Rejoice, GOG users- Wildermyth is now available to purchase on GOG! We've been working on this for a while, so we're excited it's available to you all at last. For the longterm players whose Legacies are bursting with heroes, we heard you; we've made some quality of life updates to the Legacy Browser! You can now filter by legacy tier, class and playability, and search by aspects to help find that one specific hero. We added a hero list view where you can scroll through and search for heroes by name, and set whether or not they're playable more easily. You can also see what past versions of your legacy heroes have looked like (and what companies they've been in), and what heroes will look like when you recruit them in a new campaign! And for those of you tired of seeing your heroes in their 80's and 90's, there's now an age customization option. As for controller improvements, during missions the controller cursor now snaps to targets rather than needing to move the cursor across the board. (The old functionality is still available by turning off the "Snap Controller Cursor to Ability Targets" interface option) You'll also find four new events, and all hairs have been updated to fit all heads so there shouldn't be any more wonky barber jobs.
Wildermyth's Future
Phew! That's a lot. What about going forward, though? What can you expect to see from Wildermyth for the rest of 2022 and beyond? You can check out our new roadmap here for those answers!
1.8+428 Mara Mallard
GOG Integration! Legacy Browser Improvements: * Filter by legacy tier, class and playability * Hero list view for easier playability setting * Search bar to filter by aspects, e.g. wolftouched * Past versions of a hero can be viewed * Heroes should move around less when customizing * Option to customize hero age New Events: * Early to be Alone Rewritten Events: * Phantom of the Range (from: The Shape of Things to Come) * Paradise * Flowers For No One (from: Ticking Tomb) Improved controller functionality New sfx for certain abilities Added option to hide in-game console Overlapping ability buttons look better Moved star in gear upgrades to top left Crag Eagle roll difficulty adjusted Controller navigation now wraps on in-game menus All hairs should appear properly on all heads now Added custom Dreamloom map Fix a bug with Pulling Threads skipping in multiplayer Fix a bug with legacy file saving in multiplayer (earning achievements, legacy heroes, completing tutorial) Fix a bug with premature comic skips in multiplayer Fix a bug where base monster calamities could never be removed Fix a bug where lower tier calamities removed before higher ones Fix a bug where calamity cards could jitter up and down at lwo fps Fix a bug with stone stunt pin range on multi-tile enemies Fix a bug where Needed Elsewhere choice didn't recruit a hero Fix a bug with incorrect station job names Fix a bug where acid damage was reduced by walling Fix a bug with the Low Road missing escape regions Fix a bug where Harvest kills wouldn't proc vfx Fix a bug where shooting star feedback was incorrect Fix a rare bug where the gear dialogue wouldn't show up Fix a crash from movement prediction Fix a bug with Silver and Shadows pet targeting Fix some typos Tools: Theme skin data now stored in aspects, for modding support (no longer hooked up directly to themes)
Wildermyth
Worldwalker Games LLC
Worldwalker Games LLC
2019-11-13
Strategy RPG Singleplayer EA
GameBillet
17.98 /
€
Game News Posts 94
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(15296 reviews)
http://wildermyth.com
https://store.steampowered.com/app/763890 
Wildermyth_linux [1.23 G]
Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.
Where does your myth lead? Come help us uncover it!
- Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
- Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
- All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.
An Imaginative Papercraft World
The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.
Extreme Character Depth
Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.
Choices That Matter
Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.
A New Approach to Death
Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.
Deep and Creative Tactical Combat
Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.
Endless Replayability
Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.
A Custom Pantheon of Legends
You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.
- Memory: 3 GB RAM
- Graphics: Open GL 3.2
- Storage: 2 GB available space
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