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Say hello to Version 0.4.6-alpha of SCP: Escape Together featuring some bug fixes!
Hello, everybody! After months of relative silence on our end, our team has decided to disclose some information on what we are planning and what has been happening since we last updated. During this silence, we voted internally on whether to scrap the game and restart it anew or to continue working on what we had. We decided ultimately to continue with the current game. We are working towards an overhaul to the HUD, 173 movement issues, reworking the other dimensions, changing the intro, touching up on old code, a lighting system rework, actual lore, and much more! Visit our roadmap page if you are more curious about our progress. The roadmap is updated frequently, so check in whenever you can! Updates to the game will be slow, but we promise they will come. If you want to help progress development, job listings are still open on our Discord server! We would be very grateful to get volunteers for our game. Modelers, designers, artists, and more coders would be welcome onto our team. If you don't want to help directly but still want to assist, we encourage you to suggest features or bug fixes on our server. If you are interested in helping out, or just want to chat. You can join our discord server here
Welcome to Version 0.4.5-alpha, featuring a few new minor features and another slew of bug fixes!
After a long period of radio silence, and some other things happening recently. we would like to let you know that we are still working on the game, however as we are doing this with a small team it may take a long time before we have much to show, especially due to that we are currently reworking the entirety of the game from the ground up. Stay tuned for future sneakpeaks or announcements. Most sneakpeaks or content showcases will be posted into the #dev-logs channel in the Escape Together category on our discord: https://link.scpetgame.com/discord
Welcome to Version 0.4.4-alpha, featuring a few new minor features and another slew of bug fixes!
After months of radio silence and beta testing, Version 0.4.0-alpha is now live! We are excited to share all of the new features and bug fixes that come along with this update.
We are looking for your feedback regarding the current public beta, Version 0.4.0-alpha! If you have played on the beta, please take a few minutes out of your day to provide feedback about what we can change and improve. Please answer honestly; your feedback is important to us!
Version 0.4.0-alpha has added many new features that players have been waiting on for quite some time now! This version is now available as a beta version! It is accessible underneath "Settings -> BETAS" and is titled "beta". Thank you all for your patience!
We will be hosting an AMA (Ask Me Anything) session on November 6, 2021 at 7:00 PM GMT (3:00 PM EST). This event will be taking place on our Discord server. All users are welcome to attend. The event will be hosted by the Escape Together project leads and lead administrator. Ask Me Anything sessions are sessions dedicated to answering the community's questions. We will be answering your questions regarding the future of Escape Together. We may also show sneak peeks of features in development. Don't miss out!
We have released Version 0.2.4-alpha, which fixes a few minor bugs and introduces some quality-of-life changes.
We have released an update to the public beta (Version 0.2.2-alpha), which fixes more bugs and adds more minor features.
We have released an update to the live public beta, titled Version 0.2.1-alpha. This update is a minor update, and releases multiple fixes to bugs that were discovered during the initial beta release.
We have released a live beta for Version 0.2.0-alpha. This beta is available for all users, and can be accessed by enabling the "beta" beta under the game's properties. The live beta releases multiple new features and bug fixes, including a reworked SCP-049, SCP-178, as well as a new main menu, new admin menu, and much more!
It's time for another development stream announcement! We will be hosting our Fourth Official Development Stream on August 14, 2021 at 3:00 PM EST! The stream will be hosted by Thunder, our leader of the public relations team. The stream will be taking place on a Discord VC. The stream will also be livestreamed and archived to YouTube. We have opened a Q&A channel on our Discord server, where questions can be asked prior to the beginning of the stream.
V0.1.1-alpha brings bug fixes & minor features. This is not a large release, and we are working on more features that we're excited to talk more about soon!
We have released a collection of transparent pictures to the Escape Together community! All of the pictures found below are of characters and items found in SCP: Escape Together. All of the pictures are licensed under the Creative Commons Sharealike 3.0 license (following the SCP licensing rules), and can be used non-commercially on any website. These images may be modified, placed on other images, etc. These images may not be used to impersonate SCP: Escape Together, its staff team, or an official SCP: Escape Together website. For questions about the images below, reach out to us at publicrelations@scpetgame.com. For licensing questions, see the SCP Wiki Licensing Guide.
We are looking for your feedback on what entities to add next to Escape Together! Entities includes human classes (non-playable), or non-playable SCPs! Please take a few minutes to fill out the linked form below, as we'd like to see what entities you are looking forward to seeing next! The form is anonymous, however you may choose to provide your Discord username if you'd like. All decisions as to which entities make it in game next are up to the development team, however this form will act as a guide as to which entities the community (you!) would like to see next.
V0.2.1.7 was a big release, and came with multiple bugs that V0.1.0-alpha has fixed. Additionally, V0.1.0 adds and removes features that were requested, and reworks features that were causing issues in V0.2.1.7. Changelog below.
We have released Version 0.2.1.7-rev3, which fixes a minor bug and adds some balance changes: Bug Fixes Fixed a graphical bug which caused some players to have a black screen when joining a lobby. Minor Balance changes Lockroom gas will now deal damage when the Lockroom is closed to prevent players from getting stuck. Added some extra keycard spawns.
Our third official development stream will be taking place in 1 day (4:00 PM EST, 20:00 UTC). Like our previous dev stream, this one will be taking place in a Discord call. You must be 13 years of age or older to join the VC, as per Discord ToS. We will also be livestreaming the event to our YouTube account, and 13+ users will be able to use the livestream chat function to talk and ask questions during the stream.
