Changelog 1.28:
- Lets player choose tile direction (Highly requested feature)
- Better indicator in online multiplayer if playing as a monster
- Fixed shuffle sfx not playing
- Show player achievement progress in main menu
- Moved savegames, achievement and settings to local storage
- Better error message/error handling in main menu if Steam is not running
- Upgraded .net from version 3.1 to 6.0
- Upgraded VS from version 2019 to 2022
- Upgraded Newtonsoft from 13.0.1 to 13.0.2
- Upgraded MonoGame from 1.8.0.1641 to 1.8.1.303
Dark magic is live with 40% discount!
Dark magic brings all new adventures to the Castle explorer. Introducing new cards to challenge you, a new character to play and game mechanics, its time for your final showdown within the Castle. Dark Magic Store URL
Content list
- 6 new crypt cards
- 5 new below cards
- 4 new corpse cards
- 4 new search/trap cards
- 2 new door cards
- 9 new room cards
- 1 new hero
- Rewards from killing monsters.
- Monsters can spawn on tiles.
- Potions have been made stronger. New effects, cure negative buffs and no longer take a turn to drink.
- New exciting effects for the book of magic.
- Determination game mechanics.
- Tiles can spawn by card events.
- Global effects for wizard rotate events.
- Tiles can spawn by card events.
Feel free to join as a beta tester.
You will see new contents, features, and game mechanics before they become public.
If you want to join as a beta tester, please follow this guide:
1. Go into CastleExplorer steam game properties.
2. Click on Beta tab and opt in.
There is no password.
Note, you can always undo this action and resume the stable CastleExplorer branch.
Disclaimer: The Beta branch is an unreleased version of the game that may contain bugs, crashes, etc. We do not advise you to play on it unless you are aware of this and it doesn't bother you.
Heroes and rings is live with 40% discount!
9 new Heroes ready to confronts the dark castle
- Play as Urafeus a mystical wizard who uses magic spells to twist the maze and defeats his foes.
- Play as Dwyght a sneaky thief who easily detect secrets in the castle.
- Play as Dazzaxath a mighty Chaos warrior who uses dark power to survive.
- Play as Romulus a fast scout who travel around with ease.
- Play as Gretnas a strong gladiator with no fear from foes or traps.
- Play as Maleriona a mystical dragon princess who uses her dragon to protect herself.
- Play as Kobberknight a warrior with a magical spear and trustworthy cat pet.
- Play as Gruddaes a dwarf with anger issues ready to smash everything.
- Play as Stillstreak a Ninja with a dozen weapons to kill every living being.
4 new mystical rings
- Ring of transformation with the power to change a room to your desire.
- Ring of luck with the power to change an event to your favour.
- Ring of teleport with the power to escape from dark below.
- Ring of Vision with the power to easily find what you seek in a room.
Changelog 1.25:
- Added support for Linux / Mac with cross platform multiplayer
- Updated to MonoGame 3.8 (Link)
- Updated to Steamworks v.1.48
- Updated VisualStudio 2015 -> VisualStudio 2019
- Changed architecture from .Net standard to .Net Core
- Fixed Loot bug in online game (loot icon never disappears at clients)
- Added Hero information on mouse over (statistics and abilities)
- Changed TrappedForEver achievement (made it more easy to achieve)
- Corrected bug with character selection where stats was empty
- Added abilities, spell and pet overview in character selection
Mac / Linux screenshots:
New DLC "Castle Explorer - Heroes and rings", release date: 25-09-2020: https://store.steampowered.com/app/1334270/Castle_Explorer__Heroes_and_rings/
Changelog 1.24:
- Changed troll event, no longer possible to cancel the event and the player is forced to select a bribe amount.
- Made wizard amulet event better with new icons and description.
- Fixed bugs found by kthulhu, thanks. Forum
Changelog 1.24 Hotfix1:
- Spelling corrections. (Thanks Kip Kohlman)
- Added gamemode selector. (Suggestions by ClaytonCross)
Changelog 1.24 Hotfix2:
- Fixed "Loot" achievement bug
- Optimized AI to only use arrows against spider when low on health
- Optimized AI to run home when bitten by a vampire
Changelog 1.24 Hotfix3:
- Fixed "Play as monster" network AI bug
Changelog 1.23:
- Added new game mode: Catch the magical dodo.
- Tutorials stay longer before disappearing.
- Fixed bug with AI pathfinding seeing dlc stair-tiles as a blocking wall.
- Fixed rare crash bug with next turn logic.
Changelog 1.23 HotFix 1:
- Fixed screen resolution bug when resizing window mode.
Changelog 1.23 HotFix 2:
- Added camera focus on current player after dodo/spider queen movement.
- Fixed Statistics not resetting correct for The Dark Below deck.
- Corrected giant worm event shuffling Door deck instead of below deck.
- Possible to catch the dodo on a corridor tile.
Changelog 1.23:
- Added new game mode: Catch the magical dodo.
- Tutorials stay longer before disappearing.
- Fixed bug with AI pathfinding seeing dlc stair-tiles as a blocking wall.
