
I want to get back in the gamedev game, but right now I don't feel like talking much, so in very short here's what's happening:
- Retirement's over, I'm working on Vecter
- I'm not as chatty anymore, I'll be focusing more on coding and less on discord / social media
- I'm no longer taking input
Retirement's over, I'm working on Vecter
I actually missed coding on Vecter, so I'm getting back to that, hopefully to help me disconnect from the world that's crumbling around me.
Okay so what am I actually doing:
Technical explanation: Vecter is running on the Legacy Rendering Pipeline in Unity which, is old and has become very restrictive when I want to do anything. It's one of the main reason I threw my toys out of the pram. So I'm basically deleting the whole graphics side of Vecter, every custom trick I did to make it work on PC and will be rebuilding the whole thing in Unity's Universal Render Pipeline (URP) complete with it's own custom shaders and such. Some visual features will be lost because I either don't like them anymore or can't be bothered to implement them, some will be added (because I think they look cool/better, but there will be some visual changes. That's what I'm focusing on right now.
Okay, now in English:
I'm ripping out the graphics and re-building them from zero in the hopes of making it better / faster / work on more devices
I'm not as chatty anymore, I'll be focusing more on coding and less on discord / social media
What I did not miss was talking to everyone. It became overwhelming to the point where I couldn't handle it anymore, and that's a real shame. Talking to EVERYONE made me discover some amazing friendships, friendships that lasted to this day (You know who you are) but it also created a massive tsunami of people wanting my attention. Not gonna lie, my overinflated ego enjoyed it for a while but it became incredibly overwhelming trying to keep up. It's not anyone in particular's fault, it's just gets tiring being on discord day in and out trying to keep up with the conversation.
So I'm not going to... sorry I guess. Might post more on twitter tho'? Or not... I dunno
I'm no longer taking input
I'm also going to be taking suggestions and ideas less. I'm most definitely not going to reply to them, and will probably not give any hints or roadmaps. For a long time Vecter no longer felt like Taranasus's Vecter, it felt more like "add all the features" Vecter, to me anyway, and that ain't cool. I was trying too hard to make something that other people liked but not necessarily that I liked. That's gonna change now and I hope you like what I make because if you don't, well it's a free game.
[ 2021-07-16 19:57:14 CET ] [ Original post ]