We will be hosting an SCP:ET live development stream on May 30, 2021 at 4:00 PM EST (8:00 PM UTC). Much like our preceding development stream, this event will be taking place on a Discord VC on our Discord server. We will be reflecting on our development, as well as answering questions, responding to your feedback regarding Version 0.2.1.7, and sharing upcoming features! As per Discord ToS, all users aged 13 and up are welcome to join.
We have released Version 0.2.1.7-rev2, which fixes a few minor gameplay bugs, shown below. Overlapping rooms in the maintenance tunnels should no longer exist. Please note this does not fix all mapgen issues. Spectator lines now show in HDRP. SCP-106 no longer tries to kill players in the waiting lobby. Fixed some network messages not being processed on clients (mainly hints and broadcasts). Thanks to all of you who have been here with us while we have been fine-tuning Version 0.2.1.7. As soon as Version 0.2.1.7 bugs are fixed, we will be looking toward the next major update. Stay tuned!
We released V0.2.1.7 a few days ago, which has allowed you all some time to play V0.2.1.7. We are now looking for your feedback for this update, including major and minor features. Please spend a few minutes to give us honest (and anonymous) feedback, so we can improve the game. Thank you!
V0.2.1.7-rev1 fixes a few bugs, including
We are pleased to announce that we have created a roadmap for upcoming features to SCP: Escape Together. The roadmap currently only consists of V0.2.1.7 upcoming features- as time goes on we will expand it, including adding upcoming versions and features, and providing overall more transparency as to what we've been working on. Check out the roadmap below!
EDIT: The event has concluded. Thanks for all that attended! Our 2nd official developer stream will be occurring in less than an hour (3pm EST, 7pm UTC). The stream will be taking place in a Discord call, and all are welcome to attend. We will be discussing about what we have published, what we have been working on, and what we want to work on in the future. Can't wait to see you there!
We will be hosting an SCP:ET live developer stream on March 27, 2021 at approximately 3pm EST (8pm UTC). The stream will be taking place in a Discord voice call. All are welcome to attend. We will be answering questions and possibly working on parts of the game in the stream, as well as sharing what's to come. We have opened a questions channel on our Discord for anyone to submit questions ahead of time that will be answered on the stream. Any and all SCP:ET questions are acceptable, including questions about what our plans are for the future of the game. Hope to see you there!
V0.2.1.6-rc3 fixes a few minor bugs, including
V0.2.1.6-rc2 has just been released, which fixes numerous bugs that were found in V0.2.1.6-rc1.
Hi all, short announcement here for those whose primary language is not English. We are proud to announce that the SCP: Escape Together store page & currently existing achievements are now available in multiple languages! This includes the game's description, early access answers, and all currently existing achievement names and descriptions. We have been working on allowing ET to be played by users around the world, regardless of language barriers. We already have a couple of non-English servers that are hosted by members of our community. Now, a few of our community members have joined us in translating the store page, achievements, and - in the future - content in-game (coming soon). Credits go to the following users for translating the store page into different languages.
We have been hard at work over the past month and a half. We've added many features and fixed many bugs on our beta branches. We are pleased to announce that the beta version of the game is now on the public branch!
We have released a minor update to the SCP: Escape Together public beta branch. This update brings multiple minor bug fixes. Changelog below. Like the previous announcement, this update is not yet available by default. In order to access this update, switch to the "beta" branch under Properties > Betas.
We have released an update to the SCP: Escape Together public beta branch. This update brings multiple bug fixes and minor features added to the current beta branch. Changelog below. Like the previous announcement, this update is not yet available by default. In order to access this update, switch to the "beta" branch under Properties > Betas.
We have been hard at work since our 0.2.1.5 release, listening to user feedback and fixing numerous small and large bugs, including relay connection issues and lever crashes. On top of bug fixes, we've added numerous features, including SCP-860, a brand new SNav navigator, a new dream effect, and a reporting system for server staff. This update is available now for public beta. The update is not yet available by default, but can be accessed by opting into the "beta" branch under SCP: ET > Properties > Betas. Changelog can be found below.
Changelog V0.2.1.5 FEATURES & IMPROVEMENTS - Added SCP-939 server configs - Fixed up player movement and the anti-cheat. - Added Broadcasts for plugins/mods/server admins - Changed the Map Editor to have better advanced tools - Added some monitors to SCP-173's room - Added some monitors to SCP-106's room - Changed the button and keycard button models - Added SCP-914 server configs - Contain command for SCP-106 - Added a warning to the Relay Host type (states that the Relay is a work-in-progress) BUG FIXES - Fixed Sprinting - SCP-096 can no longer open locked doors API CHANGES - Dimensions are now Enums - Player movement has been re-written
Changelog V0.2.1.4
FEATURES & IMPROVEMENTS
- Changed player movement to not sync as often
- The relay server's code has been optimized
- New main menu
- New server configs
- Femur breaker now has a monitor with status of the event
- Voice chat is now quieter; still no volume slider for it (yet)
BUG FIXES
- Map Generator should do better collision checks
- Auth waits for token to be granted before sending to central server
- Text chat is no longer closed when a player joins the game
- Fixed the player list in the lobby to be a proper scroll rect
API CHANGES
- Player List is now a Dictionary of the players and their element in the list, and is also event based (no more FindObjectsOfType)
- Added contain command to admin menu
- Removed unused settings
- New plugin events
- "-relayip
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