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General Changes: * The game gives the player a warning when enemies attack from behind. * The game starts on easy difficulty and turbo speed by default Easy mode changes: * player bullets do 20% more damage Normal mode changes: * player bullets do 10% more damage
Patch Notes: General Changes: * Players hurtbox is smaller on all ships!! * The game is easier on Easy and Normal difficulty Easy mode changes: All bullets do 1 point of damage Collisions with SMALL ships do 1 point of damage Lasers and bombs do 1 point of damage Collisions with medium and large ships still do instant death Normal mode changes: bombs and lasers do 2 or 3 points of damage (no more instant death) Collisions with SMALL ships do 2 points of damage After a hit now you have an invicibility shield With this changes on easy mode you can resist a lot of impacts before you lost a live , you can resist more on normal difficulty too. And with a smaller hurtbox you can avoid attacks more easily.
Changes On EASY mode: -Bosses lasers dont kill the player on single hit -Bombs dont kill the player on single hit -Bosses hp nerfed -General Changes: -Fixed Bug on stage select -Fixed small bugs
Patch notes: - Adjusted some visuals on Boss Rush Mode - Fixed minor bugs - Adjusted some enemies hitboxes - Adjusted some enemies Hurtboxes
v1.1 Changes: - Small colliders for player ships - All players start with 2500 points in campaign mode - Readjusted ammount of continues depending on how many players are playing - Readjusted bosses HP on 3 and 4 players mode - Added visuals to Ocean Boss stage on second attack
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