- Fixed rare crash bug with next turn logic.
Changelog 1.23 HotFix 1:
- Fixed screen resolution bug when resizing window mode.
Changelog 1.23 HotFix 2:
- Added camera focus on current player after dodo/spider queen movement.
- Fixed Statistics not resetting correct for The Dark Below deck.
- Corrected giant worm event shuffling Door deck instead of below deck.
- Possible to catch the dodo on a corridor tile.
Changelog 1.22:
- Updated Monogame engine from 3.6.0.1625 -> 3.7.0.1232 (This should fix the alt-tab fullscreen problem)
- Fixed problem with looting from player/ai corpses.
- Fixed highscore crash when opening old highscores.
- Corrected spelling error in explosion event.
- No longer possible to attack a dead player.
- (Multiplayer online) Players no longer get kicked from lobby after being inactive for 2 minuttes.
- (Multiplayer online) Added Windows notification when a player get his turn playing in window mode.
- (Multiplayer online) Fixed pvp combat bug where it reused previous attack stance instead of selected attack stance.
Changelog 1.22:
- Updated Monogame engine from 3.6.0.1625 -> 3.7.0.1232 (This should fix the alt-tab fullscreen problem)
- Fixed problem with looting from player/ai corpses.
- Fixed highscore crash when opening old highscores.
- Corrected spelling error in explosion event.
- No longer possible to attack a dead player.
- (Multiplayer online) Players no longer get kicked from lobby after being inactive for 2 minuttes.
- (Multiplayer online) Added Windows notification when a player get his turn playing in window mode.
- (Multiplayer online) Fixed pvp combat bug where it reused previous attack stance instead of selected attack stance.
Changelog 1.21:
Added 3 new game modes:
- Possible to attack and kill other players.
- Players drop items when dying.
- Another player plays as a monster in online multiplayer.
Changelog 1.21:
Added 3 new game modes:
- Possible to attack and kill other players.
- Players drop items when dying.
- Another player plays as a monster in online multiplayer.
Changelog 1.20:
- Added new game option: Unlimited turns. (Requested by MegaHeat)
- Added fix to double click event on escape dialog box
- Added amulet information to highscore
Changelog 1.20 HotFix:
- Fixed save/load bug when DLC is disabled
- (Multiplayer only) Fixed multiplayer bug with invite-friend
- (Multiplayer only) Fixed multiplayer bug when server change game modes
- (Multiplayer only) Fixed multiplayer bug when server got DLC and clients don't
Changelog 1.20:
- Added new game option: Unlimited turns. (Requested by MegaHeat)
- Added fix to double click event on escape dialog box
- Added amulet information to highscore
Changelog 1.20 HotFix:
- Fixed save/load bug when DLC is disabled
- (Multiplayer only) Fixed multiplayer bug with invite-friend
- (Multiplayer only) Fixed multiplayer bug when server change game modes
- (Multiplayer only) Fixed multiplayer bug when server got DLC and clients don't
Changelog 1.19:
- Added splash screen
- Save/Load game is now storing card decks and room tile selection
- Card decks / statistics is resetting correctly when starting a new game
- Tweaking AI to search less
- Fixed bug when opening a portcullis without using open ring
- Fixed spelling errors (Thanks Maroszek)
Changelog 1.19:
- Added splash screen
- Save/Load game is now storing card decks and room tile selection
- Card decks / statistics is resetting correctly when starting a new game
- Tweaking AI to search less
- Fixed bug when opening a portcullis without using open ring
- Fixed spelling errors (Thanks Maroszek)
Are you ready to explore the new dungeon, loot shiny treasure and dominate the global highscore? In this expansion you will find more loot, travel beneath the grim castle, encounter evil monsters and fight for your survival.
The Dark Below link
Are you ready to explore the new dungeon, loot shiny treasure and dominate the global highscore? In this expansion you will find more loot, travel beneath the grim castle, encounter evil monsters and fight for your survival.
The Dark Below link
Changelog 1.18:
- Updated attributes overview
- Added TheDarkBelow icon to highscore list
- (MP-only) Fixed double strike combat bug in multiplayer
- (MP-only) Fixed non-server player stuck in TheDarkBelow
- (MP-only) Fixed multiple movement bug in multiplayer
Changelog 1.18:
- Updated attributes overview
- Added TheDarkBelow icon to highscore list
- (MP-only) Fixed double strike combat bug in multiplayer
- (MP-only) Fixed non-server player stuck in TheDarkBelow
- (MP-only) Fixed multiple movement bug in multiplayer
Changelog 1.17:
- Added "The dark below" expansion to the game. Read more about the expansion here: The Dark Below link
- Added statistics interface on dragon, treasures and room tiles.
Changelog 1.17:
- Added "The dark below" expansion to the game. Read more about the expansion here: The Dark Below link
- Added statistics interface on dragon, treasures and room tiles.
