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It's been a few months since I released version 1.2, and I originally meant for 1.2 to be the last update, at least for several months. Anyway I started working on 1.3 almost immediately. The main focus on version 1.3 was to improve the menus. The main menu of the game was functional, but it was far from pretty. I changed it to be more pretty. I also made the character selection and level selection process quicker, and players other than player 1 can vote for a level. I also made a tweak to gameplay where random bubbles now cause what I call a "bubble frenzy." A bubble frenzy is where, for a very brief period of time, a bunch of bubbles will come up from the ground. There's about a 10% chance when popping a bubble that's only worth a single point, and bubble frenzies do work when dodge mode is enabled and will badly hurt players that are still alive. There are also the typical glitches that have been patched as well, namely a glitch in the cave level where the floor, on extremely rare occasions, would stop being a floor. I also fixed a glitch that caused certain loading screens to not show correctly. Here are the patchnotes:
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