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I'm back from holiday


Heeeere's Tara


Hi everyone! Back from my travels in the South of England, visiting various islands. Rested, relaxed and for some reason unable to sleep at 3AM, again... Maybe I should see a doctor about that. Anyway, walked on some rocks, took pictures of other rocks, sat on a throne made of rocks. I like rocks...

Moving the coding station


Out of the frying pan, into the fire though as I'm moving house this week. Thanks to the Boomer advice of no longer buying avocado on toast and Starbucks triple-shoot skinny caramel frappucinnos we were able to save up money to buy an apartment in cash! Haha... no... Trisy and I actually have been saving for years to scrape together the 5% deposit we needed, to benefit from a government scheme that allowed us to get the mortgage we needed. As you can imagine COVID didn't make things any easier... But finally, after almost a decade of paying rent we can finally say that we live in an apartment of which we own 5% and the bank owns the rest! Follow me on twitter and/or insta-ham if you want to see pictures of my new desk once I've finished building it.

All out of bugs


So here's a day I never ever thought would come:
It's empty! Nothing reported nothing to fix. This isn't to say Vecter is 100% bug-free, nothing ever is, but I've ran out of stuff to fix. I'll be doing daily plays of the game to try and figure out if anything else is broken but please, if you know of something or have something that you know ain't right, report it. The more bug-free Vecter is on launch day the better.

Nearly ready for launch


So, I'll come clean now and make a proper announcement to let everyone know in the next few days but there will be a small launch delay by about a week. This is because my original launch plan was to have it during EGX on the 17th of September as that would have gotten a lot of attention, but since I won't be attending EGX Digital due to the absolutely unreal booth price of 2400 ($3198.64 USD) I think it's best to not launch during that time as the whole planet will be busy with news from EGX. It's best to have as little competition on launch day as possible. Oh and for anyone wandering, the price fro a both at EGX Rezzed, the original thing I wanted to participate to back in Q2 before the RONA hit was 550. So yeah they hiked the price by %436... cause that's certainly reasonable and affordable. Cheers... I will be using that money to instead buy a Nintendo Switch dev kit and port Vecter to the switch so more people can enjoy it. Okay, that's it for now. Thanks for reading! Thanks for playing! Thanks for being awesome! I'll see you around.


[ 2020-09-03 03:24:14 CET ] [ Original post ]

Vecter
Taranasus Developer
Taranasus Publisher
2019-11-04 Release
Game News Posts: 52
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive (2920 reviews)
Public Linux Depots:
  • [326.53 M]
Vecter is a fast-paced runner and shooter game where your goal is to survive by the skin of your teeth and raise hell in your path. You get in your ship, you push the throttle on max and then try to survive for as long as possible by annihilating anything that gets in your way.

There are obstacles, there are enemies, there are power-ups and there will be plenty more to come! I hope you're good at staring contests because you will not have the luxury of blinking!

Compete with your friends and with strangers for the top spot of the daily leaderboard. If you're top dog for that day, you remain top dog for that day on that track forever! It's all you, you did it!

And you don't need to be in-game to show off your position, you can also take it to your friends house and brag about your greatness while everyone is awkwardly ignoring you for boasting about something nobody's even heard about. Here's the link in case you need it



One important thing to note is that Vecter does not have a road-map, or a planed out future. There is a trello board with features that I plan on implementing and the feature request channel on the Vecter discord server.

I'm a one-man dev team, and I'm making this game purely out of passion around all of my other IRL commitments, so development sometimes may be slow. It's a hobby and a damn fun one at that but at this stage it's still just a hobby.

Among other things I'm also making an arcade version of vecter complete with it's own cabinet.

https://store.steampowered.com/app/1219990/Vecter__Donation_Pack/

MINIMAL SETUP
  • OS: Manjaro or Ubuntu but it may work on others
  • Processor: Intel i5 - 2400 or newerMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GT 730 or AMD R7 240. Integrated GPUs are not supported
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Manjaro or Ubuntu but it may work on others
  • Processor: Intel i5 4th generation and aboveMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: GTX 760 will do nicely
  • Storage: 1 GB available space
GAMEBILLET

[ 6132 ]

4.87$ (19%)
8.08$ (35%)
16.57$ (17%)
9.95$ (75%)
22.74$ (35%)
11.02$ (15%)
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3.47$ (50%)
23.99$ (20%)
12.74$ (15%)
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25.19$ (16%)
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11.04$ (15%)
33.59$ (16%)
19.59$ (22%)
33.97$ (15%)
20.99$ (16%)
GAMERSGATE

[ 2625 ]

1.28$ (91%)
13.59$ (20%)
16.74$ (52%)
9.0$ (85%)
9.0$ (70%)
3.0$ (80%)
1.28$ (87%)
37.49$ (25%)
25.0$ (50%)
18.74$ (25%)
0.45$ (85%)
21.59$ (28%)
0.45$ (85%)
2.01$ (85%)
0.51$ (87%)
2.0$ (80%)
5.0$ (90%)
4.25$ (79%)
2.4$ (80%)
3.39$ (32%)
0.87$ (91%)
10.87$ (57%)
15.0$ (70%)
19.8$ (67%)
1.2$ (85%)
18.74$ (25%)
9.9$ (67%)
33.19$ (17%)
3.28$ (78%)
1.88$ (62%)

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