▶
Vecter: Online - Phase 1 [1.1.0.4]
What fresh hell is this? you may be asking yourself. Well... I'm bored... And when I'm bored things happen. Game gets updated, features get added, stuff gets done. Over the past few weeks there has been a lockdown in the UK: No going outside unless for essentials, no cinemas, no theatres, no karting, nothing... So I've been EXTRA bored. I started working on NetCode. Three weeks later:
This is/will be a big change and it will happen pretty slow, but right now I'm eager to make it happen. It will happen in a few phases which are not clearly defined yet since it all depends on how I feel about the various things I need to implement. So instead of making promises I won't keep (throws shade), I'll just tell you what I have so far. Welcome to Phase 1! Phase 1 is kind of like a tech demo, a proof of concept if you will. You will be able to see other people in-game, and they'll be able to see you, but that's it. There is no organized races around the multiplayer aspect of the game yet, and you can't affect each other's worlds, you can just see each other.
Each seed basically is its own game-world. So if you play TopDog, you'll be able to see everyone playing TopDog, if you're playing Hardcore, you'll see everyone playing hardcore, if you play seed 1234567890 you'll see everyone playing seed 1234567890. That last bit is important, because you can basically tell your friends "Let's play seed x" and you'll all see each other in seed X, making it a semi-private game. Yes people can crash your party right now, but it's a feature that exists.
If there are other people playing at the same time, on the same seed, you will be able to see how far ahead they are via the bottom part of the score tracker. This is a helpful tool to help you find each other (or run away from each other). Training and casual do not have the multiplayer feature, as they are different for everyone every time they load up, so it would be pointless to have it as all players would be on completely different tracks and would never meet each other.
You can, of course, turn off multiplayer completely if it's something you don't fancy. It's on by default but you can just switch it off and not bother with it again. This is a different setting from the shadows so you can combine them however you wish: Shadows + Multiplayer, Just Shadows, Just Multiplayer, None of them and feel completely alone. Up to you! You can read a bit more in-depth on the tech behind it here. Some requirements for multiplayer are:
[ 2020-11-18 07:53:31 CET ] [ Original post ]
Disclaimer: This is functionality very much still in development and may cause bugs / issues. If you don't want to put up with that, scroll to the bottom to see how to turn off multiplayer and not have any problems.
What fresh hell is this? you may be asking yourself. Well... I'm bored... And when I'm bored things happen. Game gets updated, features get added, stuff gets done. Over the past few weeks there has been a lockdown in the UK: No going outside unless for essentials, no cinemas, no theatres, no karting, nothing... So I've been EXTRA bored. I started working on NetCode. Three weeks later:
I'm delighted to announce that Vecter is getting Online Multiplayer.
This is/will be a big change and it will happen pretty slow, but right now I'm eager to make it happen. It will happen in a few phases which are not clearly defined yet since it all depends on how I feel about the various things I need to implement. So instead of making promises I won't keep (throws shade), I'll just tell you what I have so far. Welcome to Phase 1! Phase 1 is kind of like a tech demo, a proof of concept if you will. You will be able to see other people in-game, and they'll be able to see you, but that's it. There is no organized races around the multiplayer aspect of the game yet, and you can't affect each other's worlds, you can just see each other.
Each seed basically is its own game-world. So if you play TopDog, you'll be able to see everyone playing TopDog, if you're playing Hardcore, you'll see everyone playing hardcore, if you play seed 1234567890 you'll see everyone playing seed 1234567890. That last bit is important, because you can basically tell your friends "Let's play seed x" and you'll all see each other in seed X, making it a semi-private game. Yes people can crash your party right now, but it's a feature that exists.
If there are other people playing at the same time, on the same seed, you will be able to see how far ahead they are via the bottom part of the score tracker. This is a helpful tool to help you find each other (or run away from each other). Training and casual do not have the multiplayer feature, as they are different for everyone every time they load up, so it would be pointless to have it as all players would be on completely different tracks and would never meet each other.
