With the new update we want to give you an insight into what has happened in the past weeks and the last updates.
Tutorial
The long awaited tutorial is here. Due to many requests and we just also want the game understood. We separated it into two parts. First it will be about guiding you a little bit, what do I do how, explaining functions and that you get a rough overview of the game. The second part will be to give you some missions to show you the breadth and possibilities of the game. We hope that the tutorial will help most of you and make you want to learn more.
Save and load game
We hope this will please most of you. You can finally save and load your running game. In the tutorial it does not work properly yet, but we assume that once the tutorial is played, everyone will want to start their own campaign.
UI
Besides we are still working on the UI of course for the realtime battles but also for Feudal Kingdoms in general. There are always little things we notice that we improve.
We have taken to heart the feedback that the menus are difficult to read for certain color blindness. For this reason we have increased the contrast and changed the color shades.
Graphics
In addition to the graphics for the battle editor, an artist has made new graphics for our kingdoms to add even more variety. This includes villages, cities and castles. Over the past few weeks, we've also made changes to some of the graphical elements, like the mountains, so that they just stand out even more against the rest of the map.
Bugs
While implementing all the new features, fixing bugs and small improvements and corrections were also on our daily schedule and we hope that most of them are fixed.
[ 2021-02-27 07:41:56 CET ] [ Original post ]