Last Big Update Before Episode 2! Wishlist our new Steam page!
This new page in lieu of our original release plan, which was going to be a paid season pass tied to this Steam page. Ultimately, we decided it wouldn't be worth the hit in visibility to go that route, since discounted DLC is only promoted to folks who already have the base game, which gets rid of one of the biggest assets Steam offers as a storefront. If you've already purchased a season pass key from our Kickstarter or our BackerKit page, fear not, you'll be getting a key to the Early Access release instead, which is functionally the exact same thing. For anyone who's worried, your save files will still work with this new page, since the Episode 1 build and all future builds should share the same save folder. We've also tied the two pages together w/ cloud saving, so that should work out too. Thank you so much for your support in the months between our initial release and now. The game's grown a lot, and we're so excited to share everything we've been building with each and every one of you.
[ 2021-04-26 19:34:00 CET ] [ Original post ]
Hey folks! We just finished putting out our last big update to Episode 1 before Episode 2's release in a little over a month. Compared to the last version this update:
- Has some new music.
- Has some new sound design.
- Has a fair bit of extra overall polish. Tabitha's car now has keys in the ignition.
- We added a seventh trait to the game on Christmas of last year Talk to Animals. It's fairly self explanatory.
- We replaced all of Stella's sprites with a tweaked design that was closer to our original vision.
This new page in lieu of our original release plan, which was going to be a paid season pass tied to this Steam page. Ultimately, we decided it wouldn't be worth the hit in visibility to go that route, since discounted DLC is only promoted to folks who already have the base game, which gets rid of one of the biggest assets Steam offers as a storefront. If you've already purchased a season pass key from our Kickstarter or our BackerKit page, fear not, you'll be getting a key to the Early Access release instead, which is functionally the exact same thing. For anyone who's worried, your save files will still work with this new page, since the Episode 1 build and all future builds should share the same save folder. We've also tied the two pages together w/ cloud saving, so that should work out too. Thank you so much for your support in the months between our initial release and now. The game's grown a lot, and we're so excited to share everything we've been building with each and every one of you.
Scarlet Hollow
Black Tabby Games
Black Tabby Games
2020-09-25
Indie Singleplayer
Game News Posts 48
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(686 reviews)
https://www.kickstarter.com/projects/1203079854/scarlet-hollow?ref=7ripds
https://store.steampowered.com/app/1406040 
From award-winning graphic novelist Abby Howard, Scarlet Hollow is a horror visual novel and adventure game where your choices deeply matter. Hand-drawn backgrounds and sprites work together with a complex relationship system to bring to life an immersive world of charming (and terrifying) characters. Who lives, who dies, and the fate of an entire town rests on your shoulders.
Episode I is free-to-play!
Back the game on Kickstarter for a discounted season pass! https://www.kickstarter.com/projects/1203079854/scarlet-hollow?ref=7ripds
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You jolt awake as the bus hits a particularly nasty bump. You feel like you’d only just managed to start drifting off, and now here you are, awake again and still exhausted.
For a moment, you’re hazy on the details of where exactly 'here' is, confusing this bus with the many others that came before it. But as your mind continues to reassert its existence in the waking world, the past few days come back into focus. The long-lost cousin, the bad news, the twenty-six hours of bus rides with countless late-night stops in seedy depots that felt unsafe even in the middle of the day. You wouldn’t normally find yourself traveling like this, but your cousin bought the tickets. The funeral of her mother, your aunt, seemed like something you shouldn't ignore, even considering your own late mother’s rocky relationship with this side of the family.
Fortunately, the end of your long journey is in sight. You're almost in Scarlet Hollow.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Episode I is free-to-play!
Back the game on Kickstarter for a discounted season pass! https://www.kickstarter.com/projects/1203079854/scarlet-hollow?ref=7ripds
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You jolt awake as the bus hits a particularly nasty bump. You feel like you’d only just managed to start drifting off, and now here you are, awake again and still exhausted.
For a moment, you’re hazy on the details of where exactly 'here' is, confusing this bus with the many others that came before it. But as your mind continues to reassert its existence in the waking world, the past few days come back into focus. The long-lost cousin, the bad news, the twenty-six hours of bus rides with countless late-night stops in seedy depots that felt unsafe even in the middle of the day. You wouldn’t normally find yourself traveling like this, but your cousin bought the tickets. The funeral of her mother, your aunt, seemed like something you shouldn't ignore, even considering your own late mother’s rocky relationship with this side of the family.
Fortunately, the end of your long journey is in sight. You're almost in Scarlet Hollow.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
MINIMAL SETUP
- OS: Something recent?
- Processor: 1.8 ghz dual coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- Storage: 2 GB available space
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