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Name | Lumini | |
Developer | Speelbaars | |
Publisher | Rising Star Games | | |
Tags | Indie Singleplayer | | |
Release | 2015-09-03 | |
Steam | 1,99€ 1,59£ 2,59$ / 80 % |
News | 6 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Positive |
Steam store |  https://store.steampowered.com/app/360840  |
How long to Beat |
Main Story |  2 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Lumini Depot Linux32 [2.24 G]
Lumini Depot Linux64 [2.24 G]
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DLC | Lumini - Original Soundtrack / Artbook
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LINUX STREAMERS (0)
v1.2.0 - Patch Notes |
Hi everyone,
If you noticed that a new version of Lumini went live recently, then congrats - this post is for you! v1.2.0 of the game updates a few things based on player feedback for both the x32 and x64 version of the game, so we hope it enhances your Lumini experience:
Some additions were made to the background environments of the game to enhance the narrative experience.
Fog effect added to enhance the atmosphere.
Several animation glitches in the ending cinematic are fixed.
Fixed several errors leading to crashes.
Changed faulty resolution display in the options menu.
Fixed cursor hiding during gameplay.
As always, please ensure your local content is up to date to benefit from the changes. Enjoy!
The RSG Team
|
[ 2017-02-20 14:23:02 CET ] [ Original post ] |
v1.2.0 - Patch Notes |
Hi everyone,
If you noticed that a new version of Lumini went live recently, then congrats - this post is for you! v1.2.0 of the game updates a few things based on player feedback for both the x32 and x64 version of the game, so we hope it enhances your Lumini experience:
• Some additions were made to the background environments of the game to enhance the narrative experience.
• Fog effect added to enhance the atmosphere.
• Several animation glitches in the ending cinematic are fixed.
• Fixed several errors leading to crashes.
• Changed faulty resolution display in the options menu.
• Fixed cursor hiding during gameplay.
As always, please ensure your local content is up to date to benefit from the changes. Enjoy!
The RSG Team
|
[ 2017-02-20 14:23:02 CET ] [ Original post ] |
FAQ – What is Lumini? |
• What kind of game is Lumini?
Lumini is best described as a flow adventure game. Most players perceive Lumini more as an experience, rather than a challenge (even though there are still creatures and other hazards out to get your Lumini!). There are no cut-scenes, dialogue or load times – it's one continuous journey and the story is told through the environment around you.
• How long is the game?
The game can be completed in around two hours on a single play through if you don't explore everywhere. However, there are a number of collectables to discover and a more challenging difficulty that unlocks when you complete the game for the first time.
• How can I get the different types of Lumini?
The kind of Lumini you summon are based on your actions in the game:
- Stunning/attacking enemies gives you red Lumini
- Evading enemies gives you blue Lumini
- Collecting the yellow orbs gives you yellow Lumini
• How many Lumini do I get when giving energy to the crystals?
You need one more energy that the last for each Lumini that you spawn. For example: the first Lumini costs you four energy, the second one needs five, the third takes six, and so on.
• What are the purple crystals I find and collect at hidden locations?
They unlock surprises for you! You can view these from the main menu under Extras.
• I'm having difficulty controlling two separate swarms at once – what can I do to make it easier?
You can use a button (Right Shift or LB by default) to control both swarms simultaneously using only the WASD-keys or the left analog stick.
|
[ 2015-09-16 14:35:43 CET ] [ Original post ] |
FAQ What is Lumini? |
What kind of game is Lumini?
Lumini is best described as a flow adventure game. Most players perceive Lumini more as an experience, rather than a challenge (even though there are still creatures and other hazards out to get your Lumini!). There are no cut-scenes, dialogue or load times it's one continuous journey and the story is told through the environment around you.
How long is the game?
The game can be completed in around two hours on a single play through if you don't explore everywhere. However, there are a number of collectables to discover and a more challenging difficulty that unlocks when you complete the game for the first time.
How can I get the different types of Lumini?
The kind of Lumini you summon are based on your actions in the game:
- Stunning/attacking enemies gives you red Lumini
- Evading enemies gives you blue Lumini
- Collecting the yellow orbs gives you yellow Lumini
How many Lumini do I get when giving energy to the crystals?
You need one more energy that the last for each Lumini that you spawn. For example: the first Lumini costs you four energy, the second one needs five, the third takes six, and so on.
What are the purple crystals I find and collect at hidden locations?
They unlock surprises for you! You can view these from the main menu under Extras.
I'm having difficulty controlling two separate swarms at once what can I do to make it easier?
You can use a button (Right Shift or LB by default) to control both swarms simultaneously using only the WASD-keys or the left analog stick.
|
[ 2015-09-16 14:35:43 CET ] [ Original post ] |
Lumini is here! |
Hi everyone,
So, the day that we've been working hard towards is finally here – Lumini is out! Speelbaars are hugely proud of what they've managed to create (and rightly so!), so we hope you all enjoy the relaxing adventure that is Lumini. Please, leave a review and let everyone else know how great it is!
One order of business for Linux users: we're aware that there's a small issue with the trophies unlocking on the Linux version of the game, and Speelbaars are working hard to fix it. A patch will be delivered as soon as it's sorted, so please don't worry. We're on the case!
In the meantime, we hope you enjoy Lumini!
|
[ 2015-09-04 10:38:44 CET ] [ Original post ] |
Lumini is here! |
Hi everyone,
So, the day that we've been working hard towards is finally here Lumini is out! Speelbaars are hugely proud of what they've managed to create (and rightly so!), so we hope you all enjoy the relaxing adventure that is Lumini. Please, leave a review and let everyone else know how great it is!
One order of business for Linux users: we're aware that there's a small issue with the trophies unlocking on the Linux version of the game, and Speelbaars are working hard to fix it. A patch will be delivered as soon as it's sorted, so please don't worry. We're on the case!
In the meantime, we hope you enjoy Lumini!
|
[ 2015-09-04 10:38:44 CET ] [ Original post ] |