Let me make this absolutely clear: My intention is to ALWAYS have Vecter Free. I'm not doing this for money, I'm doing it maybe a little bit for the fame, but mostly I'm doing it because I can and it's fun to me. I don't need the money, I DO need people to have fun and enjoy Vecter, that's the whole point of this. It is Free on PC, will be free on Android and I will do everything that's in my power to make it Free on every single platform that Unity runs on. Now back to the article...
556 days since the first bit of code got uploaded to Github. The very first day of development.
It's been a long journey, but not a painful one. No slepless nights trying to meet a deadline, no sales target to hit, just "I wanna make a game, and here it is!"
To get an idea how long it's been, here's a video showing dev progress throughout.
[previewyoutube=3ZwIBpVMNs0;full][/previewyoutube]
Well here it is indeed. Today Vecter leaves early access and shows itself in full Version 1.0 (Oficially 1.0.0.0). Thank you to everyone who has played, submitted bugs and helped me make it the best little game it could possibly be. This is what we've all been working for!
Now let's enjoy it. No more work, just time to chill out and have fun for a day or two. GO PLAY!
And if you play hard enough today, maybe you'll win a pair of headphones. I'm running a little competition for the next 24 hours with two potential winners. If you want to participate, details here.
[ 2020-10-15 00:00:08 CET ] [ Original post ]
🎮 Full Controller Support
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There are obstacles, there are enemies, there are power-ups and there will be plenty more to come! I hope you're good at staring contests because you will not have the luxury of blinking!
Compete with your friends and with strangers for the top spot of the daily leaderboard. If you're top dog for that day, you remain top dog for that day on that track forever! It's all you, you did it!
And you don't need to be in-game to show off your position, you can also take it to your friends house and brag about your greatness while everyone is awkwardly ignoring you for boasting about something nobody's even heard about. Here's the link in case you need it
One important thing to note is that Vecter does not have a road-map, or a planed out future. There is a trello board with features that I plan on implementing and the feature request channel on the Vecter discord server.
I'm a one-man dev team, and I'm making this game purely out of passion around all of my other IRL commitments, so development sometimes may be slow. It's a hobby and a damn fun one at that but at this stage it's still just a hobby.
Among other things I'm also making an arcade version of vecter complete with it's own cabinet.
https://store.steampowered.com/app/1219990/Vecter__Donation_Pack/
- OS: Manjaro or Ubuntu but it may work on others
- Processor: Intel i5 - 2400 or newerMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GT 730 or AMD R7 240. Integrated GPUs are not supported
- Storage: 1 GB available space
- OS: Manjaro or Ubuntu but it may work on others
- Processor: Intel i5 4th generation and aboveMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 760 will do nicely
- Storage: 1 GB available space
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