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1.4 Joria

Happy Holidays, Adventurers! Before we sign off for the month, we have a few things to send you off into the New Year. First, we have eight gorgeous new Artifact weapons that each have unique effects! Super excited to see them equipped on heroes. We also have a few new hairstyles that will freshen up hero customization. Alongside new content, we have some revised events, balance changes, and good ole bug fixes. For the holidays our team will be spending quality time with our families. The best way to submit bugs and general feedback is through F11- we'll get back to you all after the break. See you in the new year!

1.4+374 Joria


New Artifact Weapons: * Baleblade * Eaglewing * Firling Wand * Frostfang * Winterfur Staff * Sojourner * Icebreaker * Longwatch Lamp * Mothbite New Hairs! New Event: For the Scavenging Revised Events: * Down The Hatch Incursion maps edited to be smaller and more focused Water weapons now only deal 1 stunt damage for all weapon tiers Reduced bone spear and empowered bone spear potency Drop rates increased for bows, crossbows, staves, and wands Skeleton now +2 Potency/Spell Damage instead of +4 Spell Damage Increased range of skunk spray ability Swan scepter now only grants one free interfusion per turn Wardrobes now only spawn units if within 12 tiles of a hero Takes slightly longer to select new abilities to prevent mistakes Slightly reduced enemy spawns on the Ancient Wall mission Tier 3 starseed wand now grants two warding instead of one Adjusted stats on Lockbreaker and Minotaur axe artifacts Fix a bug where some attack animations were cut off during stunts Fix a bug with blank unique monster cards Fix a bug where deleting an account with mods would crash Fix a bug where listed witherbolt damage was inaccurate Fix a bug with multiplayer disconnects Fix a bug where reloading before recruit would prevent recruiting Fix a bug where Weldlings fire wall wouldn't respect engage Fix a bug with Paladin upgrade description Fix a bug where stat buffs from history lines weren't correct Fix a bug where heroic death was forbidden for three heroes Fix a bug with the door in Ecthis chapter 4 capstone Fix a bug where Archery with some theme attacks could hit allies Fix a bug where tree arm bash would show incorrect damage amount Fix a bug where tree arm would incorrectly add to the achievement Fix a bug where Church of Dale recruit could be unreachable Fix a bug where a farmer could be recruited in Monarchs campaign Fix a bug with bonfire scenery backend text Fix a bug where theme skins could cause slow hero customization Fix some typos Tools: Added modulo operator (%) Tools: Added customCard field to StepM_SpawnExact Tools: Added SEASON, YEAR, and DAY_OF_MONTH expression variables Tools: Show position of MapDetail validation errors Tools: Effect/Aspect fields show STUBS in suggestion tooltips Tools: Added StepM_GetUnitsOnTiles


[ 2021-12-16 20:27:04 CET ] [ Original post ]



Wildermyth
Worldwalker Games LLC
  • Developer

  • Worldwalker Games LLC
  • Publisher

  • 2019-11-13
  • Release

  • Strategy RPG Singleplayer EA
  • Tags

  • GameBillet

     17.98 /

     

     
    Game News Posts 94  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (15296 reviews)


  • Review Score

  • http://wildermyth.com
  • Website

  • https://store.steampowered.com/app/763890 
  • Steam Store



  • Wildermyth_linux [1.23 G]

  • Public Linux depots

  • Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell your wildest stories. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.

    Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.

    Where does your myth lead? Come help us uncover it!


    • Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
    • Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
    • All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.



      An Imaginative Papercraft World
      The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.

      Extreme Character Depth
      Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.



      Choices That Matter
      Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.

      A New Approach to Death
      Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.



      Deep and Creative Tactical Combat
      Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.

      Endless Replayability
      Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.



      A Custom Pantheon of Legends
      You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.
    MINIMAL SETUP
    • Memory: 3 GB RAM
    • Graphics: Open GL 3.2
    • Storage: 2 GB available space
    GAMEBILLET

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