You can, of course, turn off multiplayer completely if it's something you don't fancy. It's on by default but you can just switch it off and not bother with it again. This is a different setting from the shadows so you can combine them however you wish: Shadows + Multiplayer, Just Shadows, Just Multiplayer, None of them and feel completely alone. Up to you! You can read a bit more in-depth on the tech behind it here. Some requirements for multiplayer are:
- An internet connection (derp)
- A router compatible with UPnP with the UPnP feature turned on
- If you don't have a UPnP compatible router you need to open ports 40200-40300 and set up port forwarding from those ports to your PC
- Vecter whitelisted on your PC's firewall since it needs access to the internet to play on the internet
- Multiplayer Phase 1 - Server code, client code, net code, UPnP, Christ Himself
- Multiplayer toggle in the options menu, to easily turn it off. It's on by default.
- Added multiplayer name and ship colour entries to the colour picker so you can customize what others look like
- Fixed bug in linux when race wouldn't start because of the lack of youtube support
- Fixed bug where the colour picker sliders would move lightning fast
- Fixed DS4 controller support
- Added Minecraft-style main menu quotes because I think it's cool. Feel free to leave comments with quoted to add if you like.
- In-game FPS will ne lowered to 10 if the game window looses focus (if you alt-tab) this is to make it use less resources when you're not playing it and save the environment! (or just save on your power bill)
- Fixed YouTube yet again because they keep changing the DAMN DATA STRUCTURE
- Fixed discord button in main menu
- I do not like cheaters -.-
[ 2020-11-18 07:53:31 CET ] [ Original post ]
Vecter
Taranasus
Developer
Taranasus
Publisher
2019-11-04
Release
Game News Posts:
52
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(2920 reviews)
Public Linux Depots:
- [326.53 M]
Vecter is a fast-paced runner and shooter game where your goal is to survive by the skin of your teeth and raise hell in your path. You get in your ship, you push the throttle on max and then try to survive for as long as possible by annihilating anything that gets in your way.
There are obstacles, there are enemies, there are power-ups and there will be plenty more to come! I hope you're good at staring contests because you will not have the luxury of blinking!
Compete with your friends and with strangers for the top spot of the daily leaderboard. If you're top dog for that day, you remain top dog for that day on that track forever! It's all you, you did it!
And you don't need to be in-game to show off your position, you can also take it to your friends house and brag about your greatness while everyone is awkwardly ignoring you for boasting about something nobody's even heard about. Here's the link in case you need it
One important thing to note is that Vecter does not have a road-map, or a planed out future. There is a trello board with features that I plan on implementing and the feature request channel on the Vecter discord server.
I'm a one-man dev team, and I'm making this game purely out of passion around all of my other IRL commitments, so development sometimes may be slow. It's a hobby and a damn fun one at that but at this stage it's still just a hobby.
Among other things I'm also making an arcade version of vecter complete with it's own cabinet.
https://store.steampowered.com/app/1219990/Vecter__Donation_Pack/
There are obstacles, there are enemies, there are power-ups and there will be plenty more to come! I hope you're good at staring contests because you will not have the luxury of blinking!
Compete with your friends and with strangers for the top spot of the daily leaderboard. If you're top dog for that day, you remain top dog for that day on that track forever! It's all you, you did it!
And you don't need to be in-game to show off your position, you can also take it to your friends house and brag about your greatness while everyone is awkwardly ignoring you for boasting about something nobody's even heard about. Here's the link in case you need it
One important thing to note is that Vecter does not have a road-map, or a planed out future. There is a trello board with features that I plan on implementing and the feature request channel on the Vecter discord server.
I'm a one-man dev team, and I'm making this game purely out of passion around all of my other IRL commitments, so development sometimes may be slow. It's a hobby and a damn fun one at that but at this stage it's still just a hobby.
Among other things I'm also making an arcade version of vecter complete with it's own cabinet.
https://store.steampowered.com/app/1219990/Vecter__Donation_Pack/
MINIMAL SETUP
- OS: Manjaro or Ubuntu but it may work on others
- Processor: Intel i5 - 2400 or newerMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GT 730 or AMD R7 240. Integrated GPUs are not supported
- Storage: 1 GB available space
- OS: Manjaro or Ubuntu but it may work on others
- Processor: Intel i5 4th generation and aboveMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GTX 760 will do nicely
- Storage: 1 GB available space
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB