




Taking a deep dive into Unpackings sound & design
Were very excited that this mini-doco has come outABC Australia came to Wren and Tims apartment on the day of the game launch, and its crazy to think about how far weve come since this day in November. [previewyoutube=OiEg4brhXUA;full][/previewyoutube] We also got reminded that we made our Twitter account four years ago, and its resulted in some nostalgia as we think about where we were at that timeat Stugan, in Sweden, building out ovens and taking the first pass at the 1997 level! Wild to see all that progress.

Jeff & Ange have been giving some great behind-the-scenes looks at the sound design behind Unpacking. First up, they were on Level with Emily Reese to talk about sound, music and the complications of recording foley for the game, and then followed that up with a video as part of Save & Sound, which dives into the environmental ambiance of the levels (listen for a school letting out at around 3PM in the first level!), how they tracked the sounds of objects across different surfaces. And keep in mind theres variations on each sound as well! We put together [url=https://www.tiktok.com/@unpackinggame/video/7120658471015435521]a TikTok of some of our favorite soundswhats yours?
On the other end of things (narrative and game design, that is!) Wren & Tim have had a few chances to take some deep dives as well. The PlayStation podcast had them on to talk about different playstyles, hidden details (if you shake the PS5 controller, it shakes the item!), and telling narratives in unique ways. Then, on an episode of Noclip, they talked about all the systems behind the game, and the video is a great look at the game being built in Unity as well as the grids on each level for item placement! [previewyoutube=-zaVo2KdMIk;full][/previewyoutube]
So excited to announce that were headed to BitSummit X-Roads this year! We showed Unpacking at BitSummit in 2019, and were so glad to be headed back. If youll be therelet us know!

Were delighted to say that the easter egg from last months newsletter has been found! Its found by interacting with the game console in the 2015 leveland is Witch Beams next game, TemPoPo! Thats all for this month! Next month brings BitSummit and Wrens keynote at NZGDC, and we cant wait to share both with you! Cheers, Emily & the Witch Beam Team
[ 2022-07-28 00:04:14 CET ] [ Original post ]
Above: @beezelbee_ is building the 1997 room in miniature, and were loving following the process
Hello Unpacking fans! Its been a busy month, but at this point, maybe theres no such thing as a slow month!
ABC Australia Mini Doco
Were very excited that this mini-doco has come outABC Australia came to Wren and Tims apartment on the day of the game launch, and its crazy to think about how far weve come since this day in November. [previewyoutube=OiEg4brhXUA;full][/previewyoutube] We also got reminded that we made our Twitter account four years ago, and its resulted in some nostalgia as we think about where we were at that timeat Stugan, in Sweden, building out ovens and taking the first pass at the 1997 level! Wild to see all that progress.


Listen & Learn
Jeff & Ange have been giving some great behind-the-scenes looks at the sound design behind Unpacking. First up, they were on Level with Emily Reese to talk about sound, music and the complications of recording foley for the game, and then followed that up with a video as part of Save & Sound, which dives into the environmental ambiance of the levels (listen for a school letting out at around 3PM in the first level!), how they tracked the sounds of objects across different surfaces. And keep in mind theres variations on each sound as well! We put together [url=https://www.tiktok.com/@unpackinggame/video/7120658471015435521]a TikTok of some of our favorite soundswhats yours?
Another peek
On the other end of things (narrative and game design, that is!) Wren & Tim have had a few chances to take some deep dives as well. The PlayStation podcast had them on to talk about different playstyles, hidden details (if you shake the PS5 controller, it shakes the item!), and telling narratives in unique ways. Then, on an episode of Noclip, they talked about all the systems behind the game, and the video is a great look at the game being built in Unity as well as the grids on each level for item placement! [previewyoutube=-zaVo2KdMIk;full][/previewyoutube]
Were headed to BitSummit!
So excited to announce that were headed to BitSummit X-Roads this year! We showed Unpacking at BitSummit in 2019, and were so glad to be headed back. If youll be therelet us know!
Easter Egg found!

Were delighted to say that the easter egg from last months newsletter has been found! Its found by interacting with the game console in the 2015 leveland is Witch Beams next game, TemPoPo! Thats all for this month! Next month brings BitSummit and Wrens keynote at NZGDC, and we cant wait to share both with you! Cheers, Emily & the Witch Beam Team
[ 2022-07-28 00:04:14 CET ] [ Original post ]
Unpacking
Witch Beam
Developer
Witch Beam
Publisher
2021-11-01
Release
Game News Posts:
49
🎹🖱️Keyboard + Mouse
Very Positive
(28898 reviews)
Public Linux Depots:
- Unpacking Linux [902.12 M]
Unpacking is a zen puzzle game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Part “item Tetris”, part home decoration, you are invited to create a satisfying living space while learning clues about the life you’re unpacking. Over the course of eight house moves, you are given a chance to experience a sense of intimacy with a character you never see and a story you’re never told.
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Features
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Features
- Unpack a home -- from a single bedroom to an entire house
- Meditative gameplay with no timers, meters or score
- Explore domestic environments with all their nooks and crannies while you stack plates, hang towels, and arrange bookshelves
- Discover a character's story through the items that come with her to each new home (and the items that get left behind)
- Soundtrack by BAFTA award-winning composer and audio director Jeff van Dyck
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: SSE2 instruction set support
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
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[ 6071 ]
GAMERSGATE
[ 1356 ]
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