It's been one year since we went live with Wildermyth 1.0. In some ways it feels like only yesterday, and in others, it feels like years. Wildermyth has been in development for over six years. To have it released to the world, experienced by others, enjoyed by so many... it's been incredible, humbling, overwhelming at times, and generally just really dang cool. Thank you. Thank you to everyone who has been here since our early days, those who have been following us since Early Access, and all the players still discovering our game. We have been blown away by your support and love for Wildermyth; you have all truly made the work worth it. That being said, this isn't the end for Wildermyth! We're still developing really exciting stuff behind the scenes, and we'll have a patch out for you all this month. In the mean time, we put together a list of highlights of all the things we've released in updates over the past 12 months. This list isn't comprehensive- it just covers our most snazzy content. For more minutia, you can check out individual patch notes in their respective update announcement!
One Year Retrospective
Here are the highlights of all weve done since our 1.0 release! View this list in Google Docs
New Art
New Theme Skins! New Artifact Weapons: * Baleblade * Eaglewing * Firling Wand * Frostfang * Winterfur Staff * Sojourner * Icebreaker * Longwatch Lamp * Mothbite New Hairs! New Achievements dialog art New male face option New scenery
New Writing
New Campaign! * The Sunswallowers Wake, a three chapter legacy story unlocked through play Hook Proud update 6 new generic chapters * The Ghost Town (mid) * The Library (mid) * The Potionry (mid) * The Temple of Silence (final) * The Unseen Orchard (final) * The Warren (final) New Events * New Event: Bad Mustard * New Event: Bones and Crows and Nightly Things * New Event: Token of Affection * New Event: Flickerings * For Their Own * Houses in the Heights * For the Scavenging Revised Events: * Hidden Passages * Heart of Stone * Down The Hatch * Family Business Added credits comics * Generic Campaigns * Ulstryx, Enduring, and Monarchs Lots of new Tidings and Wrapups
Design & Gameplay Updates
Design changes to retirement and years of peace Better feedback for several dialogs in multiplayer games Incursion maps edited to be smaller and more focused New Boss monster Map Edits * Night Altar * Lifeforge Keystone Added 26 New Theme Upgrades! (These can appear in the upgrade slots when leveling) * (Bear) Ursine Hunger * (Botanical) Fatal Flora * (Celestial) Meteor Strike * (Crow Wings) Fly * (Wolf) Howl * (Elmsoul) Deep Roots * (Fire) Living Hearth * (Foothill) Shard Skin * (Gem) Crystal Chrysalis * (Morthificial) Salvage * (Shadow) Shadestride * (Skeleton) Curse * (Storm) Feedback Loop * (Sylvan) Chaos Whorl * (Hawk Wings) Talon Dive * (Scorpion Tail) Prehensile Piercer * (Pilot Wings) Airlift * (Skunk Tail) Staggering Spray * (Frog Head) Tongue Whip * (Fox Tail) Nimble Nature Pet Upgrades! * (Fire Chicken) Covering Fire * (Rat) Erratic Movement * (Bird) Mark Prey * (Duck) Alarming Quack * (Avenger) Protector * (Critter) Trinket Hunter Added combat map to Out of the Rain event Warding Rework: * Each piece of warding absorbs one damage * Warding regenerates at the start of the unit's next turn * Removed pierce from magic abilities * Tuned down some monster magic damage * Tuned up some monster warding Added new icons to some abilities Crossplay with Epic Games Store Added Colorblind options Can now set custom hero turn order via Options > This Game
Misc. Content
Critter Plush released! Merch Store Launched! Released vinyl stickers!
Wildermyth
Worldwalker Games LLC
Worldwalker Games LLC
2019-11-13
Strategy RPG Singleplayer EA
GameBillet
17.98 /
€
Game News Posts 94
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(15296 reviews)
http://wildermyth.com
https://store.steampowered.com/app/763890 
Wildermyth_linux [1.23 G]
Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.
Where does your myth lead? Come help us uncover it!
- Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
- Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
- All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.
An Imaginative Papercraft World
The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.
Extreme Character Depth
Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.
Choices That Matter
Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.
A New Approach to Death
Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.
Deep and Creative Tactical Combat
Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.
Endless Replayability
Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.
A Custom Pantheon of Legends
You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.
- Memory: 3 GB RAM
- Graphics: Open GL 3.2
- Storage: 2 GB available space
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