Pantheon of Legends
You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.
MINIMAL SETUP- Memory: 3 GB RAM
- Graphics: Open GL 3.2
- Storage: 2 GB available space
8.78$ (12%)
24.79$ (17%)
25.48$ (15%)
49.58$ (17%)
4.95$ (17%)
41.47$ (17%)
24.59$ (18%)
15.11$ (24%)
16.59$ (17%)
6.98$ (13%)
25.16$ (16%)
3.93$ (21%)
13.34$ (11%)
5.05$ (66%)
12.59$ (16%)
0.97$ (90%)
8.74$ (13%)
16.89$ (16%)
17.54$ (12%)
2.93$ (80%)
41.49$ (17%)
52.74$ (12%)
8.39$ (16%)
17.54$ (12%)
33.89$ (32%)
8.39$ (16%)
2.28$ (85%)
7.95$ (20%)
16.97$ (15%)
5.03$ (16%)
5.09$ (49%)
10.2$ (74%)
5.09$ (49%)
7.5$ (75%)
0.85$ (91%)
1.02$ (74%)
0.42$ (79%)
0.68$ (91%)
4.25$ (79%)
8.99$ (55%)
0.34$ (91%)
4.5$ (85%)
6.8$ (83%)
4.25$ (91%)
2.38$ (66%)
4.25$ (57%)
1.62$ (91%)
5.1$ (66%)
0.6$ (91%)
0.9$ (91%)
1.13$ (91%)
14.18$ (68%)
1.11$ (91%)
0.43$ (91%)
2.4$ (76%)
1.8$ (82%)
2.21$ (83%)
3.05$ (69%)
1.35$ (91%)
10.04$ (50%)
1.99$ (80%)
1.24$ (75%)
5.99$ (85%)
39.99$ (20%)
1.19$ (76%)
22.49$ (10%)
2.99$ (80%)
2.59$ (80%)
12.59$ (50%)
1.99$ (87%)
4.99$ (50%)
32.99$ (18%)
0.99$ (75%)
21.49$ (14%)
7.99$ (20%)
4.24$ (79%)
51.49$ (26%)
29.99$ (50%)
1.19$ (88%)
1.99$ (80%)
42.99$ (14%)
1.69$ (72%)
2.49$ (83%)
27.49$ (8%)
1.99$ (90%)
26.99$ (10%)
2.99$ (80%)
3.49$ (65%)
7.94$ (21%)
2.48$ (75%)
FANATICAL BUNDLES

Time left:
356368 days, 16 hours, 34 minutes

Time left:
24 days, 23 hours, 34 minutes

Time left:
34 days, 23 hours, 34 minutes

Time left:
39 days, 23 hours, 34 minutes

Time left:
23 days, 23 hours, 34 minutes

Time left:
45 days, 23 hours, 34 minutes

Time left:
19 days, 23 hours, 34 minutes

Time left:
19 days, 23 hours, 34 minutes

Time left:
53 days, 23 hours, 34 minutes
HUMBLE BUNDLES

Time left:
0 days, 17 hours, 34 minutes

Time left:
0 days, 17 hours, 34 minutes

Time left:
0 days, 17 hours, 34 minutes

Time left:
5 days, 17 hours, 34 minutes

Time left:
5 days, 17 hours, 34 minutes

Time left:
12 days, 17 hours, 34 minutes

Time left:
14 days, 17 hours, 34 minutes
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE
sconebonevideo
Resident Evil Zero
!Resident Streamer 4 Year Streamaversary Partner Celebration! | RE0 (D...
urushiyowa
DCS World
Seconde session on test le F15-C
pigman_games
Wolfenstein: Youngblood
Final level? Start Dying Light 2 today? !yt
nexustix
R.E.P.O.
Modded R.E.P.O. with friends @poss_patrol @corixthestarseeker @mario12...
senseitssr
Just Chatting
Formation Informatique Technicien Suprieur Systme et Rseaux TSSR - IFP...
yiffweed
Factorio
Growing organic metals for organic missiles
hypnotik_games
Software and Game Development
Godoting & Blendering - !game - Raids:
junkynioy_ph
Minecraft
Stream [159-132] Minecraft Modded : All The Mods 10
DonXira
THE FINALS 1600 DPI y 10 de sesn( MANJARO LINUX) #linuxgaming
salt86
Oddworld: Abe's Oddysee
Oddworld - Remind me to never wear an orange shirt on camera.