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What to Expect for Future Updates

Thank you for your interest in Bubble Bounce. I am personally very excited for the game's upcoming release, and I want to take an opportunity to share my plans for future content and take an some time to explain a little bit about the game. Bubble Bounce has been my pet project for over 3 years. 3 years may sound like a long time for a game like this to be in development, but a big part of that 3 year development time has been learning game development. Another reason for the 3 years it's taken is because of how I want Bubble Bounce to be received. Games in Early Access have a reputation for being poorly made and not getting much in the way of updates. Bubble Bounce is not going to be like that. After 3 years of development time, I'm going to finish the game. I plan to release new levels on a monthly basis until all 6 levels are finished. That means the game will have 4 new levels released at no additional cost to the players. Music for the game is also something I'm working on. The game currently has only royalty free music, which gets the job done but it's far from personal. Unfortunately I don't have any time frame for when the music will be changed, but it will likely be gradual. While the levels are planned to be completed by the end of August, music may take longer depending on how it's handled and who does it. With the game finally almost out, it's worth noting what's coming next. I plan to release a trailer on the Bubble Bounce YouTube channel in the coming weeks showing what the next level will be. Keep in mind that changes to each level will be made based on user feedback, so some things shown in the trailer won't be kept in the final game. That being said, not all changes suggested by the community will be implemented. Suggestions that I don't think would work with the rest of the game will likely not be implemented. That being said, I am open to suggestions. The worst thing I'll do is not implement them. And just because a suggestion doesn't get implemented doesn't mean it's a bad one. It might just not fit with what I think Bubble Bounce needs or it might be outside the scope of what I can do. Along with the monthly game updates I'd love to do regular Q&A sessions on the community page (which you're on). I hope you have fun with Bubble Bounce! And I hope you understand if not everything goes completely according to plan. This is my first game, and with any luck it won't be my last.


[ 2020-04-29 19:51:07 CET ] [ Original post ]

Bubble Bounce
TipperNockey Developer
TipperNockey Publisher
2020-08-28 Release
Game News Posts: 15
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews (0 reviews)
Bounce off logs, fences, roller coasters, and whatever else you can find to pop as many bubbles as you can. Or turn on Dodge Mode to make popping a bubble result in a loss.

Play on six unique levels, all of which has a different twist to the gameplay!

Please note that this game is designed for multiple people. Playing the game in single player would be a great way to get used to the game, but playing without another person will make the game get very dull rather quickly.

So play Bubble Bounce today! Or maybe watch some gameplay or the trailer and decide based on that instead of a vague description.

GAMEBILLET

[ 6132 ]

11.99$ (20%)
18.39$ (8%)
5.00$ (75%)
17.59$ (12%)
29.69$ (58%)
3.00$ (80%)
42.34$ (15%)
16.97$ (15%)
12.72$ (15%)
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13.79$ (8%)
12.89$ (14%)
12.44$ (17%)
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4.34$ (13%)
4.19$ (16%)
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16.19$ (35%)
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45.98$ (34%)
4.24$ (79%)
25.46$ (15%)
25.00$ (50%)
16.18$ (19%)
31.59$ (21%)
5.57$ (15%)
12.27$ (18%)
12.21$ (69%)
23.29$ (53%)
19.99$ (20%)
GAMERSGATE

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11.99$ (60%)
13.59$ (32%)
0.51$ (83%)
4.69$ (81%)
14.29$ (43%)
9.99$ (50%)
1.0$ (90%)
3.0$ (70%)
1.28$ (87%)
3.75$ (62%)
19.99$ (20%)
9.84$ (67%)
13.5$ (55%)
0.75$ (85%)
53.99$ (10%)
7.79$ (61%)
5.52$ (72%)
4.0$ (80%)
10.58$ (47%)
28.0$ (60%)
0.51$ (83%)
1.5$ (90%)
19.79$ (34%)
9.99$ (50%)
0.75$ (85%)
17.99$ (28%)
2.13$ (79%)
31.49$ (30%)
9.99$ (50%)
4.25$ (79%)

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