Changelog 1.16:
- Updated game engine (monogame) from version 3.4 to 3.6
- Updated steam engine (steamworks) from version 1.37 to 1.40
- Updated .net from version 4.0 to 4.5
- Added missing sound effects in the menu
Changelog 1.16:
- Updated game engine (monogame) from version 3.4 to 3.6
- Updated steam engine (steamworks) from version 1.37 to 1.40
- Updated .net from version 4.0 to 4.5
- Added missing sound effects in the menu
Changelog 1.15:
- Added save/load function for singleplayer/hotseat
- Added kick local player button
- Added playertype in highscore (AI, networkplayer, hotseat)
- Added gamesettings in highscore
- Added map replay in highscore
Changelog 1.14:
- Added statistics on crypt, corpse, room, door, trap and search cards
- Card piles decrease in size when drawing cards
- When there is only 1 dragon card back, they will be shuffled. (No longer 100% chance to wake the dragon)
Changelog 1.13:
- Added hero names
- Added number to heroes abilities
- Added help guide button to explain abilities
Trading cards
Added trading cards for the game with cool badges. Enjoy. :)
Changelog 1.11:
Added XP bar to all heroes in the game. Secure 10.000 gold for a hero and receive an animated background frame. Bug fixes
- (Multiplayer only) Fixed a bug when a player used an arrow it could freeze the game.
Changelog 1.12:
Bug fixes
- (Multiplayer only) Fixed bug where xp was not calculated correct on Clients.
- Level a hero up (Get 10.000 gold with a hero)
Changelog 1.10:
Game save settings in steamcloud (Fullscreen, sound volume, music volume) Minor changes
- Fixed spelling errors on Cave-in, dragon's breath and death warrior events
- Join a multiplayer game
- Die on your first turn
Changelog 1.07:
(Online multiplayer only) Added chat in lobby and ingame. Minor changes
- Added damage numbers to highscore graph.
- AI only search crypts and corpses if it has more than 5 health.
- (Online multiplayer only) Fixed player position to the correct side when a player jumped over a firepit.
Changelog 1.08:
- AI no longer cheat with walking through "Chasm" / "diagonal wall" tile.
Changelog 1.09:
- (Online multiplayer only)Fixed join lobby bug with special characters.
Changelog 1.06
- Possible to change username (Click on username in lobby)
- Get lost in the darkness
- Stuck in a cave-in tile
- Crawl over a cave-in tile
- Jump over lava pit
Changelog 1.04
- Added hotseat / Local-multiplayer. (Not possible to change username, I'm working on it)
- (Online-Multiplayer only) Fixed bug with Roulette rotating very slow for some players.
- (Online-Multiplayer only) Fixed problems with multiplayer lobby making it more stable.
- Fixed highscore list bug. [Prev] button and last player name no longer collide.
Changelog 1.05
Minor fixes:
Castle Explorer
MightyCodeDragon
MightyCodeDragon
2017-03-31
Indie Strategy Singleplayer Multiplayer Coop
Game News Posts 33
🎹🖱️Keyboard + Mouse
Mostly Positive
(27 reviews)
https://store.steampowered.com/app/531780 
Castle Explorer Depot (Ubuntu) [543.33 M]
Castle Explorer - The Magical board game for 1 to 8 players.
Castle Explorer is a digital board game set in a vibrant fantasy realm where players take on the roles of courageous (or foolish) heroes willing to brave the legendary dangers of the castle. Fortune awaits those able to reach the dragon’s lair and get out alive.
Ancient tales say that the doors only opens for true heroes every sunrise, welcoming them inside. What they do not say is, once the brave explorers have entered the castle they need to be hasty. If they linger too long their fates are sealed. Only a few have ever returned from the castle, some with great riches while others barely alive. Nevertheless, all of them returned as heroes.
Only the bravest will dare to enter, are you among them?
In Castle Explorer, players must guide their heroes through the twisting halls, full of terrifying creatures and traps, in pursuit of unimaginable riches hoarded by the feared Dragon. Whoever can amass the most wealth and make it out of the castle will emerge victorious. However, merely surviving the harrowing castle is a feat on its own.
Great riches and everlasting glory await you if you can survive the castle and its challenges. The great dragon has challenged all true heroes to test themselves against the dangers of the castle.
Compete with your friends to see who's brave enough to steal the dragon's gold and who's lucky enough to escape alive.
Features
- Online multiplayer modes for up to 8 players.
- Hotseat / Local multiplayer modes for up to 8 players.
- Online high score with game stats.
- Play against smart AI opponents (A* algorithm to ensure a worthy challenge).
- 8 fantasy characters to choose from.
- Randomly generated dungeon filled with traps, treasure and deadly monsters.
Castle Explorer is being developed by a single developer and I need your feedback.
Voice your ideas, opinions and concerns - together we can craft the best experience possible.
- OS: Ubuntu 16.04.7 LTS
- Processor: Intel Pentium 4 or AMD Athlon 64Memory: 800 MB RAM
- Memory: 800 MB RAM
- Graphics: 1920 x 1080 resolutionNetwork: Broadband Internet connection
- Storage: 800 MB available space
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